My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Minions Hog Rider Skeleton Army
Zap
Minions Skeleton Army
Barbarian Barrel
Tesla Skeleton Army Ice Wizard Royal Ghost
The Log
Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Hog Rider Skeleton Army Ice Wizard Royal Ghost
Fireball
Minions Tesla Hog Rider Skeleton Army Ice Wizard
Poison
Minions Skeleton Army Ice Wizard
Lightning
Tesla Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze Ice Wizard Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Skeleton Army Ice Wizard Royal Ghost Tesla Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Skeleton Army Ice Wizard

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Freeze Ice Wizard Royal Ghost
Minions
Hog Rider Zap
Tesla
Hog Rider
Zap Minions Freeze
Skeleton Army
Freeze
Hog Rider Zap
Ice Wizard
Zap
Royal Ghost
Zap

Defense Synergies 0 11

Zap
Minions Tesla Skeleton Army Ice Wizard Royal Ghost
Minions
Zap Tesla Freeze Ice Wizard
Tesla
Zap Minions Skeleton Army
Hog Rider
Skeleton Army
Zap Tesla Freeze Ice Wizard
Freeze
Minions Skeleton Army
Ice Wizard
Zap Minions Skeleton Army
Royal Ghost
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla
Skeleton Army Zap Minions Tesla Ice Wizard
Tesla Skeleton Army Minions Freeze Ice Wizard
Tesla Skeleton Army Minions Ice Wizard
Skeleton Army
Skeleton Army Freeze Zap Minions Tesla Ice Wizard Royal Ghost
Minions Tesla Zap Freeze Ice Wizard
Zap Tesla
Tesla Minions Skeleton Army Ice Wizard
Skeleton Army Tesla Ice Wizard Royal Ghost
Minions Skeleton Army Ice Wizard Zap Tesla Freeze Royal Ghost
Minions Tesla Zap Ice Wizard
Tesla Skeleton Army Zap Minions Freeze Ice Wizard
Skeleton Army Zap Minions Tesla Freeze Royal Ghost
Skeleton Army Tesla
Skeleton Army Zap Tesla Freeze
Tesla Minions Skeleton Army
Tesla Zap Minions Skeleton Army Ice Wizard Royal Ghost
Zap Freeze Minions Tesla Ice Wizard Royal Ghost
Tesla
Skeleton Army Royal Ghost Minions Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Royal Ghost
Zap Tesla Royal Ghost
Skeleton Army Zap Minions
Skeleton Army Zap Tesla
Tesla Skeleton Army
Zap Minions Tesla Freeze Ice Wizard
Skeleton Army Minions Tesla Ice Wizard
Tesla Skeleton Army
Zap Freeze Minions Skeleton Army
Tesla Skeleton Army
Minions Tesla
Skeleton Army Zap
Skeleton Army Tesla
Tesla Skeleton Army
Tesla Skeleton Army Zap Minions Freeze
Minions Zap Tesla Freeze Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Royal Ghost
Zap Ice Wizard Royal Ghost
Freeze
Zap
Zap Minions Freeze Ice Wizard
Zap Freeze Ice Wizard
Zap
Minions
Zap
Zap
Minions Freeze
Zap
Zap
Freeze
Minions
Zap
Zap
Minions
Zap
Zap Freeze Ice Wizard
Zap Ice Wizard Royal Ghost
Zap
Zap
Zap Ice Wizard
Zap Minions Freeze
Zap
Zap Freeze
Zap Minions Skeleton Army Freeze
Zap Ice Wizard
Freeze
Zap
Zap
Zap Minions Freeze
Zap
Zap Freeze Royal Ghost

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