My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Hog Rider Goblin Barrel Skeleton Army Princess
Zap
Spear Goblins Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Spear Goblins Valkyrie Goblin Barrel Skeleton Army Princess Electro Wizard
The Log
Spear Goblins Hog Rider Goblin Barrel Skeleton Army Princess
Earthquake
Spear Goblins Hog Rider Goblin Barrel Skeleton Army
Arrows
Spear Goblins Goblin Barrel Skeleton Army Princess
Royal Delivery
Spear Goblins Valkyrie Hog Rider Goblin Barrel Skeleton Army Princess Electro Wizard
Fireball
Hog Rider Goblin Barrel Skeleton Army Princess Electro Wizard
Poison
Spear Goblins Skeleton Army Princess Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Barrel Skeleton Army Princess Valkyrie Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Goblin Barrel Skeleton Army

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Goblin Barrel Zap Princess
Zap
Hog Rider Electro Wizard Spear Goblins Valkyrie Princess
Valkyrie
Spear Goblins Hog Rider Goblin Barrel Zap Electro Wizard
Hog Rider
Spear Goblins Zap Valkyrie Goblin Barrel Princess Electro Wizard
Goblin Barrel
Spear Goblins Valkyrie Hog Rider Skeleton Army Princess
Skeleton Army
Goblin Barrel
Princess
Spear Goblins Zap Hog Rider Goblin Barrel
Electro Wizard
Zap Valkyrie Hog Rider

Defense Synergies 1 11

Spear Goblins
Zap Valkyrie Skeleton Army Electro Wizard
Zap
Electro Wizard Spear Goblins Valkyrie Skeleton Army Princess
Valkyrie
Spear Goblins Zap Princess Electro Wizard
Hog Rider
Goblin Barrel
Skeleton Army
Spear Goblins Zap Princess Electro Wizard
Princess
Zap Valkyrie Skeleton Army
Electro Wizard
Zap Spear Goblins Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie Electro Wizard
Skeleton Army Zap Valkyrie Electro Wizard
Skeleton Army Valkyrie Electro Wizard
Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Princess
Skeleton Army Spear Goblins Zap Valkyrie Electro Wizard
Electro Wizard Spear Goblins Zap Princess
Zap Valkyrie Electro Wizard
Skeleton Army Princess
Skeleton Army Spear Goblins Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Spear Goblins Zap Princess
Spear Goblins Zap Princess Electro Wizard
Skeleton Army Zap Valkyrie Electro Wizard
Valkyrie Skeleton Army Zap Princess Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Zap Electro Wizard
Valkyrie Skeleton Army Electro Wizard
Spear Goblins Zap Valkyrie Skeleton Army Electro Wizard
Zap Valkyrie Spear Goblins Princess Electro Wizard
Electro Wizard
Valkyrie Skeleton Army Spear Goblins Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Spear Goblins Zap Electro Wizard
Electro Wizard Zap Valkyrie
Skeleton Army Spear Goblins Zap Valkyrie Electro Wizard
Valkyrie Skeleton Army Zap Electro Wizard
Valkyrie Skeleton Army
Zap Princess Electro Wizard
Skeleton Army Spear Goblins Valkyrie Electro Wizard
Valkyrie Skeleton Army
Zap Electro Wizard Spear Goblins Valkyrie Skeleton Army
Skeleton Army
Valkyrie
Skeleton Army Zap Valkyrie Electro Wizard
Skeleton Army Valkyrie
Valkyrie Skeleton Army Princess
Skeleton Army Electro Wizard Spear Goblins Zap Valkyrie
Valkyrie Zap Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess Electro Wizard
Valkyrie
Zap Valkyrie
Spear Goblins Zap Princess
Princess
Zap Princess
Zap
Electro Wizard
Zap Valkyrie Princess Electro Wizard
Zap Princess
Princess
Princess
Princess Zap
Spear Goblins Zap Princess
Princess
Zap Princess Electro Wizard
Zap Valkyrie Princess
Princess
Zap
Zap Valkyrie Princess
Zap Princess Electro Wizard
Zap Princess
Zap
Zap Princess Electro Wizard
Zap Electro Wizard
Zap
Zap Princess Electro Wizard
Princess
Zap Electro Wizard Spear Goblins Skeleton Army Princess
Zap Princess Electro Wizard
Valkyrie Princess Electro Wizard
Zap Princess
Zap
Zap Princess Electro Wizard
Zap Princess Electro Wizard
Zap Princess Electro Wizard

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