My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider Skeleton Army
Giant Snowball
Spear Goblins Minions Hog Rider Skeleton Army Princess
Zap
Spear Goblins Minions Skeleton Army Princess
Barbarian Barrel
Spear Goblins Skeleton Army Princess
The Log
Spear Goblins Hog Rider Skeleton Army Princess
Earthquake
Spear Goblins Hog Rider Skeleton Army
Arrows
Spear Goblins Minions Skeleton Army Princess
Royal Delivery
Spear Goblins Minions Hog Rider Skeleton Army Princess
Fireball
Minions Hog Rider Skeleton Army Princess
Poison
Spear Goblins Minions Skeleton Army Princess
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Freeze Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Skeleton Army Princess Hog Rider Freeze Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Minions Skeleton Army

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Princess Mega Knight
Zap
Hog Rider Spear Goblins Minions Freeze Princess Mega Knight
Minions
Hog Rider Mega Knight Zap
Hog Rider
Spear Goblins Zap Minions Freeze Princess Mega Knight
Skeleton Army
Freeze
Hog Rider Zap
Princess
Spear Goblins Zap Hog Rider Mega Knight
Mega Knight
Minions Spear Goblins Zap Hog Rider Princess

Defense Synergies 1 13

Spear Goblins
Zap Minions Skeleton Army Mega Knight
Zap
Mega Knight Spear Goblins Minions Skeleton Army Princess
Minions
Spear Goblins Zap Freeze Mega Knight
Hog Rider
Skeleton Army
Spear Goblins Zap Freeze Princess
Freeze
Minions Skeleton Army Mega Knight
Princess
Zap Skeleton Army Mega Knight
Mega Knight
Zap Spear Goblins Minions Freeze Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions
Skeleton Army Zap Minions Mega Knight
Skeleton Army Mega Knight Minions Freeze
Skeleton Army Minions Mega Knight
Skeleton Army Princess Mega Knight
Skeleton Army Freeze Spear Goblins Zap Minions Mega Knight
Minions Spear Goblins Zap Freeze Princess
Zap Mega Knight
Minions Skeleton Army Princess
Skeleton Army Spear Goblins Mega Knight
Minions Skeleton Army Spear Goblins Zap Freeze Princess Mega Knight
Minions Spear Goblins Zap Princess
Skeleton Army Mega Knight Zap Minions Freeze
Skeleton Army Mega Knight Zap Minions Freeze Princess
Skeleton Army Mega Knight
Skeleton Army Zap Freeze Mega Knight
Mega Knight Minions Skeleton Army
Mega Knight Spear Goblins Zap Minions Skeleton Army
Zap Freeze Spear Goblins Minions Princess Mega Knight
Skeleton Army Mega Knight Spear Goblins Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Spear Goblins Zap
Zap Mega Knight
Skeleton Army Mega Knight Spear Goblins Zap Minions
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight
Zap Minions Freeze Princess
Skeleton Army Spear Goblins Minions
Mega Knight Skeleton Army
Zap Freeze Mega Knight Spear Goblins Minions Skeleton Army
Skeleton Army
Mega Knight Minions
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight
Skeleton Army Princess Mega Knight
Skeleton Army Spear Goblins Zap Minions Freeze
Minions Mega Knight Zap Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Zap Princess
Freeze
Zap Mega Knight
Spear Goblins Zap Minions Freeze Princess
Princess
Zap Freeze Princess
Zap
Minions
Zap Princess
Zap Princess
Princess
Minions Freeze Princess
Princess Zap
Spear Goblins Zap Princess
Princess Mega Knight
Freeze
Minions
Zap Princess Mega Knight
Zap Princess Mega Knight
Minions Mega Knight
Princess
Zap
Zap Freeze Princess Mega Knight
Zap Princess
Zap Princess Mega Knight
Zap
Zap Princess
Zap Minions Freeze
Zap Mega Knight
Zap Freeze Princess
Mega Knight
Princess
Zap Spear Goblins Minions Skeleton Army Freeze Princess
Zap Princess
Freeze
Princess Mega Knight
Zap Princess
Zap
Mega Knight
Zap Minions Freeze Princess
Zap Princess
Zap Freeze Princess Mega Knight

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