My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Barbarian Hut Witch Goblin Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Barbarian Barrel Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army
Giant Snowball
Spear Goblins Skeleton Army Witch
Zap
Spear Goblins Skeleton Army Witch Goblin Giant
Barbarian Barrel
Spear Goblins Valkyrie Barbarian Hut Skeleton Army Witch Royal Ghost
The Log
Spear Goblins Barbarian Hut Skeleton Army Witch
Earthquake
Spear Goblins Barbarian Hut Skeleton Army Witch
Arrows
Spear Goblins Skeleton Army Witch
Royal Delivery
Spear Goblins Valkyrie Skeleton Army Witch Royal Ghost
Fireball
Barbarian Hut Skeleton Army Witch
Poison
Spear Goblins Barbarian Hut Skeleton Army Witch
Lightning
Valkyrie Barbarian Hut Witch
Rocket
Valkyrie Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Skeleton Army Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Skeleton Army Royal Ghost Valkyrie Witch Barbarian Hut Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Barbarian Barrel Skeleton Army Royal Ghost

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Barbarian Hut Barbarian Barrel Goblin Giant Royal Ghost
Valkyrie
Spear Goblins Barbarian Hut Witch Royal Ghost
Barbarian Hut
Spear Goblins Valkyrie Barbarian Barrel Royal Ghost
Barbarian Barrel
Spear Goblins Barbarian Hut Goblin Giant
Skeleton Army
Witch
Valkyrie Goblin Giant Royal Ghost
Goblin Giant
Spear Goblins Barbarian Barrel Witch
Royal Ghost
Spear Goblins Valkyrie Barbarian Hut Witch

Defense Synergies 0 11

Spear Goblins
Valkyrie Barbarian Hut Barbarian Barrel Skeleton Army Goblin Giant Royal Ghost
Valkyrie
Spear Goblins Witch
Barbarian Hut
Spear Goblins Barbarian Barrel Skeleton Army
Barbarian Barrel
Spear Goblins Barbarian Hut Witch
Skeleton Army
Spear Goblins Barbarian Hut
Witch
Valkyrie Barbarian Barrel Royal Ghost
Goblin Giant
Spear Goblins
Royal Ghost
Spear Goblins Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Spear Goblins Valkyrie Barbarian Barrel Goblin Giant
Barbarian Hut Skeleton Army Valkyrie Witch
Barbarian Hut Skeleton Army Witch Valkyrie
Barbarian Hut Skeleton Army Witch Valkyrie
Valkyrie Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Spear Goblins Valkyrie Royal Ghost
Spear Goblins Barbarian Hut Witch
Barbarian Hut Valkyrie Barbarian Barrel Goblin Giant
Barbarian Hut Witch Skeleton Army
Skeleton Army Spear Goblins Valkyrie Barbarian Barrel Royal Ghost
Valkyrie Skeleton Army Witch Spear Goblins Barbarian Barrel Goblin Giant Royal Ghost
Spear Goblins Barbarian Hut Witch
Barbarian Hut Skeleton Army Valkyrie Witch
Valkyrie Barbarian Hut Skeleton Army Barbarian Barrel Witch Royal Ghost
Barbarian Hut Skeleton Army
Barbarian Hut Skeleton Army
Barbarian Hut Valkyrie Skeleton Army Witch
Spear Goblins Valkyrie Barbarian Hut Barbarian Barrel Skeleton Army Witch Royal Ghost
Valkyrie Barbarian Barrel Witch Spear Goblins Barbarian Hut Royal Ghost
Barbarian Hut
Valkyrie Skeleton Army Royal Ghost Spear Goblins Barbarian Barrel Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Skeleton Army Spear Goblins Barbarian Barrel Witch Royal Ghost
Valkyrie Barbarian Barrel Royal Ghost
Skeleton Army Spear Goblins Valkyrie Barbarian Hut Witch Goblin Giant
Valkyrie Skeleton Army Barbarian Hut Barbarian Barrel Goblin Giant
Barbarian Hut Valkyrie Skeleton Army Witch Goblin Giant
Witch Goblin Giant
Skeleton Army Spear Goblins Valkyrie Barbarian Hut Witch Goblin Giant
Valkyrie Barbarian Hut Skeleton Army Goblin Giant
Spear Goblins Valkyrie Barbarian Hut Barbarian Barrel Skeleton Army Witch
Witch Barbarian Hut Skeleton Army Goblin Giant
Valkyrie Witch
Skeleton Army Valkyrie Goblin Giant
Skeleton Army Valkyrie Barbarian Hut Witch Goblin Giant
Valkyrie Barbarian Hut Skeleton Army Witch
Skeleton Army Witch Spear Goblins Valkyrie Barbarian Hut Barbarian Barrel Goblin Giant
Valkyrie Barbarian Hut Barbarian Barrel Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Hut Barbarian Barrel Royal Ghost
Barbarian Barrel Royal Ghost
Barbarian Hut Barbarian Barrel Goblin Giant
Valkyrie Barbarian Hut Barbarian Barrel
Valkyrie Barbarian Barrel
Spear Goblins Witch Goblin Giant
Witch
Barbarian Hut Barbarian Barrel
Valkyrie Barbarian Barrel
Barbarian Hut Barbarian Barrel
Barbarian Barrel
Barbarian Hut Barbarian Barrel
Spear Goblins Barbarian Hut Barbarian Barrel Witch
Barbarian Hut Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Valkyrie Barbarian Barrel Witch
Barbarian Hut Barbarian Barrel
Valkyrie Barbarian Barrel Witch
Witch
Barbarian Barrel Witch Royal Ghost
Witch
Barbarian Barrel
Witch
Witch
Spear Goblins Barbarian Hut Barbarian Barrel Skeleton Army Witch
Witch
Barbarian Barrel
Valkyrie
Witch
Witch
Barbarian Barrel Witch Goblin Giant Royal Ghost

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