My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Baby Dragon Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Baby Dragon Dark Prince Inferno Dragon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon Dark Prince Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Dark Prince Inferno Dragon
Giant Snowball
Spear Goblins Bats Baby Dragon Inferno Dragon Lumberjack
Zap
Spear Goblins Bats Dark Prince Inferno Dragon
Barbarian Barrel
Spear Goblins Dark Prince Magic Archer Lumberjack
The Log
Spear Goblins Dark Prince Lumberjack
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Baby Dragon Dark Prince Inferno Dragon Magic Archer Lumberjack
Fireball
Baby Dragon Inferno Dragon Magic Archer Lumberjack
Poison
Spear Goblins Bats Magic Archer
Lightning
Baby Dragon Dark Prince Inferno Dragon Magic Archer Lumberjack
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Baby Dragon Dark Prince Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Baby Dragon Dark Prince Inferno Dragon Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Bats Arrows Baby Dragon

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Baby Dragon Dark Prince Inferno Dragon Lumberjack
Bats
Baby Dragon Dark Prince Inferno Dragon Lumberjack
Arrows
Dark Prince Lumberjack
Baby Dragon
Spear Goblins Bats Dark Prince Inferno Dragon Lumberjack
Dark Prince
Spear Goblins Bats Arrows Baby Dragon Magic Archer Lumberjack
Inferno Dragon
Spear Goblins Bats Baby Dragon
Magic Archer
Dark Prince Lumberjack
Lumberjack
Spear Goblins Bats Arrows Baby Dragon Dark Prince Magic Archer

Defense Synergies 0 17

Spear Goblins
Bats Arrows Baby Dragon Dark Prince Inferno Dragon Lumberjack
Bats
Spear Goblins Baby Dragon Dark Prince Inferno Dragon Lumberjack
Arrows
Spear Goblins Dark Prince Lumberjack
Baby Dragon
Spear Goblins Bats Dark Prince Inferno Dragon Lumberjack
Dark Prince
Spear Goblins Bats Arrows Baby Dragon Magic Archer
Inferno Dragon
Spear Goblins Bats Baby Dragon
Magic Archer
Dark Prince Lumberjack
Lumberjack
Spear Goblins Bats Arrows Baby Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon Magic Archer
Inferno Dragon Lumberjack Bats Dark Prince
Lumberjack Bats Dark Prince Inferno Dragon
Inferno Dragon Lumberjack Bats Dark Prince
Arrows Dark Prince Lumberjack
Arrows Spear Goblins Bats Baby Dragon Dark Prince Magic Archer Lumberjack
Bats Inferno Dragon Spear Goblins Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Inferno Dragon Lumberjack
Spear Goblins Dark Prince Lumberjack
Bats Spear Goblins Arrows Baby Dragon Dark Prince Magic Archer Lumberjack
Arrows Inferno Dragon Spear Goblins Bats Baby Dragon Magic Archer
Lumberjack Bats Dark Prince
Bats Arrows Baby Dragon Dark Prince Magic Archer Lumberjack
Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Bats Arrows Dark Prince Lumberjack
Arrows Spear Goblins Bats Baby Dragon Dark Prince Magic Archer Lumberjack
Arrows Baby Dragon Spear Goblins Bats Dark Prince Inferno Dragon Magic Archer Lumberjack
Inferno Dragon Lumberjack
Dark Prince Spear Goblins Bats Arrows Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Spear Goblins Dark Prince
Arrows Baby Dragon Inferno Dragon Magic Archer Lumberjack
Lumberjack Spear Goblins Bats Dark Prince
Dark Prince Lumberjack Bats
Dark Prince Inferno Dragon Lumberjack
Arrows Bats Baby Dragon Magic Archer
Dark Prince Spear Goblins Bats Lumberjack
Dark Prince Inferno Dragon Lumberjack
Spear Goblins Bats Baby Dragon Dark Prince Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Bats Dark Prince Lumberjack
Arrows Dark Prince
Dark Prince Lumberjack
Baby Dragon Magic Archer
Spear Goblins Bats Baby Dragon Dark Prince Inferno Dragon Magic Archer Lumberjack
Bats Arrows Baby Dragon Dark Prince Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Baby Dragon
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Dark Prince
Arrows Baby Dragon Dark Prince Magic Archer
Arrows Spear Goblins Bats Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows
Bats Lumberjack
Arrows Dark Prince Magic Archer
Arrows Baby Dragon Magic Archer
Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Spear Goblins Arrows Baby Dragon Magic Archer
Magic Archer Arrows Baby Dragon
Arrows
Bats
Arrows Baby Dragon Dark Prince Magic Archer
Arrows Baby Dragon Magic Archer
Baby Dragon Magic Archer
Arrows
Arrows Baby Dragon
Arrows Baby Dragon Dark Prince Magic Archer
Inferno Dragon
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Bats Arrows Baby Dragon Magic Archer
Bats
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Spear Goblins Bats Dark Prince Magic Archer
Arrows Baby Dragon Magic Archer
Arrows
Baby Dragon Dark Prince Magic Archer Lumberjack
Arrows Baby Dragon Magic Archer
Arrows
Dark Prince
Bats Baby Dragon Magic Archer
Bats Magic Archer
Baby Dragon Dark Prince Magic Archer

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