My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Tombstone Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Giant Skeleton Graveyard
Giant Snowball
Tombstone Guards Witch Graveyard
Zap
Tombstone Guards Witch Graveyard
Barbarian Barrel
Tesla Tombstone Guards Witch Giant Skeleton Graveyard
The Log
Tombstone Guards Witch Giant Skeleton Graveyard
Earthquake
Tesla Tombstone Guards Witch Graveyard
Arrows
Tombstone Guards Witch Graveyard
Royal Delivery
Guards Witch Giant Skeleton Graveyard
Fireball
Tesla Tombstone Witch
Poison
Tombstone Guards Witch Graveyard
Lightning
Tesla Tombstone Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Guards Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Earthquake Guards Tesla Fireball Witch Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Tombstone Earthquake Guards Tesla

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Tombstone
Earthquake
Fireball Giant Skeleton Graveyard
Fireball
Graveyard Earthquake
Guards
Graveyard
Witch
Giant Skeleton Graveyard
Giant Skeleton
Earthquake Witch Graveyard
Graveyard
Fireball Earthquake Guards Witch Giant Skeleton

Defense Synergies 0 10

Tesla
Earthquake Fireball Guards
Tombstone
Earthquake Fireball Guards
Earthquake
Tesla Tombstone Fireball
Fireball
Tesla Tombstone Earthquake
Guards
Tesla Tombstone Witch Giant Skeleton
Witch
Guards Giant Skeleton
Giant Skeleton
Guards Witch
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla Tombstone Fireball
Tesla Tombstone Witch
Tesla Witch Tombstone Giant Skeleton
Tesla Witch Tombstone Guards
Tombstone Earthquake Fireball Giant Skeleton
Fireball Tesla Earthquake Guards
Tesla Tombstone Fireball Witch
Earthquake Tesla Fireball Giant Skeleton
Tesla Witch Tombstone
Guards Tesla Giant Skeleton
Guards Witch Tesla Tombstone Earthquake Fireball Giant Skeleton
Tesla Fireball Witch
Tesla Tombstone Earthquake Fireball Guards Witch Giant Skeleton
Fireball Tesla Tombstone Earthquake Guards Witch
Tesla Tombstone
Tesla Fireball
Tesla Tombstone Fireball Witch
Tesla Tombstone Fireball Guards Witch
Earthquake Witch Tesla Tombstone Fireball Guards Giant Skeleton
Tesla
Tesla Earthquake Fireball Guards Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Tombstone Fireball Witch Giant Skeleton
Fireball Tesla
Tombstone Guards Giant Skeleton Witch
Guards Giant Skeleton Tesla Fireball
Giant Skeleton Tesla Tombstone Guards Witch
Fireball Tesla Witch
Guards Tesla Tombstone Fireball Witch Giant Skeleton
Giant Skeleton Tesla
Giant Skeleton Tombstone Fireball Witch
Witch Tesla Tombstone Guards
Tesla Tombstone Guards Witch Giant Skeleton
Fireball Guards Giant Skeleton
Giant Skeleton Tesla Tombstone Fireball Guards Witch
Tesla Fireball Witch
Tesla Tombstone Guards Witch Fireball Giant Skeleton
Tesla Earthquake Fireball Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Guards Giant Skeleton
Fireball
Earthquake Fireball Giant Skeleton
Earthquake Fireball Guards Giant Skeleton
Fireball Earthquake
Fireball Witch
Earthquake Witch
Earthquake Fireball
Fireball
Fireball Guards
Earthquake Fireball
Fireball
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball Witch
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball
Earthquake Fireball Witch
Earthquake Fireball Giant Skeleton
Fireball
Earthquake Fireball
Earthquake Fireball Witch
Witch
Fireball Earthquake Witch
Fireball Witch
Fireball
Fireball Witch
Fireball Guards Witch
Fireball
Earthquake Fireball
Fireball
Giant Skeleton
Earthquake Fireball
Earthquake Tombstone Fireball Guards Witch
Fireball Witch
Fireball
Fireball
Earthquake Fireball
Fireball Giant Skeleton
Fireball Guards Witch Giant Skeleton
Fireball Witch
Fireball Witch Giant Skeleton

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