My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Royal Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Giant Goblin Barrel Inferno Dragon
Giant Snowball
Bomber Goblin Gang Goblin Barrel Inferno Dragon
Zap
Bomber Goblin Gang Royal Giant Goblin Barrel Inferno Dragon
Barbarian Barrel
Bomber Goblin Gang Tesla Goblin Barrel
The Log
Bomber Goblin Gang Royal Giant Goblin Barrel
Earthquake
Bomber Goblin Gang Tesla Goblin Barrel
Arrows
Bomber Goblin Gang Goblin Barrel
Royal Delivery
Bomber Goblin Gang Goblin Barrel Inferno Dragon
Fireball
Bomber Goblin Gang Tesla Goblin Barrel Inferno Dragon
Poison
Bomber Goblin Gang
Lightning
Tesla Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Goblin Gang Goblin Barrel Tesla Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Arrows Goblin Gang

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant
Arrows
Royal Giant Goblin Barrel
Goblin Gang
Goblin Barrel Royal Giant
Tesla
Royal Giant
Bomber Arrows Goblin Barrel Goblin Gang The Log
Goblin Barrel
Goblin Gang Royal Giant Arrows
The Log
Royal Giant
Inferno Dragon

Defense Synergies 2 7

Bomber
Tesla The Log
Arrows
Tesla
Goblin Gang
Tesla The Log Inferno Dragon
Tesla
Goblin Gang The Log Bomber Arrows Inferno Dragon
Royal Giant
Goblin Barrel
The Log
Tesla Bomber Goblin Gang Inferno Dragon
Inferno Dragon
Goblin Gang Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla The Log
Inferno Dragon Bomber Goblin Gang Tesla The Log
Goblin Gang Tesla Bomber Inferno Dragon
Tesla Inferno Dragon Bomber Goblin Gang
Bomber Arrows The Log
Arrows Goblin Gang The Log Bomber Tesla
Tesla Inferno Dragon Arrows Goblin Gang
Arrows Tesla The Log
Tesla Inferno Dragon Goblin Gang
Goblin Gang Bomber Tesla
Goblin Gang Bomber Arrows Tesla The Log
Arrows Tesla Inferno Dragon Goblin Gang
Tesla Bomber Goblin Gang The Log
Bomber Arrows Goblin Gang Tesla The Log
Inferno Dragon Goblin Gang Tesla
Goblin Gang Tesla The Log Inferno Dragon
Tesla Bomber Arrows Goblin Gang
Arrows Tesla Bomber Goblin Gang The Log
Arrows The Log Bomber Tesla Inferno Dragon
Tesla Inferno Dragon
Bomber Goblin Gang Arrows Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla
Bomber Arrows Goblin Gang Tesla The Log Inferno Dragon
Goblin Gang The Log
Goblin Gang Tesla The Log
Goblin Gang Tesla Inferno Dragon
Arrows Goblin Gang Tesla
Goblin Gang Tesla
Tesla Inferno Dragon
The Log Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Tesla
Arrows The Log
Goblin Gang Tesla
Bomber Tesla
Goblin Gang Tesla Bomber The Log Inferno Dragon
Arrows Bomber Tesla The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Bomber Arrows The Log
Arrows
Bomber Arrows The Log
Arrows The Log
Arrows The Log
Goblin Gang
Arrows The Log
Arrows
The Log
Arrows
Arrows The Log
Bomber Arrows The Log
Arrows The Log
Arrows
Bomber
Bomber Arrows The Log
Bomber Arrows The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Bomber
Inferno Dragon
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Bomber Arrows The Log
Arrows
Arrows The Log
Goblin Gang
Arrows
Arrows The Log
Goblin Gang
Arrows The Log Bomber
Arrows
Goblin Gang The Log
The Log

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