My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Battle Ram Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Knight Battle Ram Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Bandit
Giant Snowball
Fire Spirit Spear Goblins Battle Ram
Zap
Fire Spirit Spear Goblins Battle Ram Inferno Tower Bandit
Barbarian Barrel
Fire Spirit Spear Goblins Knight Battle Ram Inferno Tower Bandit Electro Wizard
The Log
Fire Spirit Spear Goblins Battle Ram Bandit
Earthquake
Spear Goblins Inferno Tower
Arrows
Fire Spirit Spear Goblins
Royal Delivery
Fire Spirit Spear Goblins Knight Battle Ram Bandit Electro Wizard
Fireball
Battle Ram Inferno Tower Bandit Electro Wizard
Poison
Spear Goblins Inferno Tower Electro Wizard
Lightning
Knight Battle Ram Inferno Tower Bandit Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Knight Battle Ram Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Knight Bandit Battle Ram Electro Wizard Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Spear Goblins Knight Bandit

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Battle Ram Bandit
Spear Goblins
Knight Battle Ram Bandit Mega Knight
Knight
Spear Goblins Battle Ram Fire Spirit Electro Wizard
Battle Ram
Knight Bandit Fire Spirit Spear Goblins Electro Wizard
Inferno Tower
Bandit
Battle Ram Fire Spirit Spear Goblins Electro Wizard Mega Knight
Electro Wizard
Knight Battle Ram Bandit Mega Knight
Mega Knight
Spear Goblins Bandit Electro Wizard

Defense Synergies 5 12

Fire Spirit
Knight Spear Goblins Inferno Tower Electro Wizard
Spear Goblins
Knight Fire Spirit Inferno Tower Bandit Electro Wizard Mega Knight
Knight
Fire Spirit Spear Goblins Inferno Tower Electro Wizard
Battle Ram
Inferno Tower
Knight Electro Wizard Fire Spirit Spear Goblins Bandit Mega Knight
Bandit
Spear Goblins Inferno Tower Electro Wizard Mega Knight
Electro Wizard
Knight Inferno Tower Fire Spirit Spear Goblins Bandit Mega Knight
Mega Knight
Spear Goblins Inferno Tower Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Inferno Tower Electro Wizard
Inferno Tower Knight Bandit Electro Wizard Mega Knight
Inferno Tower Mega Knight Fire Spirit Knight Bandit Electro Wizard
Inferno Tower Knight Bandit Electro Wizard Mega Knight
Mega Knight
Fire Spirit Spear Goblins Bandit Electro Wizard Mega Knight
Inferno Tower Electro Wizard Fire Spirit Spear Goblins
Inferno Tower Bandit Electro Wizard Mega Knight
Inferno Tower
Knight Fire Spirit Spear Goblins Inferno Tower Bandit Electro Wizard Mega Knight
Electro Wizard Spear Goblins Knight Bandit Mega Knight
Inferno Tower Spear Goblins Electro Wizard
Inferno Tower Mega Knight Fire Spirit Knight Bandit Electro Wizard
Fire Spirit Mega Knight Electro Wizard
Inferno Tower Knight Bandit Electro Wizard Mega Knight
Inferno Tower Bandit Electro Wizard Mega Knight
Mega Knight Knight Inferno Tower Electro Wizard
Fire Spirit Mega Knight Spear Goblins Knight Bandit Electro Wizard
Fire Spirit Spear Goblins Knight Bandit Electro Wizard Mega Knight
Inferno Tower Electro Wizard
Mega Knight Fire Spirit Spear Goblins Knight Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins Inferno Tower Bandit Electro Wizard
Bandit Electro Wizard Knight Mega Knight
Bandit Mega Knight Spear Goblins Knight Inferno Tower Electro Wizard
Mega Knight Knight Inferno Tower Bandit Electro Wizard
Inferno Tower Knight Bandit Mega Knight
Fire Spirit Electro Wizard
Spear Goblins Knight Inferno Tower Bandit Electro Wizard
Inferno Tower Mega Knight Knight
Electro Wizard Mega Knight Spear Goblins Knight Inferno Tower Bandit
Inferno Tower
Mega Knight Knight Inferno Tower
Mega Knight Electro Wizard
Mega Knight Knight Inferno Tower Bandit
Mega Knight
Inferno Tower Electro Wizard Spear Goblins Knight
Mega Knight Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Bandit
Bandit Electro Wizard
Bandit
Knight
Fire Spirit Mega Knight
Fire Spirit Spear Goblins
Fire Spirit
Fire Spirit
Bandit
Fire Spirit Electro Wizard
Knight Bandit Electro Wizard
Fire Spirit
Fire Spirit Knight Bandit
Bandit
Spear Goblins Bandit
Bandit Mega Knight
Fire Spirit Bandit Electro Wizard Mega Knight
Fire Spirit Mega Knight
Mega Knight
Fire Spirit Mega Knight
Bandit Electro Wizard
Bandit Mega Knight
Bandit
Fire Spirit Electro Wizard
Electro Wizard
Bandit Mega Knight
Electro Wizard
Mega Knight
Electro Wizard Fire Spirit Spear Goblins Bandit
Fire Spirit Electro Wizard
Knight Electro Wizard Mega Knight
Mega Knight
Electro Wizard
Electro Wizard
Bandit Electro Wizard Mega Knight

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