My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Cannon Cart
Giant Snowball
Archers Minions
Zap
Archers Minions Mortar Cannon Cart
Barbarian Barrel
Archers Knight Mortar Tesla Cannon Cart
The Log
Archers Cannon Cart
Earthquake
Archers Mortar Tesla
Arrows
Archers Minions
Royal Delivery
Archers Knight Minions Cannon Cart
Fireball
Archers Minions Mortar Tesla Cannon Cart
Poison
Archers Minions Mortar
Lightning
Knight Mortar Tesla Cannon Cart
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Minions Mortar Tesla Fireball Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Minions

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Mortar
Knight
Archers Minions Mortar Fireball Cannon Cart The Log
Minions
Knight Mortar Cannon Cart
Mortar
Knight Archers Minions Fireball The Log
Tesla
Fireball
Knight Mortar The Log
Cannon Cart
The Log Knight Minions
The Log
Cannon Cart Knight Mortar Fireball

Defense Synergies 5 18

Archers
Knight Minions Mortar Tesla Cannon Cart The Log
Knight
Archers Minions Tesla Mortar Fireball Cannon Cart The Log
Minions
Knight Archers Mortar Tesla Cannon Cart The Log
Mortar
Archers Knight Minions Tesla Fireball The Log
Tesla
Knight The Log Archers Minions Mortar Fireball Cannon Cart
Fireball
The Log Knight Mortar Tesla
Cannon Cart
Archers Knight Minions Tesla
The Log
Tesla Fireball Archers Knight Minions Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Minions Mortar Tesla Fireball The Log
Knight Minions Mortar Tesla Cannon Cart The Log
Mortar Tesla Archers Knight Minions Cannon Cart
Tesla Knight Minions Mortar Cannon Cart
Fireball The Log
Fireball The Log Archers Minions Tesla Cannon Cart
Minions Tesla Archers Mortar Fireball
Tesla Fireball Cannon Cart The Log
Tesla Minions Mortar
Knight Archers Tesla Cannon Cart
Archers Minions Knight Tesla Fireball Cannon Cart The Log
Minions Tesla Archers Fireball
Mortar Tesla Knight Minions Fireball Cannon Cart The Log
Fireball Minions Mortar Tesla Cannon Cart The Log
Knight Mortar Tesla Cannon Cart
Mortar Tesla Fireball The Log
Tesla Knight Minions Mortar Fireball Cannon Cart
Mortar Tesla Fireball Archers Knight Minions Cannon Cart The Log
Mortar The Log Archers Knight Minions Tesla Fireball Cannon Cart
Mortar Tesla Cannon Cart
Archers Knight Minions Tesla Fireball Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla Fireball Cannon Cart
Fireball Archers Knight Mortar Tesla Cannon Cart The Log
Knight Minions Cannon Cart The Log
Knight Tesla Fireball Cannon Cart The Log
Knight Tesla Cannon Cart
Fireball Archers Minions Tesla
Archers Knight Minions Tesla Fireball Cannon Cart
Knight Tesla Cannon Cart
Knight Minions Mortar Fireball Cannon Cart The Log
Tesla
Knight Minions Tesla Cannon Cart
Fireball The Log
Cannon Cart Knight Tesla Fireball
Archers Tesla Fireball Cannon Cart
Tesla Archers Knight Minions Mortar Fireball Cannon Cart The Log
Minions Archers Tesla Fireball Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Mortar The Log
Mortar Fireball The Log
Fireball Cannon Cart The Log
Cannon Cart Knight Fireball The Log
Fireball Mortar The Log
Fireball Minions
Archers Mortar The Log
Fireball The Log
Fireball The Log Mortar
Minions Fireball
Knight Mortar Fireball Cannon Cart The Log
Fireball Archers
Knight Mortar Fireball Cannon Cart The Log
Minions Mortar Fireball Cannon Cart
Mortar Fireball Cannon Cart The Log
Mortar Fireball Cannon Cart The Log
Mortar Fireball Cannon Cart The Log
Mortar Fireball
Minions
Archers Mortar Fireball The Log
Mortar Fireball The Log
Minions Fireball The Log
Fireball
The Log
Mortar Fireball Cannon Cart The Log
The Log Mortar Fireball
Mortar Fireball The Log
Fireball Mortar The Log
Fireball Mortar The Log
Archers Fireball
Minions Fireball
Fireball
Mortar Fireball The Log
Fireball
Fireball The Log
Archers Minions Fireball Cannon Cart
Fireball Archers
The Log Fireball
Fireball Knight Cannon Cart
The Log Mortar Fireball
Fireball
Cannon Cart
Minions Fireball The Log
Fireball
Mortar Fireball Cannon Cart The Log

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