My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Valkyrie Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Prince
Giant Snowball
Spear Goblins Barbarians Musketeer Goblin Barrel
Zap
Spear Goblins Goblin Barrel Prince
Barbarian Barrel
Spear Goblins Barbarians Musketeer Valkyrie Goblin Barrel
The Log
Spear Goblins Barbarians Musketeer Goblin Barrel Prince
Earthquake
Spear Goblins Barbarians Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Barbarians Musketeer Valkyrie Goblin Barrel Prince
Fireball
Barbarians Musketeer Goblin Barrel
Poison
Spear Goblins Barbarians Musketeer
Lightning
Musketeer Valkyrie Prince
Rocket
Barbarians Musketeer Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Goblin Barrel Fireball Musketeer Valkyrie Barbarians Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Goblin Barrel Fireball

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Prince
Arrows
Fireball Goblin Barrel Prince
Barbarians
Fireball
Arrows
Musketeer
Valkyrie Prince
Valkyrie
Spear Goblins Musketeer Goblin Barrel Prince
Goblin Barrel
Spear Goblins Valkyrie Prince Arrows
Prince
Valkyrie Goblin Barrel Spear Goblins Arrows Musketeer

Defense Synergies 1 12

Spear Goblins
Arrows Barbarians Musketeer Valkyrie Prince
Arrows
Spear Goblins Barbarians Fireball Valkyrie Prince
Barbarians
Spear Goblins Arrows
Fireball
Arrows Musketeer Valkyrie
Musketeer
Valkyrie Spear Goblins Fireball
Valkyrie
Musketeer Spear Goblins Arrows Fireball Prince
Goblin Barrel
Prince
Spear Goblins Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Musketeer Valkyrie
Barbarians Musketeer Valkyrie Prince
Barbarians Prince Musketeer Valkyrie
Barbarians Prince Musketeer Valkyrie
Arrows Barbarians Fireball Valkyrie Prince
Arrows Fireball Spear Goblins Musketeer Valkyrie
Musketeer Spear Goblins Arrows Fireball
Arrows Barbarians Fireball Musketeer Valkyrie
Barbarians Musketeer Prince
Spear Goblins Barbarians Musketeer Valkyrie Prince
Barbarians Valkyrie Spear Goblins Arrows Fireball Musketeer
Arrows Musketeer Spear Goblins Fireball
Barbarians Prince Fireball Musketeer Valkyrie
Fireball Valkyrie Arrows Barbarians Prince
Barbarians Prince
Barbarians Fireball Prince
Barbarians Arrows Fireball Musketeer Valkyrie Prince
Arrows Fireball Spear Goblins Barbarians Musketeer Valkyrie Prince
Arrows Valkyrie Spear Goblins Barbarians Fireball Musketeer
Barbarians Musketeer Prince
Valkyrie Spear Goblins Arrows Barbarians Fireball Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Spear Goblins Fireball Prince
Fireball Arrows Musketeer Valkyrie Prince
Barbarians Spear Goblins Musketeer Valkyrie Prince
Valkyrie Prince Barbarians Fireball Musketeer
Barbarians Musketeer Valkyrie Prince
Arrows Fireball Musketeer
Prince Spear Goblins Barbarians Fireball Musketeer Valkyrie
Barbarians Valkyrie Prince
Spear Goblins Barbarians Fireball Valkyrie Prince
Barbarians Musketeer
Barbarians Musketeer Valkyrie Prince
Arrows Barbarians Fireball Valkyrie Prince
Barbarians Prince Fireball Valkyrie
Barbarians Fireball Musketeer Valkyrie
Barbarians Spear Goblins Fireball Musketeer Valkyrie Prince
Arrows Valkyrie Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Arrows Barbarians Fireball Musketeer Valkyrie Prince
Fireball Arrows Valkyrie
Arrows Fireball Spear Goblins Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Fireball Musketeer Prince
Arrows Fireball Musketeer Valkyrie Prince
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer Prince
Spear Goblins Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer Prince
Arrows Fireball Valkyrie
Fireball Musketeer Prince
Arrows Fireball
Musketeer Prince
Arrows Barbarians Fireball Musketeer
Arrows Fireball Valkyrie
Arrows Fireball Musketeer
Fireball Arrows Musketeer Prince
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer
Fireball
Arrows Fireball Musketeer
Arrows Fireball
Prince
Arrows Fireball
Spear Goblins Barbarians Fireball Musketeer Prince
Fireball Arrows Musketeer
Arrows Fireball
Fireball Musketeer Valkyrie Prince
Arrows Fireball Musketeer
Arrows Fireball
Musketeer Prince
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Prince

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