My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Barrel Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel Minion Horde Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Skeleton Barrel Minion Horde Goblin Barrel
Giant Snowball
Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel Minion Horde Goblin Barrel
Zap
Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel Minion Horde Goblin Barrel
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel Wizard Goblin Barrel
The Log
Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Goblin Barrel
Arrows
Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel Minion Horde Goblin Barrel
Royal Delivery
Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel Minion Horde Wizard Goblin Barrel
Fireball
Goblin Gang Skeleton Barrel Minion Horde Wizard Goblin Barrel
Poison
Spear Goblins Goblin Gang Skeleton Barrel Minion Horde Wizard
Lightning
Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Skeleton Barrel Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel Goblin Barrel Minion Horde Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Spear Goblins Goblin Gang Skeleton Barrel

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Skeleton Barrel Goblin Barrel
Spear Goblins
Skeleton Barrel Goblin Barrel Goblin Gang Mega Knight
Goblin Gang
Goblin Barrel Spear Goblins Skeleton Barrel
Skeleton Barrel
Spear Goblins Goblin Barrel Fire Spirit Goblin Gang Mega Knight
Minion Horde
Mega Knight
Wizard
Mega Knight
Goblin Barrel
Spear Goblins Goblin Gang Skeleton Barrel Fire Spirit Mega Knight
Mega Knight
Minion Horde Spear Goblins Skeleton Barrel Wizard Goblin Barrel

Defense Synergies 0 5

Fire Spirit
Spear Goblins
Spear Goblins
Fire Spirit Goblin Gang Mega Knight
Goblin Gang
Spear Goblins
Skeleton Barrel
Mega Knight
Minion Horde
Wizard
Mega Knight
Goblin Barrel
Mega Knight
Spear Goblins Skeleton Barrel Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Minion Horde Wizard
Minion Horde Goblin Gang Mega Knight
Goblin Gang Minion Horde Mega Knight Fire Spirit
Minion Horde Goblin Gang Mega Knight
Mega Knight
Goblin Gang Fire Spirit Spear Goblins Mega Knight
Minion Horde Fire Spirit Spear Goblins Goblin Gang Wizard
Skeleton Barrel Mega Knight
Minion Horde Goblin Gang
Goblin Gang Fire Spirit Spear Goblins Minion Horde Mega Knight
Goblin Gang Minion Horde Spear Goblins Wizard Mega Knight
Minion Horde Spear Goblins Goblin Gang Wizard
Minion Horde Mega Knight Fire Spirit Goblin Gang Wizard
Fire Spirit Wizard Mega Knight Goblin Gang Minion Horde
Goblin Gang Minion Horde Mega Knight
Minion Horde Goblin Gang Mega Knight
Minion Horde Wizard Mega Knight Goblin Gang
Fire Spirit Mega Knight Spear Goblins Goblin Gang Minion Horde Wizard
Wizard Fire Spirit Spear Goblins Mega Knight
Goblin Gang Wizard Mega Knight Fire Spirit Spear Goblins Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Spear Goblins
Goblin Gang Skeleton Barrel Wizard Mega Knight
Goblin Gang Mega Knight Spear Goblins Minion Horde
Goblin Gang Mega Knight Minion Horde
Goblin Gang Minion Horde Mega Knight
Fire Spirit Wizard Goblin Gang Skeleton Barrel Minion Horde
Goblin Gang Spear Goblins Minion Horde
Mega Knight Minion Horde
Minion Horde Mega Knight Spear Goblins
Goblin Gang Minion Horde
Mega Knight Minion Horde
Mega Knight
Mega Knight Goblin Gang Minion Horde Wizard
Wizard Minion Horde Mega Knight
Goblin Gang Spear Goblins Minion Horde
Mega Knight Minion Horde Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Minion Horde
Skeleton Barrel
Skeleton Barrel Minion Horde
Skeleton Barrel
Wizard Fire Spirit Minion Horde Mega Knight
Wizard Fire Spirit Spear Goblins Skeleton Barrel Minion Horde
Fire Spirit Minion Horde Wizard
Fire Spirit Skeleton Barrel Wizard
Skeleton Barrel Wizard
Fire Spirit Goblin Gang Minion Horde
Skeleton Barrel Minion Horde Wizard
Fire Spirit Wizard
Fire Spirit Skeleton Barrel
Skeleton Barrel Minion Horde
Skeleton Barrel
Spear Goblins Skeleton Barrel Minion Horde Wizard
Skeleton Barrel Minion Horde Wizard Mega Knight
Minion Horde
Fire Spirit Skeleton Barrel Wizard Mega Knight
Fire Spirit Skeleton Barrel Wizard Mega Knight
Minion Horde Mega Knight
Wizard
Skeleton Barrel Minion Horde
Fire Spirit Wizard Mega Knight
Minion Horde
Skeleton Barrel Wizard
Skeleton Barrel Wizard Mega Knight
Skeleton Barrel
Fire Spirit Minion Horde Wizard
Skeleton Barrel Minion Horde Wizard
Minion Horde
Minion Horde Wizard Mega Knight
Minion Horde
Minion Horde Mega Knight
Wizard
Skeleton Barrel Minion Horde Fire Spirit Spear Goblins Goblin Gang
Fire Spirit Wizard
Goblin Gang Minion Horde Wizard Mega Knight
Skeleton Barrel Wizard
Minion Horde Mega Knight
Goblin Gang Minion Horde
Skeleton Barrel Mega Knight

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