My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Hog Rider Skeleton Army
Giant Snowball
Spear Goblins Minion Horde Hog Rider Skeleton Army
Zap
Spear Goblins Minion Horde Skeleton Army
Barbarian Barrel
Spear Goblins Bomb Tower Skeleton Army Ice Wizard
The Log
Spear Goblins Hog Rider Skeleton Army
Earthquake
Spear Goblins Bomb Tower Hog Rider Skeleton Army
Arrows
Spear Goblins Minion Horde Skeleton Army
Royal Delivery
Spear Goblins Minion Horde Hog Rider Skeleton Army Ice Wizard
Fireball
Minion Horde Bomb Tower Hog Rider Skeleton Army Ice Wizard
Poison
Spear Goblins Minion Horde Bomb Tower Skeleton Army Ice Wizard
Lightning
Bomb Tower Ice Wizard
Rocket
Minion Horde Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Skeleton Army Ice Wizard Fireball Bomb Tower Hog Rider Freeze Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Skeleton Army Ice Wizard Fireball

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider
Minion Horde
Hog Rider Freeze
Fireball
Hog Rider Freeze
Bomb Tower
Hog Rider
Spear Goblins Fireball Freeze Minion Horde
Skeleton Army
Freeze
Hog Rider Minion Horde Fireball
Ice Wizard

Defense Synergies 0 12

Spear Goblins
Bomb Tower Skeleton Army Ice Wizard
Minion Horde
Freeze Ice Wizard
Fireball
Bomb Tower Freeze Ice Wizard
Bomb Tower
Spear Goblins Fireball Skeleton Army Ice Wizard
Hog Rider
Skeleton Army
Spear Goblins Bomb Tower Freeze Ice Wizard
Freeze
Minion Horde Fireball Skeleton Army
Ice Wizard
Spear Goblins Minion Horde Fireball Bomb Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Fireball
Minion Horde Bomb Tower Skeleton Army Ice Wizard
Minion Horde Bomb Tower Skeleton Army Freeze Ice Wizard
Minion Horde Bomb Tower Skeleton Army Ice Wizard
Fireball Bomb Tower Skeleton Army
Fireball Skeleton Army Freeze Spear Goblins Bomb Tower Ice Wizard
Minion Horde Spear Goblins Fireball Bomb Tower Freeze Ice Wizard
Fireball Bomb Tower
Minion Horde Bomb Tower Skeleton Army Ice Wizard
Skeleton Army Spear Goblins Minion Horde Ice Wizard
Minion Horde Skeleton Army Ice Wizard Spear Goblins Fireball Bomb Tower Freeze
Minion Horde Spear Goblins Fireball Ice Wizard
Minion Horde Bomb Tower Skeleton Army Fireball Freeze Ice Wizard
Fireball Bomb Tower Skeleton Army Minion Horde Freeze
Skeleton Army Minion Horde Bomb Tower
Minion Horde Bomb Tower Skeleton Army Fireball Freeze
Minion Horde Bomb Tower Fireball Skeleton Army
Fireball Bomb Tower Spear Goblins Minion Horde Skeleton Army Ice Wizard
Bomb Tower Freeze Spear Goblins Fireball Ice Wizard
Bomb Tower
Skeleton Army Spear Goblins Minion Horde Fireball Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Fireball
Fireball Bomb Tower
Skeleton Army Spear Goblins Minion Horde Bomb Tower
Skeleton Army Minion Horde Fireball
Minion Horde Skeleton Army
Fireball Minion Horde Bomb Tower Freeze Ice Wizard
Skeleton Army Spear Goblins Minion Horde Fireball Bomb Tower Ice Wizard
Minion Horde Bomb Tower Skeleton Army
Minion Horde Freeze Spear Goblins Fireball Bomb Tower Skeleton Army
Minion Horde Skeleton Army
Minion Horde Bomb Tower
Skeleton Army Fireball
Skeleton Army Minion Horde Fireball Bomb Tower
Minion Horde Fireball Bomb Tower Skeleton Army
Skeleton Army Spear Goblins Minion Horde Fireball Bomb Tower Freeze
Minion Horde Fireball Bomb Tower Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball Ice Wizard
Minion Horde Fireball
Fireball Freeze
Fireball Minion Horde
Fireball Spear Goblins Minion Horde Freeze Ice Wizard
Minion Horde
Fireball Freeze Ice Wizard
Fireball
Minion Horde Fireball
Minion Horde Fireball
Fireball
Fireball
Minion Horde Fireball Freeze
Fireball
Spear Goblins Minion Horde Fireball
Minion Horde Fireball
Fireball Freeze
Minion Horde
Fireball
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Freeze Fireball Ice Wizard
Minion Horde
Fireball Ice Wizard
Fireball
Fireball
Minion Horde Fireball Ice Wizard
Minion Horde Fireball Freeze
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Freeze
Minion Horde
Fireball
Minion Horde Spear Goblins Fireball Skeleton Army Freeze
Fireball Ice Wizard
Freeze
Fireball
Fireball Minion Horde
Fireball
Fireball
Minion Horde
Minion Horde Fireball Freeze
Fireball
Fireball Freeze

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