My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Archers Skeleton Barrel P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Skeleton Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Archers Goblin Gang Skeleton Barrel Miner
Giant Snowball
Spear Goblins Bats Archers Goblin Gang Skeleton Barrel Miner
Zap
Spear Goblins Bats Archers Goblin Gang Skeleton Barrel
Barbarian Barrel
Spear Goblins Archers Goblin Gang Skeleton Barrel
The Log
Spear Goblins Archers Goblin Gang Skeleton Barrel
Earthquake
Spear Goblins Archers Goblin Gang
Arrows
Spear Goblins Bats Archers Goblin Gang Skeleton Barrel
Royal Delivery
Spear Goblins Bats Archers Goblin Gang Skeleton Barrel P.E.K.K.A Miner
Fireball
Archers Goblin Gang Skeleton Barrel
Poison
Spear Goblins Bats Archers Goblin Gang Skeleton Barrel
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Skeleton Barrel P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Archers Goblin Gang Skeleton Barrel Miner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Archers

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Miner Zap Goblin Gang
Bats
Skeleton Barrel Miner Zap P.E.K.K.A
Zap
P.E.K.K.A Miner Spear Goblins Bats Archers Skeleton Barrel
Archers
Zap Skeleton Barrel P.E.K.K.A Miner
Goblin Gang
Miner Spear Goblins Skeleton Barrel P.E.K.K.A
Skeleton Barrel
Spear Goblins Bats Miner Zap Archers Goblin Gang
P.E.K.K.A
Zap Bats Archers Goblin Gang
Miner
Spear Goblins Bats Zap Goblin Gang Skeleton Barrel Archers

Defense Synergies 0 16

Spear Goblins
Bats Zap Archers Goblin Gang P.E.K.K.A
Bats
Spear Goblins Zap P.E.K.K.A
Zap
Spear Goblins Bats Archers Goblin Gang Skeleton Barrel P.E.K.K.A Miner
Archers
Spear Goblins Zap Goblin Gang P.E.K.K.A
Goblin Gang
Spear Goblins Zap Archers P.E.K.K.A Miner
Skeleton Barrel
Zap
P.E.K.K.A
Spear Goblins Bats Zap Archers Goblin Gang
Miner
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Skeleton Barrel
P.E.K.K.A Bats Zap Goblin Gang
Goblin Gang P.E.K.K.A Bats Archers
P.E.K.K.A Bats Goblin Gang
P.E.K.K.A
Goblin Gang Spear Goblins Bats Zap Archers
Bats Spear Goblins Zap Archers Goblin Gang
Zap Skeleton Barrel P.E.K.K.A
P.E.K.K.A Goblin Gang
Goblin Gang Spear Goblins Archers Miner
Bats Archers Goblin Gang Spear Goblins Zap
Spear Goblins Bats Zap Archers Goblin Gang
P.E.K.K.A Bats Zap Goblin Gang
Bats Zap Goblin Gang P.E.K.K.A
P.E.K.K.A Goblin Gang
Zap Goblin Gang P.E.K.K.A
Bats Goblin Gang P.E.K.K.A
Spear Goblins Bats Zap Archers Goblin Gang
Zap Spear Goblins Bats Archers
P.E.K.K.A
Goblin Gang Spear Goblins Bats Archers P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Archers P.E.K.K.A
Zap Archers Goblin Gang Skeleton Barrel Miner
Goblin Gang P.E.K.K.A Spear Goblins Bats Zap
Goblin Gang P.E.K.K.A Bats Zap
P.E.K.K.A Goblin Gang
Bats Zap Archers Goblin Gang Skeleton Barrel
Goblin Gang P.E.K.K.A Spear Goblins Bats Archers
P.E.K.K.A
Zap P.E.K.K.A Spear Goblins Bats
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang
Archers
Goblin Gang Spear Goblins Bats Zap Archers P.E.K.K.A
Bats Zap Archers P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Zap Skeleton Barrel Miner
Skeleton Barrel Miner
Skeleton Barrel
Zap
Spear Goblins Bats Zap Skeleton Barrel
Archers
Zap Skeleton Barrel
Miner Zap Skeleton Barrel
Bats Goblin Gang
Miner Zap Skeleton Barrel
Zap Archers
Skeleton Barrel Miner
Skeleton Barrel
Zap Skeleton Barrel
Spear Goblins Zap Skeleton Barrel
Skeleton Barrel
Bats
Zap Archers Skeleton Barrel
Zap Skeleton Barrel Miner
Zap Skeleton Barrel
Zap
Miner Zap Skeleton Barrel
Zap Skeleton Barrel Miner
Miner Zap Skeleton Barrel
Bats Zap Archers
Zap Bats Skeleton Barrel
Zap Miner
Zap
P.E.K.K.A
Zap Skeleton Barrel Spear Goblins Bats Archers Goblin Gang
Zap Archers
Miner Goblin Gang
Zap Skeleton Barrel
Zap
P.E.K.K.A
Zap Bats Goblin Gang
Bats Zap
Zap Skeleton Barrel Miner

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