My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Witch P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Tesla Valkyrie Wizard Witch Ice Wizard
The Log
Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Wizard Witch P.E.K.K.A Ice Wizard
Fireball
Tesla Hog Rider Wizard Witch Ice Wizard
Poison
Wizard Witch Ice Wizard
Lightning
Tesla Valkyrie Wizard Witch Ice Wizard
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Tesla Valkyrie Hog Rider Freeze Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Wizard Tesla Valkyrie Hog Rider

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Valkyrie
Hog Rider Wizard Witch P.E.K.K.A
Hog Rider
Valkyrie Freeze Wizard Witch
Wizard
Valkyrie Hog Rider P.E.K.K.A
Freeze
Hog Rider
Witch
Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Valkyrie Wizard Witch Ice Wizard
Ice Wizard
P.E.K.K.A

Defense Synergies 0 12

Tesla
Valkyrie Wizard
Valkyrie
Tesla Wizard Freeze Witch P.E.K.K.A Ice Wizard
Hog Rider
Wizard
Tesla Valkyrie Freeze P.E.K.K.A Ice Wizard
Freeze
Valkyrie Wizard
Witch
Valkyrie Ice Wizard
P.E.K.K.A
Valkyrie Wizard Ice Wizard
Ice Wizard
Valkyrie Wizard Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard
P.E.K.K.A Tesla Valkyrie Witch Ice Wizard
Tesla Witch P.E.K.K.A Valkyrie Freeze Ice Wizard
Tesla Witch P.E.K.K.A Valkyrie Ice Wizard
Valkyrie P.E.K.K.A
Freeze Tesla Valkyrie Ice Wizard
Tesla Wizard Freeze Witch Ice Wizard
Tesla Valkyrie P.E.K.K.A
Tesla Witch P.E.K.K.A Ice Wizard
Tesla Valkyrie Ice Wizard
Valkyrie Witch Ice Wizard Tesla Wizard Freeze
Tesla Wizard Witch Ice Wizard
Tesla P.E.K.K.A Valkyrie Wizard Freeze Witch Ice Wizard
Valkyrie Wizard Tesla Freeze Witch P.E.K.K.A
P.E.K.K.A Tesla
Tesla Freeze P.E.K.K.A
Tesla Wizard Valkyrie Witch P.E.K.K.A
Tesla Valkyrie Wizard Witch Ice Wizard
Valkyrie Wizard Freeze Witch Tesla Ice Wizard
P.E.K.K.A Tesla
Valkyrie Wizard Tesla Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Witch P.E.K.K.A
Tesla Valkyrie Wizard
P.E.K.K.A Valkyrie Witch
Valkyrie P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Witch
Wizard Tesla Freeze Witch Ice Wizard
P.E.K.K.A Tesla Valkyrie Witch Ice Wizard
P.E.K.K.A Tesla Valkyrie
Freeze P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Witch
P.E.K.K.A Valkyrie
P.E.K.K.A Tesla Valkyrie Wizard Witch
Wizard Tesla Valkyrie Witch
Tesla Witch Valkyrie Freeze P.E.K.K.A
Valkyrie Tesla Wizard Freeze Witch P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Ice Wizard
Valkyrie Freeze
Wizard Valkyrie
Wizard Freeze Witch Ice Wizard
Wizard Witch
Wizard Freeze Ice Wizard
Wizard
Valkyrie Wizard
Wizard
Freeze
Wizard Witch
Wizard
Freeze
Wizard
Valkyrie Wizard Witch
Wizard
Freeze Valkyrie Wizard Witch Ice Wizard
Witch
Wizard Witch Ice Wizard
Wizard Witch
Wizard Witch Ice Wizard
Wizard Freeze Witch
Wizard
Freeze
P.E.K.K.A
Wizard
Freeze Witch
Wizard Witch Ice Wizard
Freeze
Valkyrie Wizard
Wizard
P.E.K.K.A
Freeze Witch
Witch
Freeze Witch

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