My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Clone
Giant Snowball
Bats Goblin Barrel Clone
Zap
Bats Goblin Barrel Clone
Barbarian Barrel
Tesla Valkyrie Goblin Barrel Clone
The Log
Goblin Barrel Clone
Earthquake
Tesla Goblin Barrel Clone
Arrows
Bats Goblin Barrel Clone
Royal Delivery
Bats Valkyrie Goblin Barrel Clone P.E.K.K.A
Fireball
Tesla Goblin Barrel Clone
Poison
Bats Clone
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Clone Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Clone Tesla Valkyrie Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Clone

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Goblin Barrel Clone P.E.K.K.A
Zap
P.E.K.K.A Bats Valkyrie Poison
Tesla
Valkyrie
Bats Goblin Barrel Zap P.E.K.K.A
Goblin Barrel
Valkyrie Bats Clone P.E.K.K.A
Clone
Bats Goblin Barrel
Poison
P.E.K.K.A Zap
P.E.K.K.A
Zap Poison Bats Valkyrie Goblin Barrel

Defense Synergies 0 11

Bats
Zap Tesla Valkyrie P.E.K.K.A
Zap
Bats Tesla Valkyrie Poison P.E.K.K.A
Tesla
Bats Zap Valkyrie Poison
Valkyrie
Bats Zap Tesla P.E.K.K.A
Goblin Barrel
Clone
Poison
Zap Tesla
P.E.K.K.A
Bats Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Valkyrie
P.E.K.K.A Bats Zap Tesla Valkyrie
Tesla P.E.K.K.A Bats Valkyrie
Tesla P.E.K.K.A Bats Valkyrie
Valkyrie Poison P.E.K.K.A
Bats Zap Tesla Valkyrie
Bats Tesla Zap Poison
Zap Tesla Valkyrie Poison P.E.K.K.A
Tesla P.E.K.K.A
Tesla Valkyrie
Bats Valkyrie Poison Zap Tesla
Tesla Bats Zap Poison
Tesla P.E.K.K.A Bats Zap Valkyrie
Valkyrie Bats Zap Tesla Poison P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla P.E.K.K.A
Tesla Bats Valkyrie Poison P.E.K.K.A
Tesla Bats Zap Valkyrie
Zap Valkyrie Poison Bats Tesla
P.E.K.K.A Tesla
Valkyrie Bats Tesla Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla P.E.K.K.A
Poison Zap Tesla Valkyrie
P.E.K.K.A Bats Zap Valkyrie
Valkyrie P.E.K.K.A Bats Zap Tesla
P.E.K.K.A Tesla Valkyrie
Poison Bats Zap Tesla
P.E.K.K.A Bats Tesla Valkyrie
P.E.K.K.A Tesla Valkyrie
Zap P.E.K.K.A Bats Valkyrie Poison
P.E.K.K.A Tesla
P.E.K.K.A Bats Tesla Valkyrie
P.E.K.K.A Zap Valkyrie Poison
P.E.K.K.A Tesla Valkyrie
Tesla Valkyrie
Tesla Bats Zap Valkyrie Poison P.E.K.K.A
Bats Valkyrie Poison Zap Tesla P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Zap
Poison
Valkyrie Poison
Poison Zap Valkyrie
Poison Bats Zap
Poison
Poison Zap
Poison Zap
Bats Poison
Poison Zap Valkyrie
Poison Zap
Poison
Poison
Zap Poison
Zap Poison
Poison
Poison
Bats
Zap Poison
Zap Valkyrie Poison
Poison
Poison
Zap Poison
Zap Poison Valkyrie
Poison Zap
Zap Poison
Poison Zap
Poison Bats Zap
Zap Bats Poison
Poison Zap
Zap Poison
P.E.K.K.A
Poison
Zap Bats
Poison Zap
Poison Valkyrie
Zap Poison
Zap Poison
P.E.K.K.A
Zap Bats Poison
Bats Zap Poison
Poison Zap

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