My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Graveyard
Giant Snowball
Fire Spirit Bats Archers Graveyard
Zap
Fire Spirit Bats Archers Graveyard
Barbarian Barrel
Fire Spirit Archers Knight Tesla Graveyard
The Log
Fire Spirit Archers Graveyard
Earthquake
Archers Tesla Graveyard
Arrows
Fire Spirit Bats Archers Graveyard
Royal Delivery
Fire Spirit Bats Archers Knight Graveyard
Fireball
Archers Tesla
Poison
Bats Archers Graveyard
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Knight Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Archers Knight Tesla Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Archers

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight
Bats
Knight Zap Graveyard
Zap
Graveyard Fire Spirit Bats Archers Knight Freeze
Archers
Knight Zap Graveyard
Knight
Bats Archers Graveyard Fire Spirit Zap
Tesla
Freeze
Graveyard Zap
Graveyard
Zap Knight Freeze Bats Archers

Defense Synergies 4 8

Fire Spirit
Knight Zap
Bats
Knight Zap Tesla Freeze
Zap
Fire Spirit Bats Archers Knight Tesla
Archers
Knight Zap Tesla
Knight
Fire Spirit Bats Archers Tesla Zap
Tesla
Knight Bats Zap Archers
Freeze
Bats
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla
Bats Zap Knight Tesla
Tesla Fire Spirit Bats Archers Knight Freeze
Tesla Bats Knight
Freeze Fire Spirit Bats Zap Archers Tesla
Bats Tesla Fire Spirit Zap Archers Freeze
Zap Tesla
Tesla
Knight Fire Spirit Archers Tesla
Bats Archers Zap Knight Tesla Freeze
Tesla Bats Zap Archers
Tesla Fire Spirit Bats Zap Knight Freeze
Fire Spirit Bats Zap Tesla Freeze
Knight Tesla
Zap Tesla Freeze
Tesla Bats Knight
Fire Spirit Tesla Bats Zap Archers Knight
Zap Freeze Fire Spirit Bats Archers Knight Tesla
Tesla
Fire Spirit Bats Archers Knight Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Tesla
Zap Archers Knight Tesla
Bats Zap Knight
Bats Zap Knight Tesla
Knight Tesla
Fire Spirit Bats Zap Archers Tesla Freeze
Bats Archers Knight Tesla
Knight Tesla
Zap Freeze Bats Knight
Tesla
Bats Knight Tesla
Zap
Knight Tesla
Archers Tesla
Tesla Bats Zap Archers Knight Freeze
Bats Zap Archers Tesla Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Zap
Knight Freeze
Fire Spirit Zap
Fire Spirit Bats Zap Freeze
Fire Spirit Archers
Fire Spirit Zap Freeze
Zap
Fire Spirit Bats
Zap Knight
Fire Spirit Zap Archers
Fire Spirit Knight
Freeze
Zap
Zap
Freeze
Bats
Fire Spirit Zap Archers
Fire Spirit Zap
Zap
Zap Freeze Fire Spirit
Zap
Zap
Zap
Fire Spirit Bats Zap Archers
Zap Bats Freeze
Zap
Zap Freeze
Zap Fire Spirit Bats Archers Freeze
Fire Spirit Zap Archers
Freeze
Knight
Zap
Zap
Zap Bats Freeze
Bats Zap
Zap Freeze

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