My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider Skeleton Army
Giant Snowball
Spear Goblins Minions Hog Rider Skeleton Army Witch
Zap
Spear Goblins Minions Inferno Tower Skeleton Army Witch
Barbarian Barrel
Spear Goblins Inferno Tower Skeleton Army Witch
The Log
Spear Goblins Hog Rider Skeleton Army Witch
Earthquake
Spear Goblins Hog Rider Inferno Tower Skeleton Army Witch
Arrows
Spear Goblins Minions Skeleton Army Witch
Royal Delivery
Spear Goblins Minions Hog Rider Skeleton Army Witch
Fireball
Minions Hog Rider Inferno Tower Skeleton Army Witch
Poison
Spear Goblins Minions Inferno Tower Skeleton Army Witch
Lightning
Inferno Tower Witch
Rocket
Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Skeleton Army Fireball Hog Rider Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Minions Skeleton Army

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap
Zap
Fireball Hog Rider Spear Goblins Minions Witch
Minions
Hog Rider Zap
Fireball
Zap Hog Rider
Hog Rider
Spear Goblins Zap Minions Fireball Witch
Inferno Tower
Skeleton Army
Witch
Zap Hog Rider

Defense Synergies 2 10

Spear Goblins
Zap Minions Inferno Tower Skeleton Army
Zap
Fireball Spear Goblins Minions Inferno Tower Skeleton Army Witch
Minions
Spear Goblins Zap Inferno Tower
Fireball
Zap Inferno Tower
Hog Rider
Inferno Tower
Skeleton Army Spear Goblins Zap Minions Fireball
Skeleton Army
Inferno Tower Spear Goblins Zap
Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Fireball Inferno Tower
Inferno Tower Skeleton Army Zap Minions Witch
Inferno Tower Skeleton Army Witch Minions
Inferno Tower Skeleton Army Witch Minions
Fireball Skeleton Army
Fireball Skeleton Army Spear Goblins Zap Minions
Minions Inferno Tower Spear Goblins Zap Fireball Witch
Zap Fireball Inferno Tower
Inferno Tower Witch Minions Skeleton Army
Skeleton Army Spear Goblins Inferno Tower
Minions Skeleton Army Witch Spear Goblins Zap Fireball
Minions Inferno Tower Spear Goblins Zap Fireball Witch
Inferno Tower Skeleton Army Zap Minions Fireball Witch
Fireball Skeleton Army Zap Minions Witch
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Zap Fireball
Minions Fireball Inferno Tower Skeleton Army Witch
Fireball Spear Goblins Zap Minions Skeleton Army Witch
Zap Witch Spear Goblins Minions Fireball
Inferno Tower
Skeleton Army Spear Goblins Minions Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Zap Fireball Inferno Tower Witch
Fireball Zap
Skeleton Army Spear Goblins Zap Minions Inferno Tower Witch
Skeleton Army Zap Fireball Inferno Tower
Inferno Tower Skeleton Army Witch
Fireball Zap Minions Witch
Skeleton Army Spear Goblins Minions Fireball Inferno Tower Witch
Inferno Tower Skeleton Army
Zap Spear Goblins Minions Fireball Inferno Tower Skeleton Army Witch
Inferno Tower Witch Skeleton Army
Minions Inferno Tower Witch
Skeleton Army Zap Fireball
Skeleton Army Fireball Inferno Tower Witch
Fireball Skeleton Army Witch
Inferno Tower Skeleton Army Witch Spear Goblins Zap Minions Fireball
Minions Zap Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Spear Goblins Zap Minions Witch
Witch
Fireball Zap
Fireball Zap
Minions Fireball
Zap Fireball
Fireball Zap
Fireball
Minions Fireball
Zap Fireball
Spear Goblins Zap Fireball Witch
Fireball
Fireball
Minions
Zap Fireball
Zap Fireball Witch
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch
Zap Minions Fireball Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Spear Goblins Minions Fireball Skeleton Army Witch
Fireball Zap Witch
Fireball
Fireball
Zap Fireball
Zap Fireball
Zap Minions Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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