My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Skeleton Dragons Tesla Rascals Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Dragons Tesla Rascals Goblin Cage Dark Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Dark Prince
Giant Snowball
Spear Goblins Skeleton Dragons
Zap
Spear Goblins Dark Prince
Barbarian Barrel
Spear Goblins Tesla Rascals Goblin Cage Dark Prince Ice Wizard
The Log
Spear Goblins Rascals Goblin Cage Dark Prince
Earthquake
Spear Goblins Tesla Goblin Cage
Arrows
Spear Goblins Skeleton Dragons Rascals
Royal Delivery
Spear Goblins Skeleton Dragons Rascals Goblin Cage Dark Prince Ice Wizard
Fireball
Skeleton Dragons Tesla Rascals Goblin Cage Ice Wizard
Poison
Spear Goblins Skeleton Dragons Rascals Goblin Cage Ice Wizard
Lightning
Skeleton Dragons Tesla Goblin Cage Dark Prince Ice Wizard
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Dark Prince The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Dark Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Ice Wizard Skeleton Dragons Tesla Goblin Cage Dark Prince Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Ice Wizard Skeleton Dragons

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Rascals Goblin Cage Dark Prince
Skeleton Dragons
Rascals Goblin Cage Dark Prince
Tesla
Rascals
Spear Goblins Skeleton Dragons Dark Prince
Goblin Cage
Spear Goblins Skeleton Dragons Dark Prince The Log
Dark Prince
Spear Goblins Skeleton Dragons Rascals Goblin Cage Ice Wizard
The Log
Goblin Cage
Ice Wizard
Dark Prince

Defense Synergies 4 17

Spear Goblins
Tesla Skeleton Dragons Rascals Goblin Cage Dark Prince The Log Ice Wizard
Skeleton Dragons
Goblin Cage The Log Spear Goblins Tesla Dark Prince Ice Wizard
Tesla
Spear Goblins The Log Skeleton Dragons Rascals Dark Prince
Rascals
Spear Goblins Tesla The Log
Goblin Cage
Skeleton Dragons Spear Goblins The Log Ice Wizard
Dark Prince
Spear Goblins Skeleton Dragons Tesla The Log Ice Wizard
The Log
Skeleton Dragons Tesla Spear Goblins Rascals Goblin Cage Dark Prince Ice Wizard
Ice Wizard
Spear Goblins Skeleton Dragons Goblin Cage Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Dragons Tesla Goblin Cage The Log
Skeleton Dragons Tesla Rascals Goblin Cage Dark Prince The Log Ice Wizard
Tesla Goblin Cage Skeleton Dragons Rascals Dark Prince Ice Wizard
Tesla Goblin Cage Skeleton Dragons Rascals Dark Prince Ice Wizard
Goblin Cage Dark Prince The Log
The Log Spear Goblins Skeleton Dragons Tesla Rascals Dark Prince Ice Wizard
Skeleton Dragons Tesla Spear Goblins Rascals Goblin Cage Ice Wizard
Skeleton Dragons Tesla Rascals Goblin Cage The Log
Tesla Rascals Goblin Cage Ice Wizard
Spear Goblins Tesla Rascals Dark Prince Ice Wizard
Skeleton Dragons Ice Wizard Spear Goblins Tesla Rascals Dark Prince The Log
Skeleton Dragons Tesla Spear Goblins Rascals Ice Wizard
Tesla Goblin Cage Skeleton Dragons Rascals Dark Prince The Log Ice Wizard
Skeleton Dragons Tesla Rascals Goblin Cage Dark Prince The Log
Tesla Rascals Goblin Cage
Tesla Rascals Goblin Cage The Log
Tesla Skeleton Dragons Rascals Goblin Cage Dark Prince
Tesla Goblin Cage Spear Goblins Skeleton Dragons Rascals Dark Prince The Log Ice Wizard
Goblin Cage The Log Spear Goblins Skeleton Dragons Tesla Rascals Dark Prince Ice Wizard
Tesla Goblin Cage
Skeleton Dragons Rascals Dark Prince Spear Goblins Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Tesla Goblin Cage Dark Prince
Skeleton Dragons Tesla The Log
Spear Goblins Rascals Goblin Cage Dark Prince The Log
Dark Prince Tesla Rascals Goblin Cage The Log
Tesla Rascals Goblin Cage Dark Prince
Skeleton Dragons Tesla Rascals Ice Wizard
Rascals Dark Prince Spear Goblins Tesla Goblin Cage Ice Wizard
Tesla Rascals Goblin Cage Dark Prince
Goblin Cage Spear Goblins Skeleton Dragons Dark Prince The Log
Skeleton Dragons Tesla Goblin Cage
Tesla Rascals Goblin Cage Dark Prince
Goblin Cage Dark Prince The Log
Rascals Dark Prince Tesla Goblin Cage
Skeleton Dragons Tesla Rascals Goblin Cage
Tesla Rascals Spear Goblins Skeleton Dragons Goblin Cage Dark Prince The Log
Skeleton Dragons Tesla Rascals Goblin Cage Dark Prince The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Rascals The Log
Skeleton Dragons The Log Ice Wizard
Skeleton Dragons The Log
Skeleton Dragons Rascals Dark Prince The Log
Skeleton Dragons Dark Prince The Log
Skeleton Dragons Spear Goblins Ice Wizard
Skeleton Dragons The Log
The Log Skeleton Dragons Ice Wizard
The Log Skeleton Dragons
Skeleton Dragons Dark Prince The Log
Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons
Skeleton Dragons The Log
Spear Goblins Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons
Skeleton Dragons Dark Prince The Log
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons
The Log
Skeleton Dragons The Log
The Log Skeleton Dragons Dark Prince Ice Wizard
The Log Skeleton Dragons Ice Wizard
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons Ice Wizard
Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons
The Log
Spear Goblins Dark Prince
Skeleton Dragons Ice Wizard
The Log
Skeleton Dragons Rascals Dark Prince
The Log Skeleton Dragons
Skeleton Dragons Dark Prince
Skeleton Dragons Rascals The Log
Skeleton Dragons
Dark Prince The Log

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