My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant
Giant Snowball
Minions Goblin Gang Musketeer
Zap
Minions Goblin Gang Royal Giant
Barbarian Barrel
Goblin Gang Tesla Musketeer
The Log
Goblin Gang Royal Giant Musketeer
Earthquake
Goblin Gang Tesla
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Musketeer
Fireball
Minions Goblin Gang Tesla Musketeer
Poison
Minions Goblin Gang Musketeer
Lightning
Tesla Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Minions Goblin Gang Tesla Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Minions

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Minions Royal Giant Musketeer The Log
Arrows
Zap Royal Giant
Minions
Royal Giant Zap
Goblin Gang
Royal Giant
Tesla
Royal Giant
Arrows Minions Zap Goblin Gang Musketeer The Log
Musketeer
Zap Royal Giant The Log
The Log
Zap Royal Giant Musketeer

Defense Synergies 5 11

Zap
Arrows Minions Goblin Gang Tesla Musketeer The Log
Arrows
Zap Tesla
Minions
Zap Tesla Musketeer The Log
Goblin Gang
Tesla Musketeer Zap The Log
Tesla
Goblin Gang Musketeer The Log Zap Arrows Minions
Royal Giant
Musketeer
Goblin Gang Tesla The Log Zap Minions
The Log
Tesla Musketeer Zap Minions Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Musketeer The Log
Zap Minions Goblin Gang Tesla Musketeer The Log
Goblin Gang Tesla Minions Musketeer
Tesla Minions Goblin Gang Musketeer
Arrows The Log
Arrows Goblin Gang The Log Zap Minions Tesla Musketeer
Minions Tesla Musketeer Zap Arrows Goblin Gang
Zap Arrows Tesla Musketeer The Log
Tesla Minions Goblin Gang Musketeer
Goblin Gang Tesla Musketeer
Minions Goblin Gang Zap Arrows Tesla Musketeer The Log
Arrows Minions Tesla Musketeer Zap Goblin Gang
Tesla Zap Minions Goblin Gang Musketeer The Log
Zap Arrows Minions Goblin Gang Tesla The Log
Goblin Gang Tesla
Zap Goblin Gang Tesla The Log
Tesla Arrows Minions Goblin Gang Musketeer
Arrows Tesla Zap Minions Goblin Gang Musketeer The Log
Zap Arrows The Log Minions Tesla Musketeer
Tesla Musketeer
Goblin Gang Arrows Minions Tesla Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla
Zap Arrows Goblin Gang Tesla Musketeer The Log
Goblin Gang Zap Minions Musketeer The Log
Goblin Gang Zap Tesla Musketeer The Log
Goblin Gang Tesla Musketeer
Arrows Zap Minions Goblin Gang Tesla Musketeer
Goblin Gang Minions Tesla Musketeer
Tesla
Zap Minions The Log
Goblin Gang Tesla Musketeer
Minions Tesla Musketeer
Zap Arrows The Log
Goblin Gang Tesla
Tesla Musketeer
Goblin Gang Tesla Zap Minions Musketeer The Log
Arrows Minions Zap Tesla Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Zap Musketeer The Log
Arrows The Log
Arrows Musketeer The Log
Zap Arrows The Log
Arrows Zap Minions Musketeer
Arrows Musketeer The Log
Arrows The Log Zap
Arrows The Log Zap
Minions Goblin Gang Musketeer
Zap Arrows Musketeer The Log
Zap Arrows Musketeer
Musketeer The Log
Arrows Minions Musketeer
Zap Arrows Musketeer The Log
Zap Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Minions
Zap Arrows Musketeer The Log
Zap Arrows The Log
Minions Musketeer The Log
Arrows
Musketeer The Log
Zap Arrows Musketeer The Log
Zap Arrows The Log
Arrows The Log Zap Musketeer
Zap Arrows Musketeer The Log
Zap Arrows Musketeer The Log
Zap Arrows Musketeer
Zap Minions Musketeer
Zap Arrows Musketeer The Log
Zap Arrows
Arrows The Log
Zap Minions Goblin Gang Musketeer
Zap Arrows Musketeer
Arrows The Log
Goblin Gang Musketeer
Arrows The Log Zap Musketeer
Zap Arrows
Musketeer
Zap Minions Goblin Gang Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: