My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Musketeer Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tesla Musketeer Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards Skeleton Army
Giant Snowball
Skeleton Barrel Dart Goblin Musketeer Guards Skeleton Army
Zap
Skeleton Barrel Dart Goblin Guards Skeleton Army
Barbarian Barrel
Skeleton Barrel Tesla Dart Goblin Musketeer Guards Skeleton Army Hunter
The Log
Skeleton Barrel Dart Goblin Musketeer Guards Skeleton Army Hunter
Earthquake
Tesla Guards Skeleton Army
Arrows
Skeleton Barrel Dart Goblin Guards Skeleton Army
Royal Delivery
Skeleton Barrel Dart Goblin Musketeer Guards Skeleton Army Hunter
Fireball
Skeleton Barrel Tesla Dart Goblin Musketeer Skeleton Army Hunter
Poison
Skeleton Barrel Dart Goblin Musketeer Guards Skeleton Army Hunter
Lightning
Tesla Musketeer Hunter
Rocket
Musketeer Hunter

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Guards Skeleton Army Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Dart Goblin Guards Skeleton Army Tornado Tesla Musketeer Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Dart Goblin Guards Skeleton Army

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Dart Goblin Musketeer Guards Tornado
Tesla
Dart Goblin
Skeleton Barrel
Musketeer
Skeleton Barrel
Guards
Skeleton Barrel
Skeleton Army
Tornado
Skeleton Barrel Hunter
Hunter
Tornado

Defense Synergies 3 15

Skeleton Barrel
Dart Goblin Musketeer
Tesla
Musketeer Dart Goblin Guards Skeleton Army Tornado
Dart Goblin
Skeleton Barrel Tesla Musketeer Guards Skeleton Army Tornado Hunter
Musketeer
Tesla Guards Skeleton Barrel Dart Goblin Skeleton Army Tornado
Guards
Musketeer Hunter Tesla Dart Goblin Skeleton Army
Skeleton Army
Tesla Dart Goblin Musketeer Guards
Tornado
Tesla Dart Goblin Musketeer Hunter
Hunter
Guards Dart Goblin Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Dart Goblin Musketeer
Skeleton Army Hunter Tesla Dart Goblin Musketeer
Tesla Skeleton Army Tornado Hunter Dart Goblin Musketeer
Tesla Skeleton Army Hunter Dart Goblin Musketeer Guards
Skeleton Army Tornado
Skeleton Army Tornado Tesla Dart Goblin Musketeer Guards Hunter
Tesla Dart Goblin Musketeer Tornado Hunter
Skeleton Barrel Tesla Dart Goblin Musketeer
Tesla Hunter Musketeer Skeleton Army Tornado
Guards Skeleton Army Tornado Tesla Dart Goblin Musketeer Hunter
Dart Goblin Guards Skeleton Army Tesla Musketeer Tornado Hunter
Tesla Musketeer Hunter Dart Goblin Tornado
Tesla Skeleton Army Hunter Musketeer Guards
Skeleton Army Tesla Dart Goblin Guards Tornado Hunter
Skeleton Army Tesla Hunter
Skeleton Army Tornado Tesla Hunter
Tesla Musketeer Skeleton Army Tornado Hunter
Tesla Dart Goblin Musketeer Guards Skeleton Army Tornado Hunter
Tornado Hunter Tesla Dart Goblin Musketeer Guards
Tesla Dart Goblin Musketeer Tornado Hunter
Skeleton Army Tesla Dart Goblin Musketeer Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Tesla
Skeleton Barrel Tesla Musketeer Hunter
Guards Skeleton Army Musketeer Hunter
Guards Skeleton Army Hunter Tesla Musketeer Tornado
Tesla Musketeer Guards Skeleton Army Hunter
Skeleton Barrel Tesla Dart Goblin Musketeer Tornado Hunter
Guards Skeleton Army Tesla Dart Goblin Musketeer Hunter
Tesla Skeleton Army Hunter
Skeleton Army Tornado
Tesla Dart Goblin Musketeer Guards Skeleton Army
Tesla Dart Goblin Musketeer Guards Hunter
Skeleton Army Guards Tornado
Skeleton Army Tesla Guards Hunter
Tesla Dart Goblin Musketeer Skeleton Army
Tesla Guards Skeleton Army Dart Goblin Musketeer Tornado Hunter
Tesla Dart Goblin Musketeer Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Dart Goblin Musketeer Guards
Skeleton Barrel Dart Goblin Musketeer Tornado
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Musketeer Guards
Skeleton Barrel Dart Goblin Musketeer Tornado Hunter
Dart Goblin Musketeer Tornado
Skeleton Barrel Dart Goblin Tornado Hunter
Skeleton Barrel Dart Goblin Tornado
Musketeer Guards Tornado
Skeleton Barrel Dart Goblin Musketeer Tornado
Dart Goblin Musketeer Tornado
Skeleton Barrel Dart Goblin Musketeer Hunter
Skeleton Barrel Dart Goblin Musketeer
Skeleton Barrel Dart Goblin Musketeer
Skeleton Barrel Dart Goblin Musketeer Hunter
Skeleton Barrel Dart Goblin Musketeer
Tornado
Skeleton Barrel Dart Goblin Musketeer Hunter
Skeleton Barrel Dart Goblin Tornado
Musketeer
Tornado
Musketeer Tornado
Skeleton Barrel Musketeer
Tornado Hunter
Skeleton Barrel Dart Goblin Musketeer Tornado Hunter
Skeleton Barrel Musketeer Tornado
Skeleton Barrel Dart Goblin Musketeer Tornado
Dart Goblin Musketeer Tornado Hunter
Skeleton Barrel Dart Goblin Musketeer Guards
Dart Goblin Musketeer Hunter
Skeleton Barrel Dart Goblin Musketeer Guards Skeleton Army
Dart Goblin Musketeer Tornado Hunter
Dart Goblin Musketeer Hunter
Skeleton Barrel Dart Goblin Musketeer
Tornado
Dart Goblin Musketeer
Dart Goblin Musketeer Guards Tornado
Dart Goblin Musketeer Tornado
Skeleton Barrel Dart Goblin Musketeer Tornado

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