My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Mega Minion X-Bow Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight X-Bow Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion
Zap
X-Bow
Barbarian Barrel
Knight Tesla X-Bow Ice Wizard Royal Ghost
The Log
X-Bow
Earthquake
Tesla X-Bow
Arrows
Royal Delivery
Knight Mega Minion Ice Wizard Royal Ghost
Fireball
Tesla Mega Minion X-Bow Ice Wizard
Poison
Mega Minion X-Bow Ice Wizard
Lightning
Knight Tesla Mega Minion X-Bow Ice Wizard
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Mega Minion Ice Wizard Royal Ghost Tesla X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Mega Minion

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion X-Bow Knight The Log Ice Wizard Royal Ghost
Knight
Mega Minion X-Bow Zap The Log Ice Wizard
Tesla
Mega Minion
Zap Knight X-Bow
X-Bow
Zap Knight The Log Mega Minion Ice Wizard
The Log
X-Bow Zap Knight
Ice Wizard
Zap Knight X-Bow
Royal Ghost
Zap

Defense Synergies 8 14

Zap
Mega Minion Knight Tesla X-Bow The Log Ice Wizard Royal Ghost
Knight
Tesla Mega Minion X-Bow Ice Wizard Zap The Log
Tesla
Knight X-Bow The Log Zap Mega Minion
Mega Minion
Zap Knight Tesla X-Bow The Log Ice Wizard
X-Bow
Knight Tesla The Log Zap Mega Minion Ice Wizard
The Log
Tesla X-Bow Zap Knight Mega Minion Ice Wizard Royal Ghost
Ice Wizard
Knight Zap Mega Minion X-Bow The Log
Royal Ghost
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Mega Minion X-Bow The Log
Zap Knight Tesla Mega Minion X-Bow The Log Ice Wizard
Tesla Knight Mega Minion Ice Wizard
Tesla Knight Mega Minion Ice Wizard
X-Bow The Log
The Log Zap Tesla Mega Minion X-Bow Ice Wizard Royal Ghost
Tesla Mega Minion Zap X-Bow Ice Wizard
Zap Tesla X-Bow The Log
Tesla X-Bow Ice Wizard
Knight Tesla Ice Wizard Royal Ghost
Ice Wizard Zap Knight Tesla Mega Minion X-Bow The Log Royal Ghost
Tesla Mega Minion Zap Ice Wizard
Tesla Zap Knight X-Bow The Log Ice Wizard
Zap Tesla Mega Minion X-Bow The Log Royal Ghost
Knight Tesla X-Bow
Zap Tesla X-Bow The Log
Tesla Knight X-Bow
Tesla Zap Knight Mega Minion X-Bow The Log Ice Wizard Royal Ghost
Zap The Log Knight Tesla Mega Minion Ice Wizard Royal Ghost
Tesla
Royal Ghost Knight Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla X-Bow Royal Ghost
Zap Knight Tesla Mega Minion X-Bow The Log Royal Ghost
Zap Knight The Log
Zap Knight Tesla X-Bow The Log
Knight Tesla
Zap Tesla Ice Wizard
Knight Tesla Mega Minion Ice Wizard
Knight Tesla
Zap Knight Mega Minion X-Bow The Log
Tesla Mega Minion
Knight Tesla Mega Minion
Zap The Log
Knight Tesla
Tesla
Tesla Zap Knight Mega Minion X-Bow The Log
Zap Tesla Mega Minion The Log Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight X-Bow The Log Royal Ghost
Zap X-Bow The Log Ice Wizard Royal Ghost
X-Bow The Log
Knight The Log
Zap The Log
Zap Mega Minion Ice Wizard
The Log
X-Bow The Log Zap Ice Wizard
The Log Zap X-Bow
X-Bow
Zap Knight X-Bow The Log
Zap
Knight The Log
X-Bow
Zap X-Bow The Log
X-Bow Zap The Log
X-Bow The Log
Zap Mega Minion X-Bow The Log
Zap X-Bow The Log
X-Bow The Log
X-Bow The Log
Zap X-Bow The Log
Zap The Log Ice Wizard
Mega Minion
X-Bow The Log Zap Ice Wizard Royal Ghost
Zap X-Bow The Log
Zap X-Bow The Log
Zap X-Bow Ice Wizard
Zap Mega Minion
Mega Minion
Zap X-Bow The Log
Zap
The Log
Zap X-Bow
Zap Mega Minion Ice Wizard
The Log
Knight Mega Minion
The Log Zap
Zap
Mega Minion
Zap The Log
Zap
Zap X-Bow The Log Royal Ghost

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