My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Gang Mortar Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Miner Bandit
Giant Snowball
Fire Spirit Spear Goblins Goblin Gang Miner
Zap
Fire Spirit Spear Goblins Goblin Gang Mortar Bandit
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Gang Mortar Bandit
The Log
Fire Spirit Spear Goblins Goblin Gang Bandit
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Fire Spirit Spear Goblins Goblin Gang
Royal Delivery
Fire Spirit Spear Goblins Goblin Gang Miner Bandit
Fireball
Goblin Gang Mortar Bandit
Poison
Spear Goblins Goblin Gang Mortar
Lightning
Mortar Bandit
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mortar Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Zap Goblin Gang Miner Bandit Mortar Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Zap Goblin Gang

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Mortar Bandit
Spear Goblins
Miner Zap Goblin Gang Mortar Bandit
Zap
Miner Fire Spirit Spear Goblins Mortar Poison Bandit
Goblin Gang
Miner Spear Goblins Mortar Bandit
Mortar
Miner Fire Spirit Spear Goblins Zap Goblin Gang Bandit
Poison
Miner Zap
Miner
Fire Spirit Spear Goblins Zap Goblin Gang Mortar Poison Bandit
Bandit
Fire Spirit Spear Goblins Zap Goblin Gang Mortar Miner

Defense Synergies 0 17

Fire Spirit
Spear Goblins Zap
Spear Goblins
Fire Spirit Zap Goblin Gang Mortar Poison Bandit
Zap
Fire Spirit Spear Goblins Goblin Gang Mortar Poison Miner Bandit
Goblin Gang
Spear Goblins Zap Mortar Miner Bandit
Mortar
Spear Goblins Zap Goblin Gang Poison Bandit
Poison
Spear Goblins Zap Mortar
Miner
Zap Goblin Gang
Bandit
Spear Goblins Zap Goblin Gang Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Mortar
Zap Goblin Gang Mortar Bandit
Goblin Gang Mortar Fire Spirit Bandit
Goblin Gang Mortar Bandit
Poison
Goblin Gang Fire Spirit Spear Goblins Zap Bandit
Fire Spirit Spear Goblins Zap Goblin Gang Mortar Poison
Zap Poison Bandit
Goblin Gang Mortar
Goblin Gang Fire Spirit Spear Goblins Miner Bandit
Goblin Gang Poison Spear Goblins Zap Bandit
Spear Goblins Zap Goblin Gang Poison
Mortar Fire Spirit Zap Goblin Gang Bandit
Fire Spirit Zap Goblin Gang Mortar Poison
Goblin Gang Mortar Bandit
Zap Goblin Gang Mortar Bandit
Goblin Gang Mortar Poison
Fire Spirit Mortar Spear Goblins Zap Goblin Gang Bandit
Zap Mortar Poison Fire Spirit Spear Goblins Bandit
Mortar
Goblin Gang Fire Spirit Spear Goblins Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Bandit
Poison Bandit Zap Goblin Gang Mortar Miner
Goblin Gang Bandit Spear Goblins Zap
Goblin Gang Zap Bandit
Goblin Gang Bandit
Fire Spirit Poison Zap Goblin Gang
Goblin Gang Spear Goblins Bandit
Zap Spear Goblins Mortar Poison Bandit
Goblin Gang
Zap Poison
Goblin Gang Bandit
Goblin Gang Spear Goblins Zap Mortar Poison
Poison Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Bandit
Mortar Poison Zap Miner Bandit
Poison Miner Bandit
Poison
Poison Fire Spirit Zap Mortar
Poison Fire Spirit Spear Goblins Zap
Fire Spirit Mortar Poison
Poison Fire Spirit Zap
Poison Miner Zap Mortar Bandit
Fire Spirit Goblin Gang Poison
Poison Miner Zap Mortar Bandit
Poison Fire Spirit Zap
Poison Fire Spirit Mortar Miner Bandit
Mortar Poison Bandit
Zap Mortar Poison
Spear Goblins Zap Mortar Poison Bandit
Mortar Poison Bandit
Mortar Poison
Fire Spirit Zap Mortar Poison Bandit
Fire Spirit Zap Mortar Poison Miner
Poison
Poison
Zap Mortar Poison
Zap Poison Fire Spirit Mortar
Mortar Poison Miner Zap Bandit
Zap Mortar Poison Miner Bandit
Poison Miner Zap Mortar Bandit
Poison Fire Spirit Zap
Zap Poison
Poison Zap Mortar Miner Bandit
Zap Poison
Poison
Zap Fire Spirit Spear Goblins Goblin Gang Bandit
Poison Fire Spirit Zap
Poison Miner Goblin Gang
Zap Mortar Poison
Zap Poison
Zap Goblin Gang Poison
Zap Poison
Poison Zap Mortar Miner Bandit

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