My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Graveyard Lava Hound
Giant Snowball
Fire Spirit Electro Dragon Miner Graveyard Lava Hound
Zap
Fire Spirit Graveyard Lava Hound
Barbarian Barrel
Fire Spirit Tesla Graveyard
The Log
Fire Spirit Graveyard
Earthquake
Tesla Graveyard
Arrows
Fire Spirit Graveyard Lava Hound
Royal Delivery
Fire Spirit Electro Dragon Miner Graveyard Lava Hound
Fireball
Tesla Electro Dragon Lava Hound
Poison
Electro Dragon Graveyard Lava Hound
Lightning
Tesla Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Arrows Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Arrows Miner Tesla Electro Dragon Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Arrows Miner

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Giant Snowball
Giant Snowball
Graveyard Fire Spirit Electro Dragon Miner Lava Hound
Arrows
Graveyard Lava Hound Miner
Tesla
Electro Dragon
Lava Hound Giant Snowball Miner Graveyard
Miner
Fire Spirit Lava Hound Giant Snowball Arrows Electro Dragon Graveyard
Graveyard
Giant Snowball Arrows Electro Dragon Miner Lava Hound
Lava Hound
Arrows Electro Dragon Miner Giant Snowball Graveyard

Defense Synergies 0 5

Fire Spirit
Giant Snowball
Giant Snowball
Fire Spirit Tesla Electro Dragon Miner
Arrows
Tesla
Tesla
Giant Snowball Arrows
Electro Dragon
Giant Snowball
Miner
Giant Snowball
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Dragon
Tesla Electro Dragon
Tesla Fire Spirit Giant Snowball Electro Dragon
Tesla Electro Dragon
Arrows
Arrows Fire Spirit Giant Snowball Tesla Electro Dragon
Giant Snowball Tesla Fire Spirit Arrows Electro Dragon
Arrows Tesla Electro Dragon
Tesla
Fire Spirit Giant Snowball Tesla Miner
Giant Snowball Arrows Tesla Electro Dragon
Arrows Tesla Giant Snowball Electro Dragon
Tesla Fire Spirit Giant Snowball Electro Dragon
Fire Spirit Giant Snowball Arrows Tesla Electro Dragon
Tesla
Giant Snowball Tesla
Tesla Arrows Electro Dragon
Fire Spirit Arrows Tesla Giant Snowball Electro Dragon
Giant Snowball Arrows Fire Spirit Tesla Electro Dragon
Tesla
Fire Spirit Giant Snowball Arrows Tesla Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Tesla
Giant Snowball Arrows Tesla Electro Dragon Miner
Electro Dragon
Tesla
Tesla
Fire Spirit Arrows Giant Snowball Tesla Electro Dragon
Tesla
Tesla
Electro Dragon Giant Snowball
Tesla
Tesla Electro Dragon
Giant Snowball Arrows
Tesla
Tesla Electro Dragon
Tesla Electro Dragon
Arrows Giant Snowball Tesla Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Giant Snowball Electro Dragon Miner
Arrows Electro Dragon Miner
Arrows
Fire Spirit Giant Snowball Arrows
Arrows Fire Spirit Giant Snowball Electro Dragon
Fire Spirit Arrows
Arrows Fire Spirit Giant Snowball Electro Dragon
Arrows Miner Giant Snowball Electro Dragon
Fire Spirit Giant Snowball Electro Dragon
Miner Arrows Electro Dragon
Fire Spirit Giant Snowball Arrows Electro Dragon
Fire Spirit Giant Snowball Miner
Arrows Electro Dragon
Giant Snowball Arrows
Giant Snowball Arrows Electro Dragon
Arrows Electro Dragon
Giant Snowball Arrows
Fire Spirit Giant Snowball Arrows Electro Dragon
Fire Spirit Giant Snowball Arrows Electro Dragon Miner
Giant Snowball Arrows
Giant Snowball Arrows Electro Dragon
Giant Snowball Arrows Fire Spirit Electro Dragon
Arrows Miner Giant Snowball Electro Dragon
Giant Snowball Arrows Electro Dragon Miner
Miner Arrows
Fire Spirit Giant Snowball Arrows Electro Dragon
Electro Dragon Giant Snowball
Giant Snowball
Giant Snowball Arrows Electro Dragon Miner
Giant Snowball Arrows Electro Dragon
Giant Snowball Arrows
Fire Spirit Electro Dragon
Fire Spirit Giant Snowball Arrows Electro Dragon
Arrows
Miner Electro Dragon
Arrows Giant Snowball Electro Dragon
Giant Snowball Arrows
Electro Dragon
Electro Dragon Giant Snowball
Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: