My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Hog Rider Guards
Giant Snowball
Spear Goblins Bats Goblin Gang Hog Rider Guards
Zap
Spear Goblins Bats Goblin Gang Guards
Barbarian Barrel
Spear Goblins Goblin Gang Tesla Guards
The Log
Spear Goblins Goblin Gang Mini P.E.K.K.A Hog Rider Guards
Earthquake
Spear Goblins Goblin Gang Tesla Hog Rider Guards
Arrows
Spear Goblins Bats Goblin Gang Guards
Royal Delivery
Spear Goblins Bats Goblin Gang Mini P.E.K.K.A Hog Rider Guards
Fireball
Goblin Gang Tesla Hog Rider
Poison
Spear Goblins Bats Goblin Gang Guards
Lightning
Tesla Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Mini P.E.K.K.A Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Goblin Gang Guards Tesla Mini P.E.K.K.A Hog Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Goblin Gang Guards

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Gang Mini P.E.K.K.A
Bats
Hog Rider Mini P.E.K.K.A
Goblin Gang
Hog Rider Spear Goblins Mini P.E.K.K.A
Tesla
Mini P.E.K.K.A
Spear Goblins Bats Goblin Gang Hog Rider
Hog Rider
Spear Goblins Bats Goblin Gang Mini P.E.K.K.A Rocket Guards
Rocket
Hog Rider
Guards
Hog Rider

Defense Synergies 2 11

Spear Goblins
Tesla Bats Goblin Gang Mini P.E.K.K.A Guards
Bats
Spear Goblins Tesla Mini P.E.K.K.A
Goblin Gang
Tesla Spear Goblins Mini P.E.K.K.A Guards
Tesla
Spear Goblins Goblin Gang Bats Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Spear Goblins Bats Goblin Gang Tesla Guards
Hog Rider
Rocket
Guards
Spear Goblins Goblin Gang Tesla Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Tesla
Mini P.E.K.K.A Bats Goblin Gang Tesla
Goblin Gang Tesla Mini P.E.K.K.A Rocket Bats
Tesla Mini P.E.K.K.A Bats Goblin Gang Guards
Mini P.E.K.K.A Rocket
Goblin Gang Spear Goblins Bats Tesla Guards
Bats Tesla Rocket Spear Goblins Goblin Gang
Rocket Tesla
Tesla Mini P.E.K.K.A Goblin Gang
Goblin Gang Guards Spear Goblins Tesla Mini P.E.K.K.A
Bats Goblin Gang Guards Spear Goblins Tesla
Tesla Spear Goblins Bats Goblin Gang
Tesla Mini P.E.K.K.A Bats Goblin Gang Rocket Guards
Rocket Bats Goblin Gang Tesla Mini P.E.K.K.A Guards
Mini P.E.K.K.A Goblin Gang Tesla
Rocket Goblin Gang Tesla Mini P.E.K.K.A
Tesla Bats Goblin Gang Mini P.E.K.K.A
Tesla Spear Goblins Bats Goblin Gang Guards
Spear Goblins Bats Tesla Guards
Mini P.E.K.K.A Tesla
Goblin Gang Spear Goblins Bats Tesla Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Spear Goblins Tesla
Goblin Gang Tesla Mini P.E.K.K.A Rocket
Goblin Gang Guards Spear Goblins Bats Mini P.E.K.K.A Rocket
Goblin Gang Mini P.E.K.K.A Rocket Guards Bats Tesla
Goblin Gang Tesla Mini P.E.K.K.A Guards
Rocket Bats Goblin Gang Tesla
Goblin Gang Mini P.E.K.K.A Rocket Guards Spear Goblins Bats Tesla
Mini P.E.K.K.A Tesla
Rocket Spear Goblins Bats Mini P.E.K.K.A
Goblin Gang Tesla Guards
Bats Tesla Mini P.E.K.K.A Guards
Rocket Guards
Mini P.E.K.K.A Rocket Goblin Gang Tesla Guards
Tesla
Goblin Gang Tesla Guards Spear Goblins Bats Mini P.E.K.K.A Rocket
Bats Tesla Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Guards
Rocket
Rocket Guards
Rocket
Spear Goblins Bats Rocket
Rocket Bats Goblin Gang Mini P.E.K.K.A Guards
Rocket
Rocket
Rocket
Rocket
Rocket Spear Goblins
Rocket
Rocket
Bats Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A
Rocket
Rocket
Rocket
Rocket
Rocket
Rocket
Bats
Rocket Bats Guards
Mini P.E.K.K.A
Rocket
Rocket
Rocket
Spear Goblins Bats Goblin Gang Rocket Guards
Rocket
Goblin Gang Mini P.E.K.K.A Rocket
Rocket
Bats Goblin Gang Rocket Guards
Bats Rocket
Rocket

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