My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Minions Hog Rider Goblin Barrel Skeleton Army Witch Princess
Zap
Spear Goblins Minions Goblin Barrel Skeleton Army Witch Princess
Barbarian Barrel
Spear Goblins Goblin Barrel Skeleton Army Witch Princess
The Log
Spear Goblins Hog Rider Goblin Barrel Skeleton Army Witch Princess
Earthquake
Spear Goblins Hog Rider Goblin Barrel Skeleton Army Witch
Arrows
Spear Goblins Minions Goblin Barrel Skeleton Army Witch Princess
Royal Delivery
Spear Goblins Minions Hog Rider Goblin Barrel Skeleton Army Witch Princess
Fireball
Minions Hog Rider Goblin Barrel Skeleton Army Witch Princess
Poison
Spear Goblins Minions Skeleton Army Witch Princess
Lightning
Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Minions Goblin Barrel Skeleton Army Princess Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Minions Goblin Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Barrel Princess
Minions
Hog Rider
Hog Rider
Spear Goblins Minions The Log Goblin Barrel Witch Princess
Goblin Barrel
Spear Goblins Hog Rider Skeleton Army Princess
Skeleton Army
Goblin Barrel
Witch
Hog Rider
The Log
Hog Rider Princess
Princess
Spear Goblins Hog Rider Goblin Barrel The Log

Defense Synergies 0 8

Spear Goblins
Minions Skeleton Army The Log
Minions
Spear Goblins The Log
Hog Rider
Goblin Barrel
Skeleton Army
Spear Goblins The Log Princess
Witch
The Log
The Log
Spear Goblins Minions Skeleton Army Witch Princess
Princess
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions The Log
Skeleton Army Minions Witch The Log
Skeleton Army Witch Minions
Skeleton Army Witch Minions
Skeleton Army The Log Princess
Skeleton Army The Log Spear Goblins Minions
Minions Spear Goblins Witch Princess
The Log
Witch Minions Skeleton Army Princess
Skeleton Army Spear Goblins
Minions Skeleton Army Witch Spear Goblins The Log Princess
Minions Spear Goblins Witch Princess
Skeleton Army Minions Witch The Log
Skeleton Army Minions Witch The Log Princess
Skeleton Army
Skeleton Army The Log
Minions Skeleton Army Witch
Spear Goblins Minions Skeleton Army Witch The Log
Witch The Log Spear Goblins Minions Princess
Skeleton Army Spear Goblins Minions Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Witch
The Log
Skeleton Army Spear Goblins Minions Witch The Log
Skeleton Army The Log
Skeleton Army Witch
Minions Witch Princess
Skeleton Army Spear Goblins Minions Witch
Skeleton Army
Spear Goblins Minions Skeleton Army Witch The Log
Witch Skeleton Army
Minions Witch
Skeleton Army The Log
Skeleton Army Witch
Skeleton Army Witch Princess
Skeleton Army Witch Spear Goblins Minions The Log
Minions Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
The Log
The Log
Spear Goblins Minions Witch Princess
Witch The Log Princess
The Log Princess
The Log
Minions
The Log Princess
Princess
The Log Princess
Minions Princess
Princess The Log
Spear Goblins Witch The Log Princess
The Log Princess
Minions
The Log Princess
Witch The Log Princess
Minions The Log
Princess
The Log
The Log
The Log Witch Princess
Witch
The Log Witch Princess
Witch The Log Princess
The Log
Witch Princess
Minions Witch
The Log
Princess
The Log Princess
Spear Goblins Minions Skeleton Army Witch Princess
Witch Princess
The Log
Princess
The Log Princess
Minions Witch The Log Princess
Witch Princess
Witch The Log Princess

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