My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Giant Witch Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Prince
Giant Snowball
Spear Goblins Witch
Zap
Spear Goblins Witch Prince
Barbarian Barrel
Spear Goblins Valkyrie Witch Ice Wizard
The Log
Spear Goblins Witch Prince
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Witch
Royal Delivery
Spear Goblins Valkyrie Witch Prince Ice Wizard
Fireball
Witch Ice Wizard
Poison
Spear Goblins Witch Ice Wizard
Lightning
Valkyrie Witch Prince Ice Wizard
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Rage Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Rage Ice Wizard Valkyrie Giant Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap Rage Ice Wizard

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Giant Prince
Zap
Giant Prince Spear Goblins Valkyrie Witch Ice Wizard
Valkyrie
Spear Goblins Prince Zap Giant Witch
Giant
Zap Rage Prince Spear Goblins Valkyrie Witch Ice Wizard
Rage
Giant Witch Prince
Witch
Rage Zap Valkyrie Giant Prince
Prince
Zap Valkyrie Giant Spear Goblins Rage Witch Ice Wizard
Ice Wizard
Zap Giant Prince

Defense Synergies 0 14

Spear Goblins
Zap Valkyrie Prince Ice Wizard
Zap
Spear Goblins Valkyrie Witch Prince Ice Wizard
Valkyrie
Spear Goblins Zap Witch Prince Ice Wizard
Giant
Rage
Witch
Zap Valkyrie Prince Ice Wizard
Prince
Spear Goblins Zap Valkyrie Witch Ice Wizard
Ice Wizard
Spear Goblins Zap Valkyrie Witch Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie
Zap Valkyrie Witch Prince Ice Wizard
Witch Prince Valkyrie Ice Wizard
Witch Prince Valkyrie Ice Wizard
Valkyrie Prince
Spear Goblins Zap Valkyrie Ice Wizard
Spear Goblins Zap Witch Ice Wizard
Zap Valkyrie
Witch Prince Ice Wizard
Spear Goblins Valkyrie Prince Ice Wizard
Valkyrie Witch Ice Wizard Spear Goblins Zap
Spear Goblins Zap Witch Ice Wizard
Prince Zap Valkyrie Witch Ice Wizard
Valkyrie Zap Witch Prince
Prince
Zap Prince
Valkyrie Witch Prince
Spear Goblins Zap Valkyrie Witch Prince Ice Wizard
Zap Valkyrie Witch Spear Goblins Ice Wizard
Prince
Valkyrie Spear Goblins Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Zap Witch Prince
Zap Valkyrie Prince
Spear Goblins Zap Valkyrie Witch Prince
Valkyrie Prince Zap
Valkyrie Witch Prince
Zap Witch Ice Wizard
Prince Spear Goblins Valkyrie Witch Ice Wizard
Valkyrie Prince
Zap Spear Goblins Valkyrie Witch Prince
Witch
Valkyrie Witch Prince
Zap Valkyrie Prince
Prince Valkyrie Witch
Valkyrie Witch
Witch Spear Goblins Zap Valkyrie Prince
Valkyrie Zap Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Ice Wizard
Valkyrie Prince
Zap Valkyrie
Spear Goblins Zap Witch Ice Wizard
Witch
Zap Ice Wizard
Zap
Prince
Zap Valkyrie Prince
Zap
Zap Prince
Spear Goblins Zap Witch
Zap Prince
Zap Valkyrie Witch
Prince
Prince
Zap
Zap Valkyrie Witch Ice Wizard
Witch
Zap Witch Ice Wizard
Zap Witch Prince
Zap
Zap Witch Ice Wizard
Zap Witch
Zap
Zap
Prince
Zap Spear Goblins Witch Prince
Zap Witch Ice Wizard
Valkyrie Prince
Zap
Zap
Prince
Zap Witch
Zap Witch
Zap Witch Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: