My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Electro Giant Fisherman Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards Goblin Drill Fisherman Night Witch
Giant Snowball
Spear Goblins Guards Goblin Drill Fisherman Night Witch
Zap
Spear Goblins Guards Goblin Drill Fisherman Night Witch
Barbarian Barrel
Spear Goblins Valkyrie Guards Goblin Drill Night Witch
The Log
Spear Goblins Guards Goblin Drill Fisherman
Earthquake
Spear Goblins Guards Goblin Drill
Arrows
Spear Goblins Guards Goblin Drill Night Witch
Royal Delivery
Spear Goblins Valkyrie Guards Goblin Drill Fisherman Night Witch
Fireball
Goblin Drill Fisherman Night Witch
Poison
Spear Goblins Guards Goblin Drill Fisherman Night Witch
Lightning
Valkyrie Fisherman Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Guards Goblin Drill Electro Giant Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Guards Fisherman Valkyrie Goblin Drill Night Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Guards Fisherman

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Drill
Arrows
Goblin Drill Night Witch
Valkyrie
Spear Goblins Fisherman
Guards
Goblin Drill
Spear Goblins Arrows
Electro Giant
Fisherman
Fisherman
Valkyrie Electro Giant
Night Witch
Arrows

Defense Synergies 1 11

Spear Goblins
Arrows Valkyrie Guards Goblin Drill Night Witch
Arrows
Spear Goblins Valkyrie
Valkyrie
Spear Goblins Arrows Goblin Drill Fisherman Night Witch
Guards
Fisherman Spear Goblins Goblin Drill
Goblin Drill
Spear Goblins Valkyrie Guards
Electro Giant
Fisherman
Fisherman
Guards Valkyrie Electro Giant
Night Witch
Spear Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie
Valkyrie Goblin Drill Fisherman Night Witch
Fisherman Valkyrie Goblin Drill Night Witch
Night Witch Valkyrie Guards Goblin Drill Fisherman
Arrows Valkyrie
Arrows Spear Goblins Valkyrie Guards Night Witch
Spear Goblins Arrows Night Witch
Arrows Valkyrie Electro Giant
Goblin Drill Fisherman Night Witch
Guards Spear Goblins Valkyrie Fisherman Night Witch
Valkyrie Guards Spear Goblins Arrows Goblin Drill Electro Giant Fisherman Night Witch
Arrows Spear Goblins Night Witch
Goblin Drill Night Witch Valkyrie Guards
Valkyrie Arrows Guards Goblin Drill Night Witch
Goblin Drill
Goblin Drill Electro Giant Fisherman
Arrows Valkyrie Goblin Drill Fisherman Night Witch
Arrows Spear Goblins Valkyrie Guards Goblin Drill Fisherman Night Witch
Arrows Valkyrie Goblin Drill Spear Goblins Guards Fisherman
Goblin Drill Fisherman
Valkyrie Spear Goblins Arrows Guards Electro Giant Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Spear Goblins Electro Giant Fisherman
Arrows Valkyrie Fisherman
Guards Spear Goblins Valkyrie Fisherman
Valkyrie Guards Fisherman Night Witch
Valkyrie Guards Goblin Drill Fisherman Night Witch
Arrows Electro Giant
Guards Spear Goblins Valkyrie Night Witch
Valkyrie Fisherman
Spear Goblins Valkyrie
Guards Goblin Drill
Valkyrie Guards
Arrows Valkyrie Guards Electro Giant
Valkyrie Guards Night Witch
Valkyrie Electro Giant
Guards Electro Giant Spear Goblins Valkyrie Goblin Drill Fisherman Night Witch
Arrows Valkyrie Electro Giant
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards Goblin Drill
Arrows Fisherman
Arrows Goblin Drill
Arrows Valkyrie Guards
Arrows Valkyrie
Arrows Electro Giant Spear Goblins
Arrows
Arrows
Arrows Fisherman
Guards Fisherman Night Witch
Arrows Valkyrie Fisherman
Arrows
Fisherman
Arrows Fisherman
Arrows Fisherman
Spear Goblins Arrows Goblin Drill
Arrows
Arrows
Fisherman Night Witch
Arrows Fisherman
Arrows Valkyrie Electro Giant
Night Witch
Arrows
Fisherman
Arrows Goblin Drill
Arrows Electro Giant Valkyrie
Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows Electro Giant Night Witch
Guards Electro Giant
Night Witch
Arrows Night Witch
Arrows
Arrows
Spear Goblins Guards Night Witch
Arrows
Arrows
Valkyrie
Arrows
Arrows Electro Giant
Electro Giant Guards
Electro Giant

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