My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Hog Rider
Giant Snowball
Spear Goblins Bats Cannon Hog Rider Witch
Zap
Spear Goblins Bats Cannon Witch
Barbarian Barrel
Spear Goblins Knight Cannon Witch
The Log
Spear Goblins Cannon Hog Rider Witch
Earthquake
Spear Goblins Cannon Hog Rider Witch
Arrows
Spear Goblins Bats Witch
Royal Delivery
Spear Goblins Bats Knight Hog Rider Witch
Fireball
Cannon Hog Rider Witch
Poison
Spear Goblins Bats Cannon Witch
Lightning
Knight Cannon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Knight Cannon Fireball Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Knight

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider
Bats
Knight Hog Rider
Knight
Spear Goblins Bats Hog Rider Fireball Witch The Log
Cannon
Fireball
Hog Rider Knight The Log
Hog Rider
Spear Goblins Bats Knight Fireball The Log Witch
Witch
Knight Hog Rider
The Log
Hog Rider Knight Fireball

Defense Synergies 5 11

Spear Goblins
Knight Bats Cannon The Log
Bats
Knight Spear Goblins Cannon The Log
Knight
Spear Goblins Bats Cannon Fireball Witch The Log
Cannon
Knight The Log Spear Goblins Bats Fireball Witch
Fireball
The Log Knight Cannon
Hog Rider
Witch
Knight Cannon The Log
The Log
Cannon Fireball Spear Goblins Bats Knight Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Cannon Fireball The Log
Bats Knight Cannon Witch The Log
Cannon Witch Bats Knight
Cannon Witch Bats Knight
Fireball The Log
Fireball The Log Spear Goblins Bats Cannon
Bats Spear Goblins Cannon Fireball Witch
Cannon Fireball The Log
Cannon Witch
Knight Spear Goblins Cannon
Bats Witch Spear Goblins Knight Cannon Fireball The Log
Spear Goblins Bats Fireball Witch
Cannon Bats Knight Fireball Witch The Log
Fireball Bats Cannon Witch The Log
Knight Cannon
Cannon Fireball The Log
Bats Knight Cannon Fireball Witch
Cannon Fireball Spear Goblins Bats Knight Witch The Log
Witch The Log Spear Goblins Bats Knight Cannon Fireball
Cannon
Spear Goblins Bats Knight Cannon Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Fireball Witch
Fireball Knight The Log
Spear Goblins Bats Knight Witch The Log
Bats Knight Fireball The Log
Knight Cannon Witch
Fireball Bats Witch
Spear Goblins Bats Knight Fireball Witch
Knight
Spear Goblins Bats Knight Fireball Witch The Log
Witch Cannon
Bats Knight Witch
Fireball The Log
Knight Cannon Fireball Witch
Cannon Fireball Witch
Witch Spear Goblins Bats Knight Fireball The Log
Bats Cannon Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log
Fireball The Log
Knight Fireball The Log
Fireball The Log
Fireball Spear Goblins Bats Witch
Witch The Log
Fireball The Log
Fireball The Log
Bats Fireball
Knight Fireball The Log
Fireball
Knight Fireball The Log
Fireball
Fireball The Log
Spear Goblins Fireball Witch The Log
Fireball The Log
Fireball
Bats
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Bats Fireball Witch
Bats Fireball Witch
Fireball
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Bats Fireball Witch
Fireball Witch
The Log Fireball
Fireball Knight
The Log Fireball
Fireball
Bats Fireball Witch The Log
Bats Fireball Witch
Fireball Witch The Log

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