My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Valkyrie Flying Machine Zappies Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Flying Machine Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Flying Machine Hog Rider Zappies Baby Dragon
Zap
Flying Machine Zappies
Barbarian Barrel
Knight Tesla Valkyrie Zappies
The Log
Hog Rider Zappies
Earthquake
Tesla Hog Rider Zappies
Arrows
Flying Machine Zappies
Royal Delivery
Knight Valkyrie Flying Machine Hog Rider Zappies Baby Dragon
Fireball
Tesla Flying Machine Hog Rider Zappies Baby Dragon
Poison
Flying Machine Zappies
Lightning
Knight Tesla Valkyrie Baby Dragon
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tesla Valkyrie Flying Machine Hog Rider Zappies Baby Dragon Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Tesla Valkyrie Flying Machine

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Baby Dragon Flying Machine Zappies Poison
Tesla
Valkyrie
Hog Rider Flying Machine Zappies Baby Dragon
Flying Machine
Knight Valkyrie Hog Rider Zappies Baby Dragon
Hog Rider
Knight Valkyrie Flying Machine Zappies Baby Dragon Poison
Zappies
Knight Valkyrie Flying Machine Hog Rider Baby Dragon
Baby Dragon
Knight Valkyrie Flying Machine Hog Rider Zappies Poison
Poison
Knight Hog Rider Baby Dragon

Defense Synergies 1 13

Knight
Tesla Flying Machine Zappies Baby Dragon Poison
Tesla
Knight Valkyrie Zappies Baby Dragon Poison
Valkyrie
Tesla Flying Machine Zappies Baby Dragon
Flying Machine
Knight Valkyrie Zappies Baby Dragon
Hog Rider
Zappies
Knight Tesla Valkyrie Flying Machine
Baby Dragon
Knight Tesla Valkyrie Flying Machine
Poison
Knight Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Valkyrie Flying Machine Zappies Baby Dragon
Knight Tesla Valkyrie Flying Machine Zappies
Tesla Knight Valkyrie Zappies
Tesla Knight Valkyrie Zappies
Valkyrie Poison
Tesla Valkyrie Flying Machine Zappies Baby Dragon
Tesla Flying Machine Zappies Baby Dragon Poison
Tesla Valkyrie Flying Machine Baby Dragon Poison
Tesla Zappies
Knight Tesla Valkyrie Zappies
Valkyrie Poison Knight Tesla Flying Machine Zappies Baby Dragon
Tesla Flying Machine Zappies Baby Dragon Poison
Tesla Knight Valkyrie Flying Machine Zappies
Valkyrie Tesla Zappies Baby Dragon Poison
Knight Tesla Zappies
Tesla Zappies
Tesla Knight Valkyrie Zappies Poison
Tesla Knight Valkyrie Flying Machine Zappies Baby Dragon
Valkyrie Baby Dragon Poison Knight Tesla Flying Machine Zappies
Tesla Zappies
Valkyrie Knight Tesla Flying Machine Zappies Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Tesla Zappies
Poison Knight Tesla Valkyrie Flying Machine Baby Dragon
Zappies Knight Valkyrie
Valkyrie Knight Tesla Zappies
Knight Tesla Valkyrie Zappies
Poison Tesla Flying Machine Zappies Baby Dragon
Knight Tesla Valkyrie Flying Machine Zappies
Knight Tesla Valkyrie Zappies
Knight Valkyrie Flying Machine Zappies Baby Dragon Poison
Tesla Zappies
Knight Tesla Valkyrie Flying Machine Zappies
Valkyrie Poison
Knight Tesla Valkyrie Zappies
Tesla Valkyrie Flying Machine Zappies Baby Dragon
Tesla Zappies Knight Valkyrie Flying Machine Baby Dragon Poison
Valkyrie Poison Tesla Flying Machine Zappies Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Valkyrie Flying Machine Baby Dragon
Poison Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Knight Valkyrie Flying Machine Poison
Poison Valkyrie Baby Dragon
Poison Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Poison Flying Machine Baby Dragon
Poison Flying Machine
Poison
Poison Knight Valkyrie Flying Machine
Poison Flying Machine Baby Dragon
Flying Machine Poison Knight Baby Dragon
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Poison
Flying Machine Baby Dragon Poison
Valkyrie Flying Machine Baby Dragon Poison
Baby Dragon Poison
Poison
Flying Machine Baby Dragon Poison
Poison Valkyrie Baby Dragon
Poison Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Poison Baby Dragon
Poison Flying Machine Baby Dragon
Flying Machine Zappies Poison
Poison
Zappies Poison
Poison
Flying Machine Zappies
Poison Flying Machine Zappies Baby Dragon
Poison Knight Valkyrie Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Poison
Flying Machine
Flying Machine Zappies Baby Dragon Poison
Flying Machine Zappies Poison
Poison Flying Machine Baby Dragon

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