My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Elite Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Hog Rider
Giant Snowball
Spear Goblins Hog Rider Princess
Zap
Spear Goblins Inferno Tower Princess
Barbarian Barrel
Spear Goblins Knight Elite Barbarians Inferno Tower Wizard Princess
The Log
Spear Goblins Elite Barbarians Hog Rider Princess
Earthquake
Spear Goblins Hog Rider Inferno Tower
Arrows
Spear Goblins Princess
Royal Delivery
Spear Goblins Knight Elite Barbarians Hog Rider Wizard Princess
Fireball
Elite Barbarians Hog Rider Inferno Tower Wizard Princess
Poison
Spear Goblins Inferno Tower Wizard Princess
Lightning
Knight Elite Barbarians Inferno Tower Wizard
Rocket
Elite Barbarians Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Knight Princess Hog Rider Inferno Tower Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Knight Princess

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Zap Elite Barbarians Princess
Zap
Elite Barbarians Hog Rider Spear Goblins Knight Princess
Knight
Spear Goblins Hog Rider Princess Zap Elite Barbarians Wizard
Elite Barbarians
Zap Spear Goblins Knight Hog Rider Wizard
Hog Rider
Spear Goblins Zap Knight Elite Barbarians Wizard Princess
Inferno Tower
Wizard
Knight Elite Barbarians Hog Rider
Princess
Knight Spear Goblins Zap Hog Rider

Defense Synergies 3 9

Spear Goblins
Knight Zap Inferno Tower
Zap
Spear Goblins Knight Elite Barbarians Inferno Tower Princess
Knight
Spear Goblins Inferno Tower Princess Zap Wizard
Elite Barbarians
Zap Wizard
Hog Rider
Inferno Tower
Knight Spear Goblins Zap Princess
Wizard
Knight Elite Barbarians
Princess
Knight Zap Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Inferno Tower Wizard
Elite Barbarians Inferno Tower Zap Knight
Inferno Tower Knight Elite Barbarians
Elite Barbarians Inferno Tower Knight
Elite Barbarians Princess
Spear Goblins Zap
Inferno Tower Spear Goblins Zap Wizard Princess
Zap Inferno Tower
Inferno Tower Elite Barbarians Princess
Knight Elite Barbarians Spear Goblins Inferno Tower
Spear Goblins Zap Knight Wizard Princess
Inferno Tower Spear Goblins Zap Wizard Princess
Inferno Tower Zap Knight Elite Barbarians Wizard
Wizard Zap Princess
Elite Barbarians Inferno Tower Knight
Inferno Tower Zap Elite Barbarians
Wizard Knight Elite Barbarians Inferno Tower
Spear Goblins Zap Knight Elite Barbarians Wizard
Zap Wizard Spear Goblins Knight Princess
Elite Barbarians Inferno Tower
Wizard Spear Goblins Knight Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap Elite Barbarians Inferno Tower
Zap Knight Elite Barbarians Wizard
Spear Goblins Zap Knight Elite Barbarians Inferno Tower
Zap Knight Elite Barbarians Inferno Tower
Inferno Tower Knight Elite Barbarians
Wizard Zap Princess
Spear Goblins Knight Elite Barbarians Inferno Tower
Inferno Tower Knight Elite Barbarians
Zap Spear Goblins Knight Elite Barbarians Inferno Tower
Inferno Tower
Knight Elite Barbarians Inferno Tower
Zap Elite Barbarians
Elite Barbarians Knight Inferno Tower Wizard
Wizard Princess
Elite Barbarians Inferno Tower Spear Goblins Zap Knight
Zap Elite Barbarians Inferno Tower Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Zap Princess
Knight
Wizard Zap
Wizard Spear Goblins Zap Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard
Elite Barbarians
Zap Knight Wizard Princess
Zap Wizard Princess
Knight Elite Barbarians Princess
Princess
Princess Zap Elite Barbarians
Spear Goblins Zap Wizard Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Wizard Princess
Zap
Zap Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Zap
Elite Barbarians Zap Wizard Princess
Zap Wizard
Elite Barbarians
Zap Wizard
Zap Princess
Wizard Princess
Zap Spear Goblins Princess
Zap Wizard Princess
Knight Wizard Princess
Zap Wizard Princess
Zap
Elite Barbarians
Zap Elite Barbarians Princess
Zap Princess
Zap Princess

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