My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Witch Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Giant Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Giant Bandit
Giant Snowball
Spear Goblins Minion Horde Witch Lumberjack
Zap
Spear Goblins Minion Horde Witch Bandit
Barbarian Barrel
Spear Goblins Witch Bandit Lumberjack
The Log
Spear Goblins Witch Bandit Lumberjack
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Minion Horde Witch
Royal Delivery
Spear Goblins Minion Horde Witch Bandit Lumberjack
Fireball
Minion Horde Witch Bandit Lumberjack
Poison
Spear Goblins Minion Horde Witch
Lightning
Witch Bandit Lumberjack
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Arrows Bandit Lumberjack Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Arrows Bandit

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Giant Bandit Lumberjack
Zap
Arrows Giant Spear Goblins Minion Horde Witch Bandit Lumberjack
Arrows
Zap Giant Bandit Lumberjack
Minion Horde
Zap Giant Lumberjack
Giant
Zap Arrows Spear Goblins Minion Horde Witch Bandit Lumberjack
Witch
Zap Giant Bandit Lumberjack
Bandit
Spear Goblins Zap Arrows Giant Witch Lumberjack
Lumberjack
Spear Goblins Zap Arrows Minion Horde Giant Witch Bandit

Defense Synergies 0 14

Spear Goblins
Zap Arrows Bandit Lumberjack
Zap
Spear Goblins Arrows Minion Horde Witch Bandit Lumberjack
Arrows
Spear Goblins Zap Bandit Lumberjack
Minion Horde
Zap
Giant
Witch
Zap Bandit Lumberjack
Bandit
Spear Goblins Zap Arrows Witch Lumberjack
Lumberjack
Spear Goblins Zap Arrows Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minion Horde
Minion Horde Lumberjack Zap Witch Bandit
Minion Horde Witch Lumberjack Bandit
Minion Horde Witch Lumberjack Bandit
Arrows Lumberjack
Arrows Spear Goblins Zap Bandit Lumberjack
Minion Horde Spear Goblins Zap Arrows Witch
Zap Arrows Bandit
Minion Horde Witch Lumberjack
Spear Goblins Minion Horde Bandit Lumberjack
Minion Horde Witch Spear Goblins Zap Arrows Bandit Lumberjack
Arrows Minion Horde Spear Goblins Zap Witch
Minion Horde Lumberjack Zap Witch Bandit
Zap Arrows Minion Horde Witch Lumberjack
Minion Horde Bandit Lumberjack
Minion Horde Zap Bandit Lumberjack
Minion Horde Arrows Witch Lumberjack
Arrows Spear Goblins Zap Minion Horde Witch Bandit Lumberjack
Zap Arrows Witch Spear Goblins Bandit Lumberjack
Lumberjack
Spear Goblins Arrows Minion Horde Witch Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Spear Goblins Zap Witch Bandit
Bandit Zap Arrows Lumberjack
Bandit Lumberjack Spear Goblins Zap Minion Horde Witch
Lumberjack Zap Minion Horde Bandit
Minion Horde Witch Bandit Lumberjack
Arrows Zap Minion Horde Witch
Spear Goblins Minion Horde Witch Bandit Lumberjack
Minion Horde Lumberjack
Zap Minion Horde Spear Goblins Witch Bandit
Witch Minion Horde
Minion Horde Witch Lumberjack
Zap Arrows
Minion Horde Witch Bandit Lumberjack
Minion Horde Witch
Witch Spear Goblins Zap Minion Horde Lumberjack
Arrows Zap Minion Horde Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Bandit
Arrows Zap Bandit
Arrows Minion Horde Bandit
Arrows
Zap Arrows Minion Horde
Arrows Spear Goblins Zap Minion Horde Witch
Arrows Minion Horde Witch
Arrows Zap
Arrows Zap Bandit
Minion Horde Lumberjack
Zap Arrows Minion Horde Bandit
Zap Arrows
Bandit
Arrows Minion Horde Bandit
Zap Arrows
Spear Goblins Zap Arrows Minion Horde Witch Bandit
Arrows Minion Horde Bandit
Arrows
Minion Horde
Zap Arrows Bandit
Zap Arrows Witch
Minion Horde
Arrows
Zap Arrows Minion Horde
Zap Arrows Witch
Minion Horde Witch
Arrows Zap Witch Bandit
Zap Arrows Witch Bandit
Zap Arrows Bandit
Zap Arrows Minion Horde Witch
Zap Minion Horde Witch
Minion Horde
Zap Arrows Minion Horde Bandit
Zap Arrows Minion Horde
Minion Horde
Arrows
Zap Minion Horde Spear Goblins Witch Bandit
Zap Arrows Witch
Arrows
Minion Horde Lumberjack
Arrows Zap
Zap Arrows
Minion Horde
Zap Minion Horde Witch
Zap Witch
Zap Witch Bandit

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