My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Valkyrie Balloon Ice Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Balloon Inferno Dragon
Giant Snowball
Spear Goblins Balloon Inferno Dragon Lumberjack
Zap
Spear Goblins Balloon Inferno Dragon
Barbarian Barrel
Spear Goblins Tesla Valkyrie Ice Wizard Lumberjack
The Log
Spear Goblins Lumberjack
Earthquake
Spear Goblins Tesla
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Valkyrie Balloon Ice Wizard Inferno Dragon Lumberjack
Fireball
Tesla Balloon Ice Wizard Inferno Dragon Lumberjack
Poison
Spear Goblins Balloon Ice Wizard
Lightning
Tesla Valkyrie Balloon Ice Wizard Inferno Dragon Lumberjack
Rocket
Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Ice Wizard Tesla Valkyrie Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Ice Wizard Tesla

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Balloon Inferno Dragon Lumberjack
Zap
Balloon Spear Goblins Valkyrie Ice Wizard Lumberjack
Tesla
Valkyrie
Spear Goblins Balloon Lumberjack Zap
Balloon
Zap Valkyrie Lumberjack Spear Goblins Ice Wizard
Ice Wizard
Zap Balloon Lumberjack
Inferno Dragon
Spear Goblins
Lumberjack
Valkyrie Balloon Spear Goblins Zap Ice Wizard

Defense Synergies 1 16

Spear Goblins
Tesla Zap Valkyrie Ice Wizard Inferno Dragon Lumberjack
Zap
Spear Goblins Tesla Valkyrie Ice Wizard Inferno Dragon Lumberjack
Tesla
Spear Goblins Zap Valkyrie Inferno Dragon
Valkyrie
Spear Goblins Zap Tesla Ice Wizard Lumberjack
Balloon
Ice Wizard
Spear Goblins Zap Valkyrie Inferno Dragon Lumberjack
Inferno Dragon
Spear Goblins Zap Tesla Ice Wizard
Lumberjack
Spear Goblins Zap Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Tesla Valkyrie
Inferno Dragon Lumberjack Zap Tesla Valkyrie Ice Wizard
Tesla Lumberjack Valkyrie Ice Wizard Inferno Dragon
Tesla Inferno Dragon Lumberjack Valkyrie Ice Wizard
Valkyrie Lumberjack
Spear Goblins Zap Tesla Valkyrie Ice Wizard Lumberjack
Tesla Inferno Dragon Spear Goblins Zap Ice Wizard
Zap Tesla Valkyrie
Tesla Inferno Dragon Ice Wizard Lumberjack
Spear Goblins Tesla Valkyrie Ice Wizard Lumberjack
Valkyrie Ice Wizard Spear Goblins Zap Tesla Lumberjack
Tesla Inferno Dragon Spear Goblins Zap Ice Wizard
Tesla Lumberjack Zap Valkyrie Ice Wizard
Valkyrie Zap Tesla Lumberjack
Inferno Dragon Tesla Lumberjack
Zap Tesla Inferno Dragon Lumberjack
Tesla Valkyrie Lumberjack
Tesla Spear Goblins Zap Valkyrie Ice Wizard Lumberjack
Zap Valkyrie Spear Goblins Tesla Ice Wizard Inferno Dragon Lumberjack
Tesla Inferno Dragon Lumberjack
Valkyrie Spear Goblins Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Spear Goblins Zap Tesla
Zap Tesla Valkyrie Inferno Dragon Lumberjack
Lumberjack Spear Goblins Zap Valkyrie
Valkyrie Lumberjack Zap Tesla
Tesla Valkyrie Inferno Dragon Lumberjack
Zap Tesla Ice Wizard
Spear Goblins Tesla Valkyrie Ice Wizard Lumberjack
Tesla Valkyrie Inferno Dragon Lumberjack
Zap Spear Goblins Valkyrie Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Valkyrie Lumberjack
Zap Valkyrie
Tesla Valkyrie Lumberjack
Tesla Valkyrie
Tesla Spear Goblins Zap Valkyrie Inferno Dragon Lumberjack
Valkyrie Zap Tesla Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Ice Wizard
Valkyrie
Zap Valkyrie
Spear Goblins Zap Ice Wizard
Zap Ice Wizard
Zap
Lumberjack
Zap Valkyrie
Zap
Zap
Spear Goblins Zap
Zap
Zap Valkyrie
Zap
Zap Valkyrie Ice Wizard
Inferno Dragon
Zap Ice Wizard
Zap
Zap
Zap Ice Wizard
Zap
Zap
Zap
Zap Spear Goblins
Zap Ice Wizard
Valkyrie Lumberjack
Zap
Zap
Zap
Zap
Zap

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