My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Inferno Tower Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Miner
Giant Snowball
Spear Goblins Miner Princess
Zap
Spear Goblins Inferno Tower Princess
Barbarian Barrel
Spear Goblins Inferno Tower Princess Magic Archer
The Log
Spear Goblins Princess
Earthquake
Spear Goblins Inferno Tower
Arrows
Spear Goblins Princess
Royal Delivery
Spear Goblins Miner Princess Magic Archer
Fireball
Inferno Tower Princess Magic Archer
Poison
Spear Goblins Inferno Tower Princess Magic Archer
Lightning
Ice Golem Inferno Tower Magic Archer
Rocket
Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem The Log Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Inferno Tower Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Ice Golem The Log Miner Princess Magic Archer Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Zap Ice Golem The Log

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Miner Zap Princess
Zap
Miner Spear Goblins Ice Golem The Log Princess Magic Archer
Ice Golem
Spear Goblins Zap Miner Magic Archer
Inferno Tower
The Log
Zap Miner Princess Magic Archer
Miner
Spear Goblins Zap Ice Golem The Log Magic Archer
Princess
Spear Goblins Zap The Log
Magic Archer
Zap Ice Golem The Log Miner

Defense Synergies 3 16

Spear Goblins
Ice Golem Zap Inferno Tower The Log
Zap
Spear Goblins Ice Golem Inferno Tower The Log Miner Princess Magic Archer
Ice Golem
Spear Goblins Inferno Tower Zap The Log Princess Magic Archer
Inferno Tower
Ice Golem The Log Spear Goblins Zap Princess
The Log
Inferno Tower Spear Goblins Zap Ice Golem Miner Princess Magic Archer
Miner
Zap The Log
Princess
Zap Ice Golem Inferno Tower The Log
Magic Archer
Zap Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Ice Golem Inferno Tower The Log Magic Archer
Inferno Tower Zap The Log
Inferno Tower
Inferno Tower
The Log Princess
The Log Spear Goblins Zap Magic Archer
Inferno Tower Spear Goblins Zap Princess Magic Archer
Zap Ice Golem Inferno Tower The Log Magic Archer
Inferno Tower Princess
Spear Goblins Ice Golem Inferno Tower Miner
Spear Goblins Zap Ice Golem The Log Princess Magic Archer
Inferno Tower Spear Goblins Zap Princess Magic Archer
Inferno Tower Zap The Log
Zap The Log Princess Magic Archer
Inferno Tower
Inferno Tower Zap The Log
Inferno Tower
Spear Goblins Zap The Log Magic Archer
Zap The Log Spear Goblins Ice Golem Princess Magic Archer
Inferno Tower
Spear Goblins The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Ice Golem Inferno Tower
Zap Ice Golem The Log Miner Magic Archer
Spear Goblins Zap Ice Golem Inferno Tower The Log
Zap Ice Golem Inferno Tower The Log
Inferno Tower
Zap Ice Golem Princess Magic Archer
Spear Goblins Ice Golem Inferno Tower
Inferno Tower
Zap Spear Goblins Ice Golem Inferno Tower The Log Magic Archer
Inferno Tower
Inferno Tower
Zap The Log
Ice Golem Inferno Tower
Princess Magic Archer
Inferno Tower Spear Goblins Zap Ice Golem The Log Magic Archer
Zap Ice Golem Inferno Tower The Log Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Ice Golem The Log
Zap The Log Miner Princess Magic Archer
The Log Miner Magic Archer
Ice Golem The Log
Zap The Log Magic Archer
Spear Goblins Zap Ice Golem Princess Magic Archer
The Log Princess Magic Archer
The Log Zap Ice Golem Princess Magic Archer
The Log Miner Zap
Miner Zap The Log Princess Magic Archer
Zap Princess Magic Archer
Ice Golem The Log Miner Princess Magic Archer
Princess Magic Archer
Princess Zap Ice Golem The Log Magic Archer
Spear Goblins Zap The Log Princess Magic Archer
Magic Archer The Log Princess
Zap The Log Princess Magic Archer
Zap The Log Miner Princess Magic Archer
The Log Magic Archer
Princess
The Log
Zap The Log
Zap Ice Golem The Log Princess Magic Archer
The Log Miner Zap Princess Magic Archer
Zap The Log Miner Princess Magic Archer
Miner Zap The Log Magic Archer
Zap Ice Golem Princess Magic Archer
Zap
Zap The Log Miner Magic Archer
Zap Princess Magic Archer
The Log Princess Magic Archer
Zap Spear Goblins Princess Magic Archer
Zap Princess Magic Archer
The Log
Miner Princess Magic Archer
The Log Zap Ice Golem Princess Magic Archer
Zap
Zap The Log Princess Magic Archer
Zap Princess Magic Archer
Zap The Log Miner Princess Magic Archer

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