My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army Balloon
Giant Snowball
Spear Goblins Mega Minion Skeleton Army Balloon Lumberjack
Zap
Spear Goblins Skeleton Army Balloon
Barbarian Barrel
Spear Goblins Skeleton Army Lumberjack
The Log
Spear Goblins Skeleton Army Lumberjack
Earthquake
Spear Goblins Skeleton Army
Arrows
Spear Goblins Skeleton Army
Royal Delivery
Spear Goblins Mega Minion Skeleton Army Balloon Lumberjack
Fireball
Mega Minion Skeleton Army Balloon Lumberjack
Poison
Spear Goblins Mega Minion Skeleton Army Balloon
Lightning
Mega Minion Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Mega Minion Skeleton Army Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Mega Minion

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Balloon Lumberjack
Zap
Mega Minion Balloon Spear Goblins Freeze The Log Lumberjack
Mega Minion
Zap Balloon
Skeleton Army
Freeze
Balloon Zap
Balloon
Zap Freeze Lumberjack Spear Goblins Mega Minion The Log
The Log
Zap Balloon Lumberjack
Lumberjack
Balloon Spear Goblins Zap The Log

Defense Synergies 1 17

Spear Goblins
Zap Mega Minion Skeleton Army The Log Lumberjack
Zap
Mega Minion Spear Goblins Skeleton Army The Log Lumberjack
Mega Minion
Zap Spear Goblins Skeleton Army Freeze The Log Lumberjack
Skeleton Army
Spear Goblins Zap Mega Minion Freeze The Log Lumberjack
Freeze
Mega Minion Skeleton Army Lumberjack
Balloon
The Log
Spear Goblins Zap Mega Minion Skeleton Army Lumberjack
Lumberjack
Spear Goblins Zap Mega Minion Skeleton Army Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Mega Minion The Log
Skeleton Army Lumberjack Zap Mega Minion The Log
Skeleton Army Lumberjack Mega Minion Freeze
Skeleton Army Lumberjack Mega Minion
Skeleton Army The Log Lumberjack
Skeleton Army Freeze The Log Spear Goblins Zap Mega Minion Lumberjack
Mega Minion Spear Goblins Zap Freeze
Zap The Log
Skeleton Army Lumberjack
Skeleton Army Spear Goblins Lumberjack
Skeleton Army Spear Goblins Zap Mega Minion Freeze The Log Lumberjack
Mega Minion Spear Goblins Zap
Skeleton Army Lumberjack Zap Freeze The Log
Skeleton Army Zap Mega Minion Freeze The Log Lumberjack
Skeleton Army Lumberjack
Skeleton Army Zap Freeze The Log Lumberjack
Skeleton Army Lumberjack
Spear Goblins Zap Mega Minion Skeleton Army The Log Lumberjack
Zap Freeze The Log Spear Goblins Mega Minion Lumberjack
Lumberjack
Skeleton Army Spear Goblins The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Spear Goblins Zap
Zap Mega Minion The Log Lumberjack
Skeleton Army Lumberjack Spear Goblins Zap The Log
Skeleton Army Lumberjack Zap The Log
Skeleton Army Lumberjack
Zap Freeze
Skeleton Army Spear Goblins Mega Minion Lumberjack
Skeleton Army Lumberjack
Zap Freeze Spear Goblins Mega Minion Skeleton Army The Log
Mega Minion Skeleton Army
Mega Minion Lumberjack
Skeleton Army Zap The Log
Skeleton Army Lumberjack
Skeleton Army
Skeleton Army Spear Goblins Zap Mega Minion Freeze The Log Lumberjack
Zap Mega Minion Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Zap The Log
The Log
Freeze The Log
Zap The Log
Spear Goblins Zap Mega Minion Freeze
The Log
The Log Zap Freeze
The Log Zap
Lumberjack
Zap The Log
Zap
The Log
Freeze
Zap The Log
Spear Goblins Zap The Log
The Log
Freeze
Zap Mega Minion The Log
Zap The Log
The Log
The Log
Zap The Log
Zap Freeze The Log
Mega Minion
The Log Zap
Zap The Log
Zap The Log
Zap
Zap Mega Minion Freeze
Mega Minion
Zap The Log
Zap Freeze
The Log
Zap Spear Goblins Skeleton Army Freeze
Zap Mega Minion
Freeze
The Log
Mega Minion Lumberjack
The Log Zap
Zap
Mega Minion
Zap Freeze The Log
Zap
Zap Freeze The Log

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