My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Hut Wizard Baby Dragon Witch Prince X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon Prince X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army Prince
Giant Snowball
Spear Goblins Goblin Hut Skeleton Army Baby Dragon Witch
Zap
Spear Goblins Goblin Hut Skeleton Army Witch Prince X-Bow
Barbarian Barrel
Spear Goblins Goblin Hut Wizard Skeleton Army Witch X-Bow
The Log
Spear Goblins Goblin Hut Skeleton Army Witch Prince X-Bow
Earthquake
Spear Goblins Goblin Hut Skeleton Army Witch X-Bow
Arrows
Spear Goblins Goblin Hut Skeleton Army Witch
Royal Delivery
Spear Goblins Goblin Hut Wizard Skeleton Army Baby Dragon Witch Prince
Fireball
Goblin Hut Wizard Skeleton Army Baby Dragon Witch X-Bow
Poison
Spear Goblins Goblin Hut Wizard Skeleton Army Witch X-Bow
Lightning
Goblin Hut Wizard Baby Dragon Witch Prince X-Bow
Rocket
Goblin Hut Wizard Witch Prince X-Bow

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Skeleton Army Baby Dragon Goblin Hut Wizard Witch Prince X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Skeleton Army Baby Dragon Goblin Hut

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Hut Baby Dragon Prince X-Bow
Goblin Hut
Spear Goblins Baby Dragon Prince X-Bow
Wizard
Prince
Skeleton Army
X-Bow
Baby Dragon
Spear Goblins Goblin Hut Witch Prince
Witch
Baby Dragon Prince
Prince
Spear Goblins Goblin Hut Wizard Baby Dragon Witch
X-Bow
Spear Goblins Goblin Hut Skeleton Army

Defense Synergies 0 16

Spear Goblins
Goblin Hut Skeleton Army Baby Dragon Prince X-Bow
Goblin Hut
Spear Goblins Wizard Skeleton Army Baby Dragon X-Bow
Wizard
Goblin Hut Skeleton Army Prince
Skeleton Army
Spear Goblins Goblin Hut Wizard Prince X-Bow
Baby Dragon
Spear Goblins Goblin Hut Witch Prince
Witch
Baby Dragon Prince
Prince
Spear Goblins Wizard Skeleton Army Baby Dragon Witch
X-Bow
Spear Goblins Goblin Hut Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Goblin Hut Wizard Baby Dragon X-Bow
Skeleton Army Goblin Hut Witch Prince X-Bow
Goblin Hut Skeleton Army Witch Prince
Goblin Hut Skeleton Army Witch Prince
Skeleton Army Prince X-Bow
Skeleton Army Spear Goblins Baby Dragon X-Bow
Spear Goblins Goblin Hut Wizard Baby Dragon Witch X-Bow
Baby Dragon X-Bow
Witch Goblin Hut Skeleton Army Prince X-Bow
Skeleton Army Spear Goblins Prince
Skeleton Army Witch Spear Goblins Goblin Hut Wizard Baby Dragon X-Bow
Spear Goblins Goblin Hut Wizard Baby Dragon Witch
Goblin Hut Skeleton Army Prince Wizard Witch X-Bow
Wizard Skeleton Army Goblin Hut Baby Dragon Witch Prince X-Bow
Skeleton Army Goblin Hut Prince X-Bow
Skeleton Army Goblin Hut Prince X-Bow
Wizard Goblin Hut Skeleton Army Witch Prince X-Bow
Spear Goblins Goblin Hut Wizard Skeleton Army Baby Dragon Witch Prince X-Bow
Wizard Baby Dragon Witch Spear Goblins Goblin Hut
Goblin Hut Prince
Wizard Skeleton Army Spear Goblins Baby Dragon Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Goblin Hut Witch Prince X-Bow
Wizard Baby Dragon Prince X-Bow
Skeleton Army Spear Goblins Goblin Hut Witch Prince
Skeleton Army Prince X-Bow
Goblin Hut Skeleton Army Witch Prince
Wizard Goblin Hut Baby Dragon Witch
Skeleton Army Prince Spear Goblins Goblin Hut Witch
Skeleton Army Prince
Spear Goblins Goblin Hut Skeleton Army Baby Dragon Witch Prince X-Bow
Witch Goblin Hut Skeleton Army
Goblin Hut Witch Prince
Skeleton Army Prince
Skeleton Army Prince Wizard Witch
Wizard Skeleton Army Baby Dragon Witch
Goblin Hut Skeleton Army Witch Spear Goblins Baby Dragon Prince X-Bow
Goblin Hut Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon X-Bow
Baby Dragon X-Bow
Goblin Hut Baby Dragon X-Bow
Prince
Wizard Baby Dragon
Wizard Spear Goblins Baby Dragon Witch
Wizard Baby Dragon Witch
X-Bow Wizard Baby Dragon
Wizard X-Bow
Prince X-Bow
Wizard Prince X-Bow
Wizard Baby Dragon
Goblin Hut Baby Dragon
Baby Dragon X-Bow
Goblin Hut Baby Dragon Prince X-Bow
X-Bow Spear Goblins Goblin Hut Wizard Baby Dragon Witch
Goblin Hut Wizard Baby Dragon X-Bow
Wizard Baby Dragon Prince X-Bow
Wizard Baby Dragon Witch X-Bow
Baby Dragon Prince X-Bow
Wizard
Prince X-Bow
Baby Dragon X-Bow
Wizard Baby Dragon Witch
Witch
X-Bow Wizard Baby Dragon Witch
Wizard Baby Dragon Witch Prince X-Bow
Baby Dragon X-Bow
Wizard Baby Dragon Witch X-Bow
Goblin Hut Wizard Witch
Wizard X-Bow
Prince
Wizard
Spear Goblins Goblin Hut Skeleton Army Witch Prince X-Bow
Wizard Baby Dragon Witch
Wizard Baby Dragon Prince
Wizard Baby Dragon
Prince
Baby Dragon Witch
Witch
Baby Dragon Witch Prince X-Bow

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