My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Goblin Hut Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Furnace Goblin Hut Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Skeleton Army
Giant Snowball
Spear Goblins Furnace Goblin Hut Royal Hogs Skeleton Army Baby Dragon
Zap
Spear Goblins Furnace Goblin Hut Royal Hogs Skeleton Army
Barbarian Barrel
Spear Goblins Valkyrie Furnace Goblin Hut Wizard Royal Hogs Skeleton Army
The Log
Spear Goblins Furnace Goblin Hut Royal Hogs Skeleton Army
Earthquake
Spear Goblins Furnace Goblin Hut Royal Hogs Skeleton Army
Arrows
Spear Goblins Furnace Goblin Hut Royal Hogs Skeleton Army
Royal Delivery
Spear Goblins Valkyrie Goblin Hut Wizard Royal Hogs Skeleton Army Baby Dragon
Fireball
Furnace Goblin Hut Wizard Royal Hogs Skeleton Army Baby Dragon
Poison
Spear Goblins Furnace Goblin Hut Wizard Royal Hogs Skeleton Army
Lightning
Valkyrie Furnace Goblin Hut Wizard Baby Dragon
Rocket
Valkyrie Furnace Goblin Hut Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Skeleton Army Valkyrie Furnace Baby Dragon Goblin Hut Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Skeleton Army Valkyrie Furnace

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Furnace Goblin Hut Royal Hogs Baby Dragon
Valkyrie
Spear Goblins Furnace Goblin Hut Wizard Royal Hogs Baby Dragon
Furnace
Spear Goblins Valkyrie Goblin Hut Royal Hogs Baby Dragon
Goblin Hut
Spear Goblins Valkyrie Furnace Royal Hogs Baby Dragon
Wizard
Valkyrie Royal Hogs
Royal Hogs
Spear Goblins Valkyrie Furnace Goblin Hut Wizard
Skeleton Army
Baby Dragon
Spear Goblins Valkyrie Furnace Goblin Hut

Defense Synergies 0 15

Spear Goblins
Valkyrie Goblin Hut Skeleton Army Baby Dragon
Valkyrie
Spear Goblins Furnace Goblin Hut Wizard Baby Dragon
Furnace
Valkyrie Goblin Hut Skeleton Army Baby Dragon
Goblin Hut
Spear Goblins Valkyrie Furnace Wizard Skeleton Army Baby Dragon
Wizard
Valkyrie Goblin Hut Skeleton Army
Royal Hogs
Skeleton Army
Spear Goblins Furnace Goblin Hut Wizard
Baby Dragon
Spear Goblins Valkyrie Furnace Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Goblin Hut Wizard Baby Dragon
Skeleton Army Valkyrie Furnace Goblin Hut
Furnace Goblin Hut Skeleton Army Valkyrie
Goblin Hut Skeleton Army Valkyrie Furnace
Valkyrie Skeleton Army
Skeleton Army Spear Goblins Valkyrie Furnace Baby Dragon
Furnace Spear Goblins Goblin Hut Wizard Baby Dragon
Valkyrie Baby Dragon
Furnace Goblin Hut Skeleton Army
Skeleton Army Spear Goblins Valkyrie
Valkyrie Skeleton Army Spear Goblins Furnace Goblin Hut Wizard Baby Dragon
Spear Goblins Furnace Goblin Hut Wizard Baby Dragon
Furnace Goblin Hut Skeleton Army Valkyrie Wizard
Valkyrie Wizard Skeleton Army Furnace Goblin Hut Baby Dragon
Skeleton Army Furnace Goblin Hut
Skeleton Army Furnace Goblin Hut
Wizard Valkyrie Furnace Goblin Hut Skeleton Army
Spear Goblins Valkyrie Furnace Goblin Hut Wizard Skeleton Army Baby Dragon
Valkyrie Furnace Wizard Baby Dragon Spear Goblins Goblin Hut
Goblin Hut
Valkyrie Wizard Skeleton Army Spear Goblins Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Spear Goblins Furnace Goblin Hut
Valkyrie Wizard Baby Dragon
Skeleton Army Spear Goblins Valkyrie Furnace Goblin Hut
Valkyrie Skeleton Army
Valkyrie Goblin Hut Skeleton Army
Furnace Wizard Goblin Hut Baby Dragon
Skeleton Army Spear Goblins Valkyrie Furnace Goblin Hut
Valkyrie Skeleton Army
Spear Goblins Valkyrie Goblin Hut Skeleton Army Baby Dragon
Goblin Hut Skeleton Army
Valkyrie Goblin Hut
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard
Wizard Valkyrie Furnace Skeleton Army Baby Dragon
Goblin Hut Skeleton Army Spear Goblins Valkyrie Furnace Baby Dragon
Valkyrie Goblin Hut Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon
Goblin Hut Baby Dragon
Valkyrie
Wizard Valkyrie Furnace Baby Dragon
Wizard Spear Goblins Furnace Baby Dragon
Furnace Wizard Baby Dragon
Wizard Baby Dragon
Wizard
Valkyrie Wizard
Wizard Baby Dragon
Goblin Hut Baby Dragon
Baby Dragon
Furnace Goblin Hut Baby Dragon
Spear Goblins Furnace Goblin Hut Wizard Baby Dragon
Furnace Goblin Hut Wizard Baby Dragon
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon
Baby Dragon
Wizard
Baby Dragon
Valkyrie Furnace Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Baby Dragon
Furnace Wizard Baby Dragon
Goblin Hut Wizard
Wizard
Wizard
Spear Goblins Goblin Hut Skeleton Army
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Baby Dragon
Baby Dragon

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