My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Minion Horde Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Hog Rider Night Witch
Giant Snowball
Spear Goblins Barbarians Minion Horde Hog Rider Night Witch
Zap
Spear Goblins Minion Horde Night Witch
Barbarian Barrel
Spear Goblins Barbarians Valkyrie Night Witch
The Log
Spear Goblins Barbarians Hog Rider
Earthquake
Spear Goblins Barbarians Hog Rider
Arrows
Spear Goblins Minion Horde Night Witch
Royal Delivery
Spear Goblins Barbarians Minion Horde Valkyrie Hog Rider Night Witch
Fireball
Barbarians Minion Horde Hog Rider Night Witch
Poison
Spear Goblins Barbarians Minion Horde Night Witch
Lightning
Valkyrie Night Witch
Rocket
Barbarians Minion Horde Valkyrie Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Fireball Valkyrie Hog Rider Night Witch Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Zap Fireball Valkyrie

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Zap
Zap
Fireball Hog Rider Spear Goblins Minion Horde Valkyrie Night Witch
Barbarians
Hog Rider
Minion Horde
Zap Hog Rider
Fireball
Zap Hog Rider
Valkyrie
Spear Goblins Hog Rider Zap
Hog Rider
Spear Goblins Zap Fireball Valkyrie Barbarians Minion Horde
Night Witch
Zap

Defense Synergies 1 11

Spear Goblins
Zap Barbarians Valkyrie Night Witch
Zap
Fireball Spear Goblins Barbarians Minion Horde Valkyrie Night Witch
Barbarians
Spear Goblins Zap Minion Horde
Minion Horde
Zap Barbarians
Fireball
Zap Valkyrie
Valkyrie
Spear Goblins Zap Fireball Night Witch
Hog Rider
Night Witch
Spear Goblins Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minion Horde Fireball Valkyrie
Barbarians Minion Horde Zap Valkyrie Night Witch
Barbarians Minion Horde Valkyrie Night Witch
Barbarians Minion Horde Night Witch Valkyrie
Barbarians Fireball Valkyrie
Fireball Spear Goblins Zap Valkyrie Night Witch
Minion Horde Spear Goblins Zap Fireball Night Witch
Zap Barbarians Fireball Valkyrie
Barbarians Minion Horde Night Witch
Spear Goblins Barbarians Minion Horde Valkyrie Night Witch
Barbarians Minion Horde Valkyrie Spear Goblins Zap Fireball Night Witch
Minion Horde Spear Goblins Zap Fireball Night Witch
Barbarians Minion Horde Night Witch Zap Fireball Valkyrie
Fireball Valkyrie Zap Barbarians Minion Horde Night Witch
Barbarians Minion Horde
Barbarians Minion Horde Zap Fireball
Barbarians Minion Horde Fireball Valkyrie Night Witch
Fireball Spear Goblins Zap Barbarians Minion Horde Valkyrie Night Witch
Zap Valkyrie Spear Goblins Barbarians Fireball
Barbarians
Valkyrie Spear Goblins Barbarians Minion Horde Fireball Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Spear Goblins Zap Fireball
Fireball Zap Valkyrie
Barbarians Spear Goblins Zap Minion Horde Valkyrie
Valkyrie Zap Barbarians Minion Horde Fireball Night Witch
Barbarians Minion Horde Valkyrie Night Witch
Fireball Zap Minion Horde
Spear Goblins Barbarians Minion Horde Fireball Valkyrie Night Witch
Barbarians Minion Horde Valkyrie
Zap Minion Horde Spear Goblins Barbarians Fireball Valkyrie
Barbarians Minion Horde
Barbarians Minion Horde Valkyrie
Zap Barbarians Fireball Valkyrie
Barbarians Minion Horde Fireball Valkyrie Night Witch
Barbarians Minion Horde Fireball Valkyrie
Barbarians Spear Goblins Zap Minion Horde Fireball Valkyrie Night Witch
Valkyrie Zap Barbarians Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie
Fireball Zap
Minion Horde Fireball
Barbarians Fireball Valkyrie
Fireball Zap Minion Horde Valkyrie
Fireball Spear Goblins Zap Minion Horde
Minion Horde
Fireball Zap
Fireball Zap
Minion Horde Fireball Night Witch
Zap Minion Horde Fireball Valkyrie
Fireball Zap
Fireball
Minion Horde Fireball
Zap Fireball
Spear Goblins Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde Night Witch
Zap Fireball
Zap Fireball Valkyrie
Minion Horde Fireball Night Witch
Fireball
Zap Barbarians Minion Horde Fireball
Zap Fireball Valkyrie
Minion Horde
Fireball Zap
Fireball Zap
Fireball Zap
Zap Minion Horde Fireball Night Witch
Zap Minion Horde Fireball
Minion Horde Fireball Night Witch
Zap Minion Horde Fireball Night Witch
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Spear Goblins Barbarians Fireball Night Witch
Fireball Zap
Fireball
Fireball Minion Horde Valkyrie
Zap Fireball
Zap Fireball
Minion Horde
Zap Minion Horde Fireball
Zap Fireball
Zap Fireball

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