My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Battle Ram Zappies Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mortar Valkyrie Battle Ram Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram
Giant Snowball
Spear Goblins Battle Ram Zappies Lumberjack
Zap
Spear Goblins Mortar Battle Ram Zappies
Barbarian Barrel
Spear Goblins Mortar Valkyrie Battle Ram Zappies Lumberjack
The Log
Spear Goblins Battle Ram Zappies Lumberjack
Earthquake
Spear Goblins Mortar Zappies
Arrows
Spear Goblins Zappies
Royal Delivery
Spear Goblins Valkyrie Battle Ram Zappies Lumberjack
Fireball
Mortar Battle Ram Zappies Lumberjack
Poison
Spear Goblins Mortar Zappies
Lightning
Mortar Valkyrie Battle Ram Lumberjack
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Battle Ram Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Mortar Valkyrie Battle Ram Zappies Poison Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Mortar Valkyrie Battle Ram

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Mortar Battle Ram Zappies Lumberjack Mega Knight
Mortar
Spear Goblins Zappies
Valkyrie
Spear Goblins Lumberjack Battle Ram Zappies
Battle Ram
Poison Spear Goblins Valkyrie Zappies Lumberjack
Zappies
Spear Goblins Mortar Valkyrie Battle Ram Lumberjack Mega Knight
Poison
Battle Ram Mega Knight
Lumberjack
Valkyrie Spear Goblins Battle Ram Zappies Mega Knight
Mega Knight
Spear Goblins Zappies Poison Lumberjack

Defense Synergies 0 15

Spear Goblins
Mortar Valkyrie Zappies Poison Lumberjack Mega Knight
Mortar
Spear Goblins Valkyrie Zappies Poison Lumberjack
Valkyrie
Spear Goblins Mortar Zappies Lumberjack
Battle Ram
Zappies
Spear Goblins Mortar Valkyrie Lumberjack Mega Knight
Poison
Spear Goblins Mortar Mega Knight
Lumberjack
Spear Goblins Mortar Valkyrie Zappies
Mega Knight
Spear Goblins Zappies Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mortar Valkyrie Zappies
Lumberjack Mortar Valkyrie Zappies Mega Knight
Mortar Lumberjack Mega Knight Valkyrie Zappies
Lumberjack Mortar Valkyrie Zappies Mega Knight
Valkyrie Poison Lumberjack Mega Knight
Spear Goblins Valkyrie Zappies Lumberjack Mega Knight
Spear Goblins Mortar Zappies Poison
Valkyrie Poison Mega Knight
Zappies Mortar Lumberjack
Spear Goblins Valkyrie Zappies Lumberjack Mega Knight
Valkyrie Poison Spear Goblins Zappies Lumberjack Mega Knight
Spear Goblins Zappies Poison
Mortar Lumberjack Mega Knight Valkyrie Zappies
Valkyrie Mega Knight Mortar Zappies Poison Lumberjack
Mortar Zappies Lumberjack Mega Knight
Mortar Zappies Lumberjack Mega Knight
Mega Knight Mortar Valkyrie Zappies Poison Lumberjack
Mortar Mega Knight Spear Goblins Valkyrie Zappies Lumberjack
Mortar Valkyrie Poison Spear Goblins Zappies Lumberjack Mega Knight
Mortar Zappies Lumberjack
Valkyrie Mega Knight Spear Goblins Zappies Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Spear Goblins Zappies
Poison Mortar Valkyrie Lumberjack Mega Knight
Zappies Lumberjack Mega Knight Spear Goblins Valkyrie
Valkyrie Lumberjack Mega Knight Zappies
Valkyrie Zappies Lumberjack Mega Knight
Poison Zappies
Spear Goblins Valkyrie Zappies Lumberjack
Mega Knight Valkyrie Zappies Lumberjack
Mega Knight Spear Goblins Mortar Valkyrie Zappies Poison
Zappies
Mega Knight Valkyrie Zappies Lumberjack
Mega Knight Valkyrie Poison
Mega Knight Valkyrie Zappies Lumberjack
Valkyrie Zappies Mega Knight
Zappies Spear Goblins Mortar Valkyrie Poison Lumberjack
Valkyrie Poison Mega Knight Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Valkyrie
Mortar Poison
Poison
Valkyrie Poison
Poison Mortar Valkyrie Mega Knight
Poison Spear Goblins
Mortar Poison
Poison
Poison Mortar
Poison Lumberjack
Poison Mortar Valkyrie
Poison
Poison Mortar
Mortar Poison
Mortar Poison
Spear Goblins Mortar Poison
Mortar Poison Mega Knight
Mortar Poison
Mortar Poison Mega Knight
Mortar Valkyrie Poison Mega Knight
Poison Mega Knight
Poison
Mortar Poison
Poison Mortar Valkyrie Mega Knight
Mortar Poison
Mortar Poison Mega Knight
Poison Mortar
Poison
Zappies Poison
Poison Mortar Mega Knight
Zappies Poison
Mega Knight
Poison
Spear Goblins Zappies
Poison Zappies
Poison Valkyrie Lumberjack Mega Knight
Mortar Poison
Poison
Mega Knight
Zappies Poison
Zappies Poison
Poison Mortar Mega Knight

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