My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Archers Tesla X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Archers
Giant Snowball
Skeletons Bats Archers
Zap
Skeletons Bats Archers X-Bow
Barbarian Barrel
Skeletons Ice Spirit Archers Tesla X-Bow
The Log
Skeletons Ice Spirit Archers X-Bow
Earthquake
Skeletons Archers Tesla X-Bow
Arrows
Skeletons Ice Spirit Bats Archers
Royal Delivery
Skeletons Ice Spirit Bats Archers
Fireball
Archers Tesla X-Bow
Poison
Bats Archers X-Bow
Lightning
Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bats Barbarian Barrel Archers Tesla Fireball X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Bats Barbarian Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Bats Archers Barbarian Barrel X-Bow
Bats
Ice Spirit Barbarian Barrel X-Bow
Archers
Ice Spirit Barbarian Barrel X-Bow
Tesla
Fireball
X-Bow
Barbarian Barrel
X-Bow Ice Spirit Bats Archers
X-Bow
Fireball Barbarian Barrel Ice Spirit Bats Archers

Defense Synergies 7 17

Skeletons
Tesla X-Bow Ice Spirit Bats Archers Barbarian Barrel
Ice Spirit
X-Bow Skeletons Bats Archers Tesla Fireball Barbarian Barrel
Bats
Skeletons Ice Spirit Tesla Barbarian Barrel X-Bow
Archers
Barbarian Barrel Skeletons Ice Spirit Tesla X-Bow
Tesla
Skeletons X-Bow Ice Spirit Bats Archers Fireball Barbarian Barrel
Fireball
Barbarian Barrel X-Bow Ice Spirit Tesla
Barbarian Barrel
Archers Fireball Skeletons Ice Spirit Bats Tesla X-Bow
X-Bow
Skeletons Ice Spirit Tesla Fireball Bats Archers Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Barbarian Barrel X-Bow
Skeletons Ice Spirit Bats Tesla X-Bow
Tesla Skeletons Bats Archers
Tesla Skeletons Bats
Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel Skeletons Bats Archers Tesla X-Bow
Bats Tesla Ice Spirit Archers Fireball X-Bow
Tesla Fireball Barbarian Barrel X-Bow
Tesla Skeletons X-Bow
Skeletons Ice Spirit Archers Tesla Barbarian Barrel
Bats Archers Skeletons Tesla Fireball Barbarian Barrel X-Bow
Tesla Bats Archers Fireball
Tesla Skeletons Ice Spirit Bats Fireball X-Bow
Fireball Ice Spirit Bats Tesla Barbarian Barrel X-Bow
Tesla X-Bow
Ice Spirit Tesla Fireball X-Bow
Tesla Skeletons Bats Fireball X-Bow
Ice Spirit Tesla Fireball Bats Archers Barbarian Barrel X-Bow
Barbarian Barrel Ice Spirit Bats Archers Tesla Fireball
Tesla
Bats Archers Tesla Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Tesla Fireball Barbarian Barrel X-Bow
Fireball Archers Tesla Barbarian Barrel X-Bow
Skeletons Ice Spirit Bats
Bats Tesla Fireball Barbarian Barrel X-Bow
Skeletons Tesla
Fireball Skeletons Ice Spirit Bats Archers Tesla
Skeletons Bats Archers Tesla Fireball
Tesla
Skeletons Ice Spirit Bats Fireball Barbarian Barrel X-Bow
Skeletons Tesla
Bats Tesla
Fireball
Skeletons Tesla Fireball
Archers Tesla Fireball
Tesla Skeletons Ice Spirit Bats Archers Fireball Barbarian Barrel X-Bow
Bats Archers Tesla Fireball Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Ice Spirit Bats
Archers
Fireball X-Bow Ice Spirit Barbarian Barrel
Fireball X-Bow
Bats Fireball X-Bow
Fireball Barbarian Barrel X-Bow
Fireball Archers
Fireball Barbarian Barrel
Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
X-Bow Fireball Barbarian Barrel
Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel
Bats
Archers Fireball Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
Fireball X-Bow
Fireball
X-Bow
Fireball Barbarian Barrel X-Bow
Ice Spirit Fireball Barbarian Barrel
Fireball X-Bow Barbarian Barrel
Fireball X-Bow
Fireball Barbarian Barrel X-Bow
Bats Archers Fireball X-Bow
Ice Spirit Bats Fireball
Fireball
Fireball X-Bow
Ice Spirit Fireball
Fireball
Ice Spirit Bats Archers Fireball Barbarian Barrel X-Bow
Fireball Archers
Fireball Barbarian Barrel
Fireball
Fireball
Fireball
Ice Spirit Bats Fireball
Bats Fireball
Fireball Barbarian Barrel X-Bow

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