My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Spear Goblins

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army
Giant Snowball
Fire Spirit Spear Goblins Skeleton Army
Zap
Fire Spirit Spear Goblins Inferno Tower Skeleton Army
Barbarian Barrel
Fire Spirit Ice Spirit Spear Goblins Inferno Tower Skeleton Army Ice Wizard
The Log
Fire Spirit Ice Spirit Spear Goblins Skeleton Army
Earthquake
Spear Goblins Inferno Tower Skeleton Army
Arrows
Fire Spirit Ice Spirit Spear Goblins Skeleton Army
Royal Delivery
Fire Spirit Ice Spirit Spear Goblins Skeleton Army Ice Wizard
Fireball
Inferno Tower Skeleton Army Ice Wizard
Poison
Spear Goblins Inferno Tower Skeleton Army Ice Wizard
Lightning
Inferno Tower Ice Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Spear Goblins Inferno Tower Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Spear Goblins The Log Skeleton Army Ice Wizard Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Spear Goblins The Log

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Ice Spirit
Spear Goblins
Spear Goblins
Ice Spirit
Inferno Tower
Skeleton Army
Lightning
The Log
Ice Wizard

Defense Synergies 3 17

Fire Spirit
Ice Spirit Spear Goblins Inferno Tower The Log
Ice Spirit
Inferno Tower Fire Spirit Spear Goblins Skeleton Army The Log Ice Wizard
Spear Goblins
Fire Spirit Ice Spirit Inferno Tower Skeleton Army The Log Ice Wizard
Inferno Tower
Ice Spirit Skeleton Army The Log Fire Spirit Spear Goblins Ice Wizard
Skeleton Army
Inferno Tower Ice Spirit Spear Goblins The Log Ice Wizard
Lightning
The Log
The Log
Inferno Tower Fire Spirit Ice Spirit Spear Goblins Skeleton Army Lightning Ice Wizard
Ice Wizard
Ice Spirit Spear Goblins Inferno Tower Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Inferno Tower The Log
Inferno Tower Skeleton Army Ice Spirit The Log Ice Wizard
Inferno Tower Skeleton Army Fire Spirit Lightning Ice Wizard
Inferno Tower Skeleton Army Ice Wizard
Lightning Skeleton Army The Log
Skeleton Army The Log Fire Spirit Spear Goblins Ice Wizard
Inferno Tower Lightning Fire Spirit Ice Spirit Spear Goblins Ice Wizard
Lightning Inferno Tower The Log
Inferno Tower Skeleton Army Ice Wizard
Skeleton Army Fire Spirit Ice Spirit Spear Goblins Inferno Tower Ice Wizard
Skeleton Army Ice Wizard Spear Goblins The Log
Inferno Tower Spear Goblins Ice Wizard
Inferno Tower Skeleton Army Fire Spirit Ice Spirit Lightning The Log Ice Wizard
Fire Spirit Skeleton Army Ice Spirit The Log
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Ice Spirit Lightning The Log
Inferno Tower Skeleton Army
Fire Spirit Ice Spirit Spear Goblins Skeleton Army The Log Ice Wizard
The Log Fire Spirit Ice Spirit Spear Goblins Ice Wizard
Inferno Tower
Skeleton Army Fire Spirit Spear Goblins The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Inferno Tower
Lightning The Log
Skeleton Army Ice Spirit Spear Goblins Inferno Tower Lightning The Log
Skeleton Army Lightning Inferno Tower The Log
Inferno Tower Skeleton Army
Fire Spirit Ice Spirit Ice Wizard
Skeleton Army Spear Goblins Inferno Tower Lightning Ice Wizard
Inferno Tower Skeleton Army
Lightning Ice Spirit Spear Goblins Inferno Tower Skeleton Army The Log
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Lightning The Log
Skeleton Army Lightning Inferno Tower
Skeleton Army
Inferno Tower Skeleton Army Ice Spirit Spear Goblins Lightning The Log
Inferno Tower The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log Ice Wizard
Lightning The Log
Lightning The Log
Fire Spirit The Log
Fire Spirit Ice Spirit Spear Goblins Ice Wizard
Fire Spirit The Log
The Log Fire Spirit Ice Spirit Lightning Ice Wizard
The Log Lightning
Lightning Fire Spirit
Lightning The Log
Lightning Fire Spirit
Lightning Fire Spirit The Log
Lightning
Lightning The Log
Lightning Spear Goblins The Log
Lightning The Log
Lightning
Lightning
Lightning Fire Spirit The Log
Lightning Fire Spirit The Log
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
The Log Fire Spirit Ice Spirit Ice Wizard
The Log Lightning Ice Wizard
Lightning The Log
Lightning The Log
Lightning Fire Spirit Ice Wizard
Lightning Ice Spirit
Lightning
Lightning The Log
Lightning Ice Spirit
Lightning The Log
Lightning Fire Spirit Ice Spirit Spear Goblins Skeleton Army
Lightning Fire Spirit Ice Wizard
The Log
Lightning
The Log Lightning
Lightning
Ice Spirit Lightning The Log
Lightning
Lightning The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: