My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Minion Horde Giant
Giant Snowball
Spear Goblins Minions Barbarians Minion Horde Witch
Zap
Spear Goblins Minions Minion Horde Witch
Barbarian Barrel
Spear Goblins Barbarians Witch
The Log
Spear Goblins Barbarians Witch
Earthquake
Spear Goblins Barbarians Witch
Arrows
Spear Goblins Minions Minion Horde Witch
Royal Delivery
Spear Goblins Minions Barbarians Minion Horde Witch
Fireball
Minions Barbarians Minion Horde Witch
Poison
Spear Goblins Minions Barbarians Minion Horde Witch
Lightning
Witch
Rocket
Barbarians Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Minions Fireball Barbarians Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Minions Fireball

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant
Arrows
Fireball Giant
Minions
Giant
Barbarians
Minion Horde
Giant
Fireball
Arrows Giant
Giant
Arrows Minions Spear Goblins Minion Horde Fireball Witch
Witch
Giant

Defense Synergies 0 6

Spear Goblins
Arrows Minions Barbarians
Arrows
Spear Goblins Barbarians Fireball
Minions
Spear Goblins
Barbarians
Spear Goblins Arrows Minion Horde
Minion Horde
Barbarians
Fireball
Arrows
Giant
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Minion Horde Fireball
Barbarians Minion Horde Minions Witch
Barbarians Minion Horde Witch Minions
Barbarians Minion Horde Witch Minions
Arrows Barbarians Fireball
Arrows Fireball Spear Goblins Minions
Minions Minion Horde Spear Goblins Arrows Fireball Witch
Arrows Barbarians Fireball
Barbarians Minion Horde Witch Minions
Spear Goblins Barbarians Minion Horde
Minions Barbarians Minion Horde Witch Spear Goblins Arrows Fireball
Arrows Minions Minion Horde Spear Goblins Fireball Witch
Barbarians Minion Horde Minions Fireball Witch
Fireball Arrows Minions Barbarians Minion Horde Witch
Barbarians Minion Horde
Barbarians Minion Horde Fireball
Barbarians Minion Horde Arrows Minions Fireball Witch
Arrows Fireball Spear Goblins Minions Barbarians Minion Horde Witch
Arrows Witch Spear Goblins Minions Barbarians Fireball
Barbarians
Spear Goblins Arrows Minions Barbarians Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Fireball Witch
Fireball Arrows
Barbarians Spear Goblins Minions Minion Horde Witch
Barbarians Minion Horde Fireball
Barbarians Minion Horde Witch
Arrows Fireball Minions Minion Horde Witch
Spear Goblins Minions Barbarians Minion Horde Fireball Witch
Barbarians Minion Horde
Minion Horde Spear Goblins Minions Barbarians Fireball Witch
Witch Barbarians Minion Horde
Minions Barbarians Minion Horde Witch
Arrows Barbarians Fireball
Barbarians Minion Horde Fireball Witch
Barbarians Minion Horde Fireball Witch
Barbarians Witch Spear Goblins Minions Minion Horde Fireball
Arrows Minions Barbarians Minion Horde Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Barbarians Fireball
Fireball Arrows Minion Horde
Arrows Fireball Spear Goblins Minions Minion Horde Witch
Arrows Minion Horde Witch
Arrows Fireball
Arrows Fireball
Minions Minion Horde Fireball
Arrows Minion Horde Fireball
Fireball Arrows
Fireball
Arrows Minions Minion Horde Fireball
Arrows Fireball
Spear Goblins Arrows Minion Horde Fireball Witch
Arrows Minion Horde Fireball
Arrows Fireball
Minions Minion Horde
Arrows Fireball
Arrows Fireball Witch
Minions Minion Horde Fireball
Arrows Fireball
Arrows Barbarians Minion Horde Fireball
Arrows Fireball Witch
Minion Horde Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Minion Horde Fireball Witch
Minions Minion Horde Fireball Witch
Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball
Minion Horde Spear Goblins Minions Barbarians Fireball Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Minion Horde
Arrows Fireball
Arrows Fireball
Minion Horde
Minions Minion Horde Fireball Witch
Fireball Witch
Fireball Witch

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