My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Fire Spirit Archers Dart Goblin Hog Rider
Zap
Fire Spirit Archers Dart Goblin
Barbarian Barrel
Fire Spirit Archers Tesla Dart Goblin Valkyrie
The Log
Fire Spirit Archers Dart Goblin Hog Rider
Earthquake
Archers Tesla Hog Rider
Arrows
Fire Spirit Archers Dart Goblin
Royal Delivery
Fire Spirit Archers Dart Goblin Valkyrie Hog Rider
Fireball
Archers Tesla Dart Goblin Hog Rider
Poison
Archers Dart Goblin
Lightning
Tesla Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Archers Dart Goblin Tesla Valkyrie Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Archers Dart Goblin

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Zap
Hog Rider Fire Spirit Archers Dart Goblin Valkyrie Mega Knight
Archers
Valkyrie Zap Hog Rider Mega Knight
Tesla
Dart Goblin
Valkyrie Zap Hog Rider Mega Knight
Valkyrie
Fire Spirit Archers Dart Goblin Hog Rider Zap
Hog Rider
Fire Spirit Zap Valkyrie Archers Dart Goblin Mega Knight
Mega Knight
Zap Archers Dart Goblin Hog Rider

Defense Synergies 2 13

Fire Spirit
Zap Valkyrie
Zap
Mega Knight Fire Spirit Archers Tesla Dart Goblin Valkyrie
Archers
Valkyrie Zap Tesla Dart Goblin Mega Knight
Tesla
Zap Archers Dart Goblin Valkyrie
Dart Goblin
Zap Archers Tesla Valkyrie Mega Knight
Valkyrie
Archers Fire Spirit Zap Tesla Dart Goblin
Hog Rider
Mega Knight
Zap Archers Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Dart Goblin Valkyrie
Zap Tesla Dart Goblin Valkyrie Mega Knight
Tesla Mega Knight Fire Spirit Archers Dart Goblin Valkyrie
Tesla Dart Goblin Valkyrie Mega Knight
Valkyrie Mega Knight
Fire Spirit Zap Archers Tesla Dart Goblin Valkyrie Mega Knight
Tesla Dart Goblin Fire Spirit Zap Archers
Zap Tesla Dart Goblin Valkyrie Mega Knight
Tesla
Fire Spirit Archers Tesla Dart Goblin Valkyrie Mega Knight
Archers Dart Goblin Valkyrie Zap Tesla Mega Knight
Tesla Zap Archers Dart Goblin
Tesla Mega Knight Fire Spirit Zap Valkyrie
Fire Spirit Valkyrie Mega Knight Zap Tesla Dart Goblin
Tesla Mega Knight
Zap Tesla Mega Knight
Tesla Mega Knight Valkyrie
Fire Spirit Tesla Mega Knight Zap Archers Dart Goblin Valkyrie
Zap Valkyrie Fire Spirit Archers Tesla Dart Goblin Mega Knight
Tesla Dart Goblin
Valkyrie Mega Knight Fire Spirit Archers Tesla Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Archers Tesla
Zap Archers Tesla Valkyrie Mega Knight
Mega Knight Zap Valkyrie
Valkyrie Mega Knight Zap Tesla
Tesla Valkyrie Mega Knight
Fire Spirit Zap Archers Tesla Dart Goblin
Archers Tesla Dart Goblin Valkyrie
Mega Knight Tesla Valkyrie
Zap Mega Knight Valkyrie
Tesla Dart Goblin
Mega Knight Tesla Dart Goblin Valkyrie
Mega Knight Zap Valkyrie
Mega Knight Tesla Valkyrie
Archers Tesla Dart Goblin Valkyrie Mega Knight
Tesla Zap Archers Dart Goblin Valkyrie
Valkyrie Mega Knight Zap Archers Tesla Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Zap Dart Goblin
Dart Goblin
Dart Goblin Valkyrie
Fire Spirit Zap Valkyrie Mega Knight
Fire Spirit Zap Dart Goblin
Fire Spirit Archers Dart Goblin
Fire Spirit Zap Dart Goblin
Zap Dart Goblin
Fire Spirit
Zap Dart Goblin Valkyrie
Fire Spirit Zap Archers Dart Goblin
Fire Spirit Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin Mega Knight
Fire Spirit Zap Archers Dart Goblin Mega Knight
Fire Spirit Zap Dart Goblin Valkyrie Mega Knight
Mega Knight
Zap
Zap Fire Spirit Valkyrie Mega Knight
Zap Dart Goblin
Zap Mega Knight
Zap Dart Goblin
Fire Spirit Zap Archers Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Mega Knight
Zap
Mega Knight
Zap Fire Spirit Archers Dart Goblin
Fire Spirit Zap Archers Dart Goblin
Dart Goblin Valkyrie Mega Knight
Zap Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Mega Knight

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