My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Musketeer Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Guards Giant Skeleton
Giant Snowball
Spear Goblins Bomber Cannon Musketeer Guards Baby Dragon
Zap
Spear Goblins Bomber Cannon Guards
Barbarian Barrel
Spear Goblins Bomber Cannon Musketeer Guards Giant Skeleton
The Log
Spear Goblins Bomber Cannon Musketeer Guards Giant Skeleton
Earthquake
Spear Goblins Bomber Cannon Guards
Arrows
Spear Goblins Bomber Guards
Royal Delivery
Spear Goblins Bomber Musketeer Guards Baby Dragon Giant Skeleton
Fireball
Bomber Cannon Musketeer Baby Dragon
Poison
Spear Goblins Bomber Cannon Musketeer Guards
Lightning
Cannon Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Guards Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Arrows Cannon Guards Musketeer Baby Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Arrows Cannon

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Baby Dragon Giant Skeleton
Bomber
Baby Dragon Giant Skeleton
Arrows
Giant Skeleton
Cannon
Musketeer
Baby Dragon Giant Skeleton
Guards
Baby Dragon
Spear Goblins Bomber Musketeer Giant Skeleton
Giant Skeleton
Spear Goblins Bomber Arrows Musketeer Baby Dragon

Defense Synergies 2 17

Spear Goblins
Arrows Cannon Musketeer Guards Baby Dragon Giant Skeleton
Bomber
Cannon Guards
Arrows
Spear Goblins Cannon Giant Skeleton
Cannon
Musketeer Spear Goblins Bomber Arrows Guards Baby Dragon
Musketeer
Cannon Guards Spear Goblins Baby Dragon Giant Skeleton
Guards
Musketeer Spear Goblins Bomber Cannon Baby Dragon Giant Skeleton
Baby Dragon
Spear Goblins Cannon Musketeer Guards Giant Skeleton
Giant Skeleton
Spear Goblins Arrows Musketeer Guards Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Cannon Musketeer Baby Dragon
Bomber Cannon Musketeer
Cannon Bomber Musketeer Giant Skeleton
Cannon Bomber Musketeer Guards
Bomber Arrows Giant Skeleton
Arrows Spear Goblins Bomber Cannon Musketeer Guards Baby Dragon
Musketeer Spear Goblins Arrows Cannon Baby Dragon
Arrows Cannon Musketeer Baby Dragon Giant Skeleton
Cannon Musketeer
Guards Spear Goblins Bomber Cannon Musketeer Giant Skeleton
Guards Spear Goblins Bomber Arrows Cannon Musketeer Baby Dragon Giant Skeleton
Arrows Musketeer Spear Goblins Baby Dragon
Cannon Bomber Musketeer Guards Giant Skeleton
Bomber Arrows Cannon Guards Baby Dragon
Cannon
Cannon
Bomber Arrows Cannon Musketeer
Arrows Cannon Spear Goblins Bomber Musketeer Guards Baby Dragon
Arrows Baby Dragon Spear Goblins Bomber Cannon Musketeer Guards Giant Skeleton
Cannon Musketeer
Bomber Spear Goblins Arrows Cannon Musketeer Guards Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Giant Skeleton
Bomber Arrows Musketeer Baby Dragon
Guards Giant Skeleton Spear Goblins Musketeer
Guards Giant Skeleton Musketeer
Giant Skeleton Cannon Musketeer Guards
Arrows Musketeer Baby Dragon
Guards Spear Goblins Musketeer Giant Skeleton
Giant Skeleton
Giant Skeleton Spear Goblins Baby Dragon
Cannon Musketeer Guards
Musketeer Guards Giant Skeleton
Arrows Guards Giant Skeleton
Giant Skeleton Cannon Guards
Bomber Cannon Musketeer Baby Dragon
Guards Spear Goblins Bomber Musketeer Baby Dragon Giant Skeleton
Arrows Bomber Cannon Musketeer Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Guards Baby Dragon Giant Skeleton
Arrows Musketeer Baby Dragon
Arrows Baby Dragon Giant Skeleton
Arrows Musketeer Guards Giant Skeleton
Bomber Arrows Baby Dragon
Arrows Spear Goblins Musketeer Baby Dragon
Bomber Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Arrows
Musketeer Guards
Arrows Musketeer
Arrows Musketeer Baby Dragon
Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Spear Goblins Bomber Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows
Bomber
Bomber Arrows Musketeer Baby Dragon
Bomber Arrows Baby Dragon
Musketeer Baby Dragon Giant Skeleton
Arrows
Musketeer
Arrows Musketeer Baby Dragon
Arrows Bomber Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Musketeer Guards
Bomber Arrows Musketeer
Arrows
Giant Skeleton
Arrows
Spear Goblins Musketeer Guards
Arrows Musketeer Baby Dragon
Arrows
Musketeer Baby Dragon
Arrows Bomber Musketeer Baby Dragon
Arrows Giant Skeleton
Musketeer
Musketeer Guards Baby Dragon Giant Skeleton
Musketeer
Musketeer Baby Dragon Giant Skeleton

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