My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Hog Rider
Giant Snowball
Goblins Archers Minions Hog Rider
Zap
Goblins Archers Minions
Barbarian Barrel
Goblins Archers Knight Tesla
The Log
Goblins Archers Hog Rider
Earthquake
Archers Tesla Hog Rider
Arrows
Goblins Archers Minions
Royal Delivery
Goblins Archers Knight Minions Hog Rider
Fireball
Archers Minions Tesla Hog Rider
Poison
Archers Minions
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Arrows Knight Minions Tesla Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Archers Arrows Knight

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Archers
Archers
Knight Goblins Arrows Hog Rider
Arrows
Hog Rider Archers Knight
Knight
Archers Minions Hog Rider Arrows Poison
Minions
Knight Hog Rider
Tesla
Hog Rider
Goblins Arrows Knight Minions Archers Poison
Poison
Knight Hog Rider

Defense Synergies 3 11

Goblins
Archers Knight Tesla Poison
Archers
Knight Goblins Minions Tesla
Arrows
Knight Tesla
Knight
Archers Minions Tesla Goblins Arrows Poison
Minions
Knight Archers Tesla
Tesla
Knight Goblins Archers Arrows Minions Poison
Hog Rider
Poison
Goblins Knight Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tesla
Goblins Knight Minions Tesla
Tesla Goblins Archers Knight Minions
Tesla Goblins Knight Minions
Arrows Poison
Arrows Goblins Archers Minions Tesla
Minions Tesla Archers Arrows Poison
Arrows Tesla Poison
Tesla Goblins Minions
Knight Goblins Archers Tesla
Goblins Archers Minions Poison Arrows Knight Tesla
Arrows Minions Tesla Archers Poison
Tesla Knight Minions
Goblins Arrows Minions Tesla Poison
Knight Tesla
Tesla
Tesla Goblins Arrows Knight Minions Poison
Arrows Tesla Goblins Archers Knight Minions
Arrows Poison Archers Knight Minions Tesla
Tesla
Goblins Archers Arrows Knight Minions Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Archers Tesla
Poison Archers Arrows Knight Tesla
Goblins Knight Minions
Knight Tesla
Knight Tesla
Arrows Poison Archers Minions Tesla
Goblins Archers Knight Minions Tesla
Knight Tesla
Goblins Knight Minions Poison
Tesla
Knight Minions Tesla
Arrows Poison
Knight Tesla
Archers Tesla
Tesla Goblins Archers Knight Minions Poison
Arrows Minions Poison Archers Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight
Arrows Poison
Arrows Poison
Arrows Knight Poison
Poison Arrows
Arrows Poison Minions
Archers Arrows Poison
Arrows Poison
Arrows Poison
Goblins Minions Poison
Poison Arrows Knight
Poison Archers Arrows
Poison Knight
Arrows Minions Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Minions
Archers Arrows Poison
Arrows Poison
Minions Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Poison Arrows
Poison Archers Arrows
Minions Poison
Poison Arrows
Arrows Poison
Arrows Poison
Archers Minions
Poison Archers Arrows
Arrows
Poison Knight
Arrows Poison
Arrows Poison
Minions Poison
Poison
Poison

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