My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Skeleton Army
Giant Snowball
Fire Spirit Spear Goblins Goblin Barrel Skeleton Army
Zap
Fire Spirit Spear Goblins Goblin Barrel Skeleton Army
Barbarian Barrel
Fire Spirit Spear Goblins Valkyrie Goblin Barrel Skeleton Army Electro Wizard
The Log
Fire Spirit Spear Goblins Goblin Barrel Skeleton Army
Earthquake
Spear Goblins Goblin Barrel Skeleton Army
Arrows
Fire Spirit Spear Goblins Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Spear Goblins Valkyrie Goblin Barrel Skeleton Army Electro Wizard
Fireball
Goblin Barrel Skeleton Army Electro Wizard
Poison
Spear Goblins Skeleton Army Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Zap Goblin Barrel Skeleton Army Valkyrie Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Zap Goblin Barrel

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Goblin Barrel
Spear Goblins
Valkyrie Goblin Barrel Zap Mega Knight
Zap
Electro Wizard Fire Spirit Spear Goblins Valkyrie Mega Knight
Valkyrie
Fire Spirit Spear Goblins Goblin Barrel Zap Electro Wizard
Goblin Barrel
Spear Goblins Valkyrie Fire Spirit Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Electro Wizard
Zap Valkyrie Mega Knight
Mega Knight
Spear Goblins Zap Goblin Barrel Electro Wizard

Defense Synergies 2 14

Fire Spirit
Spear Goblins Zap Valkyrie Electro Wizard
Spear Goblins
Fire Spirit Zap Valkyrie Skeleton Army Electro Wizard Mega Knight
Zap
Electro Wizard Mega Knight Fire Spirit Spear Goblins Valkyrie Skeleton Army
Valkyrie
Fire Spirit Spear Goblins Zap Electro Wizard
Goblin Barrel
Skeleton Army
Spear Goblins Zap Electro Wizard
Electro Wizard
Zap Fire Spirit Spear Goblins Valkyrie Skeleton Army Mega Knight
Mega Knight
Zap Spear Goblins Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie Electro Wizard
Skeleton Army Zap Valkyrie Electro Wizard Mega Knight
Skeleton Army Mega Knight Fire Spirit Valkyrie Electro Wizard
Skeleton Army Valkyrie Electro Wizard Mega Knight
Valkyrie Skeleton Army Mega Knight
Skeleton Army Fire Spirit Spear Goblins Zap Valkyrie Electro Wizard Mega Knight
Electro Wizard Fire Spirit Spear Goblins Zap
Zap Valkyrie Electro Wizard Mega Knight
Skeleton Army
Skeleton Army Fire Spirit Spear Goblins Valkyrie Electro Wizard Mega Knight
Valkyrie Skeleton Army Electro Wizard Spear Goblins Zap Mega Knight
Spear Goblins Zap Electro Wizard
Skeleton Army Mega Knight Fire Spirit Zap Valkyrie Electro Wizard
Fire Spirit Valkyrie Skeleton Army Mega Knight Zap Electro Wizard
Skeleton Army Electro Wizard Mega Knight
Skeleton Army Zap Electro Wizard Mega Knight
Mega Knight Valkyrie Skeleton Army Electro Wizard
Fire Spirit Mega Knight Spear Goblins Zap Valkyrie Skeleton Army Electro Wizard
Zap Valkyrie Fire Spirit Spear Goblins Electro Wizard Mega Knight
Electro Wizard
Valkyrie Skeleton Army Mega Knight Fire Spirit Spear Goblins Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Spear Goblins Zap Electro Wizard
Electro Wizard Zap Valkyrie Mega Knight
Skeleton Army Mega Knight Spear Goblins Zap Valkyrie Electro Wizard
Valkyrie Skeleton Army Mega Knight Zap Electro Wizard
Valkyrie Skeleton Army Mega Knight
Fire Spirit Zap Electro Wizard
Skeleton Army Spear Goblins Valkyrie Electro Wizard
Mega Knight Valkyrie Skeleton Army
Zap Electro Wizard Mega Knight Spear Goblins Valkyrie Skeleton Army
Skeleton Army
Mega Knight Valkyrie
Skeleton Army Mega Knight Zap Valkyrie Electro Wizard
Skeleton Army Mega Knight Valkyrie
Valkyrie Skeleton Army Mega Knight
Skeleton Army Electro Wizard Spear Goblins Zap Valkyrie
Valkyrie Mega Knight Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Electro Wizard
Valkyrie
Fire Spirit Zap Valkyrie Mega Knight
Fire Spirit Spear Goblins Zap
Fire Spirit
Fire Spirit Zap
Zap
Fire Spirit Electro Wizard
Zap Valkyrie Electro Wizard
Fire Spirit Zap
Fire Spirit
Zap
Spear Goblins Zap
Mega Knight
Fire Spirit Zap Electro Wizard Mega Knight
Fire Spirit Zap Valkyrie Mega Knight
Mega Knight
Zap
Zap Fire Spirit Valkyrie Mega Knight
Zap Electro Wizard
Zap Mega Knight
Zap
Fire Spirit Zap Electro Wizard
Zap Electro Wizard
Zap Mega Knight
Zap Electro Wizard
Mega Knight
Zap Electro Wizard Fire Spirit Spear Goblins Skeleton Army
Fire Spirit Zap Electro Wizard
Valkyrie Electro Wizard Mega Knight
Zap
Zap
Mega Knight
Zap Electro Wizard
Zap Electro Wizard
Zap Electro Wizard Mega Knight

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