My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Flying Machine Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Flying Machine Hog Rider Baby Dragon Inferno Dragon
Zap
Flying Machine Inferno Dragon
Barbarian Barrel
Tesla Valkyrie
The Log
Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Flying Machine
Royal Delivery
Valkyrie Flying Machine Hog Rider Baby Dragon Inferno Dragon
Fireball
Tesla Flying Machine Hog Rider Baby Dragon Inferno Dragon
Poison
Flying Machine
Lightning
Tesla Valkyrie Baby Dragon Inferno Dragon
Rocket
Valkyrie Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Baby Dragon Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Tesla Valkyrie Flying Machine Hog Rider Baby Dragon Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Tesla Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Valkyrie
Hog Rider Flying Machine Tornado Baby Dragon
Flying Machine
Valkyrie Hog Rider Baby Dragon
Hog Rider
Valkyrie The Log Flying Machine Tornado Baby Dragon
Tornado
Baby Dragon Valkyrie Hog Rider The Log
Baby Dragon
Tornado Valkyrie Flying Machine Hog Rider Inferno Dragon
The Log
Hog Rider Tornado
Inferno Dragon
Baby Dragon

Defense Synergies 1 16

Tesla
The Log Valkyrie Tornado Baby Dragon Inferno Dragon
Valkyrie
Tesla Flying Machine Tornado Baby Dragon The Log
Flying Machine
Valkyrie Baby Dragon The Log
Hog Rider
Tornado
Tesla Valkyrie Baby Dragon The Log Inferno Dragon
Baby Dragon
Tesla Valkyrie Flying Machine Tornado The Log Inferno Dragon
The Log
Tesla Valkyrie Flying Machine Tornado Baby Dragon Inferno Dragon
Inferno Dragon
Tesla Tornado Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Flying Machine Baby Dragon The Log
Inferno Dragon Tesla Valkyrie Flying Machine The Log
Tesla Tornado Valkyrie Inferno Dragon
Tesla Inferno Dragon Valkyrie
Valkyrie Tornado The Log
Tornado The Log Tesla Valkyrie Flying Machine Baby Dragon
Tesla Tornado Inferno Dragon Flying Machine Baby Dragon
Tesla Valkyrie Flying Machine Baby Dragon The Log
Tesla Inferno Dragon Tornado
Tornado Tesla Valkyrie
Valkyrie Tesla Flying Machine Tornado Baby Dragon The Log
Tesla Inferno Dragon Flying Machine Tornado Baby Dragon
Tesla Valkyrie Flying Machine The Log
Valkyrie Tesla Tornado Baby Dragon The Log
Inferno Dragon Tesla
Tornado Tesla The Log Inferno Dragon
Tesla Valkyrie Tornado
Tesla Valkyrie Flying Machine Tornado Baby Dragon The Log
Valkyrie Tornado Baby Dragon The Log Tesla Flying Machine Inferno Dragon
Tesla Tornado Inferno Dragon
Valkyrie Tesla Flying Machine Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla
Tesla Valkyrie Flying Machine Baby Dragon The Log Inferno Dragon
Valkyrie The Log
Valkyrie Tesla Tornado The Log
Tesla Valkyrie Inferno Dragon
Tesla Flying Machine Tornado Baby Dragon
Tesla Valkyrie Flying Machine
Tesla Valkyrie Inferno Dragon
Valkyrie Flying Machine Tornado Baby Dragon The Log Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Valkyrie Flying Machine
Valkyrie Tornado The Log
Tesla Valkyrie
Tesla Valkyrie Flying Machine Baby Dragon
Tesla Valkyrie Flying Machine Tornado Baby Dragon The Log Inferno Dragon
Valkyrie Tesla Flying Machine Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine Baby Dragon The Log
Flying Machine Tornado Baby Dragon The Log
Flying Machine Baby Dragon The Log
Valkyrie Flying Machine The Log
Valkyrie Baby Dragon The Log
Flying Machine Tornado Baby Dragon
Flying Machine Tornado Baby Dragon The Log
The Log Flying Machine Tornado Baby Dragon
The Log Flying Machine Tornado
Tornado
Valkyrie Flying Machine Tornado The Log
Flying Machine Tornado Baby Dragon
Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log
Tornado
Flying Machine Baby Dragon The Log
Valkyrie Flying Machine Tornado Baby Dragon The Log
Baby Dragon The Log
Tornado
Tornado The Log
Flying Machine Baby Dragon The Log
Tornado The Log Valkyrie Baby Dragon
Inferno Dragon
The Log Flying Machine Tornado Baby Dragon
Flying Machine Tornado Baby Dragon The Log
Tornado Baby Dragon The Log
Flying Machine Tornado Baby Dragon
Flying Machine
The Log
The Log
Flying Machine
Flying Machine Tornado Baby Dragon
The Log
Valkyrie Flying Machine Baby Dragon
The Log Flying Machine Baby Dragon
Tornado
Flying Machine
Flying Machine Tornado Baby Dragon The Log
Flying Machine Tornado
Flying Machine Tornado Baby Dragon The Log

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