My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Fire Spirit
Zap
Fire Spirit Prince
Barbarian Barrel
Fire Spirit Tesla Valkyrie Wizard
The Log
Fire Spirit Prince
Earthquake
Tesla
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Valkyrie Wizard Prince
Fireball
Tesla Wizard
Poison
Wizard
Lightning
Tesla Valkyrie Wizard Prince
Rocket
Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Wizard Rocket Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rocket Tornado Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Tornado Tesla Valkyrie Wizard Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Tornado Tesla

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Prince
Zap
Tornado Prince Fire Spirit Valkyrie
Tesla
Valkyrie
Fire Spirit Prince Zap Wizard Tornado
Wizard
Tornado Valkyrie Prince
Rocket
Tornado
Tornado
Zap Wizard Rocket Valkyrie
Prince
Zap Valkyrie Fire Spirit Wizard

Defense Synergies 2 16

Fire Spirit
Zap Valkyrie Tornado
Zap
Fire Spirit Tesla Valkyrie Tornado Prince
Tesla
Zap Valkyrie Wizard Tornado Prince
Valkyrie
Fire Spirit Zap Tesla Wizard Tornado Prince
Wizard
Tornado Tesla Valkyrie Prince
Rocket
Tornado
Tornado
Wizard Rocket Fire Spirit Zap Tesla Valkyrie Prince
Prince
Zap Tesla Valkyrie Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Tesla Valkyrie Wizard
Zap Tesla Valkyrie Prince
Tesla Rocket Tornado Prince Fire Spirit Valkyrie
Tesla Prince Valkyrie
Valkyrie Rocket Tornado Prince
Tornado Fire Spirit Zap Tesla Valkyrie
Tesla Rocket Tornado Fire Spirit Zap Wizard
Rocket Zap Tesla Valkyrie
Tesla Tornado Prince
Tornado Fire Spirit Tesla Valkyrie Prince
Valkyrie Zap Tesla Wizard Tornado
Tesla Zap Wizard Tornado
Tesla Prince Fire Spirit Zap Valkyrie Wizard Rocket
Fire Spirit Valkyrie Wizard Rocket Zap Tesla Tornado Prince
Tesla Prince
Rocket Tornado Zap Tesla Prince
Tesla Wizard Valkyrie Tornado Prince
Fire Spirit Tesla Zap Valkyrie Wizard Tornado Prince
Zap Valkyrie Wizard Tornado Fire Spirit Tesla
Tesla Tornado Prince
Valkyrie Wizard Fire Spirit Tesla Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Prince
Zap Tesla Valkyrie Wizard Rocket Prince
Zap Valkyrie Rocket Prince
Valkyrie Rocket Prince Zap Tesla Tornado
Tesla Valkyrie Prince
Fire Spirit Wizard Rocket Zap Tesla Tornado
Rocket Prince Tesla Valkyrie
Tesla Valkyrie Prince
Zap Rocket Valkyrie Tornado Prince
Tesla
Tesla Valkyrie Prince
Rocket Zap Valkyrie Tornado Prince
Rocket Prince Tesla Valkyrie Wizard
Wizard Tesla Valkyrie
Tesla Zap Valkyrie Rocket Tornado Prince
Valkyrie Zap Tesla Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Zap Tornado
Rocket
Valkyrie Rocket Prince
Wizard Rocket Fire Spirit Zap Valkyrie
Wizard Fire Spirit Zap Rocket Tornado
Fire Spirit Wizard Tornado
Fire Spirit Zap Wizard Tornado
Zap Wizard Tornado
Rocket Fire Spirit Tornado Prince
Rocket Zap Valkyrie Wizard Tornado Prince
Fire Spirit Zap Wizard Rocket Tornado
Rocket Fire Spirit
Rocket
Zap Prince
Rocket Zap Wizard
Wizard Rocket
Rocket Tornado
Rocket
Rocket Fire Spirit Zap Wizard Prince
Rocket Fire Spirit Zap Valkyrie Wizard Tornado
Rocket Prince
Rocket Wizard Tornado
Rocket Tornado Prince
Rocket Zap
Zap Tornado Fire Spirit Valkyrie Wizard
Zap Wizard Tornado
Zap Wizard Tornado Prince
Rocket Zap Tornado
Fire Spirit Zap Wizard Tornado
Zap Rocket Wizard
Zap Wizard Rocket
Zap Rocket
Prince
Rocket Wizard
Zap Fire Spirit Rocket Prince
Rocket Fire Spirit Zap Wizard Tornado
Valkyrie Wizard Rocket Prince
Zap Wizard
Rocket Zap Tornado
Prince
Zap Rocket Tornado
Zap Rocket Tornado
Zap Rocket Tornado Prince

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