My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Cannon Goblin Gang Goblin Barrel Skeleton Army
Zap
Spear Goblins Cannon Goblin Gang Goblin Barrel Skeleton Army
Barbarian Barrel
Spear Goblins Cannon Goblin Gang Valkyrie Goblin Barrel Skeleton Army
The Log
Spear Goblins Cannon Goblin Gang Goblin Barrel Skeleton Army
Earthquake
Spear Goblins Cannon Goblin Gang Goblin Barrel Skeleton Army
Arrows
Spear Goblins Goblin Gang Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Goblin Gang Valkyrie Goblin Barrel Skeleton Army
Fireball
Cannon Goblin Gang Goblin Barrel Skeleton Army
Poison
Spear Goblins Cannon Goblin Gang Skeleton Army
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Arrows Cannon Goblin Gang Goblin Barrel Skeleton Army Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Spear Goblins Arrows Cannon

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Goblin Gang
Arrows
Mirror Goblin Barrel
Cannon
Goblin Gang
Goblin Barrel Spear Goblins Valkyrie Mirror
Valkyrie
Spear Goblins Goblin Barrel Goblin Gang
Mirror
Arrows Goblin Barrel Goblin Gang Skeleton Army
Goblin Barrel
Spear Goblins Goblin Gang Valkyrie Mirror Arrows Skeleton Army
Skeleton Army
Mirror Goblin Barrel

Defense Synergies 3 14

Spear Goblins
Arrows Cannon Goblin Gang Valkyrie Skeleton Army
Arrows
Mirror Spear Goblins Cannon Valkyrie
Cannon
Mirror Spear Goblins Arrows Goblin Gang Valkyrie Skeleton Army
Goblin Gang
Spear Goblins Cannon Valkyrie Mirror Skeleton Army
Valkyrie
Spear Goblins Arrows Cannon Goblin Gang Mirror
Mirror
Arrows Cannon Skeleton Army Goblin Gang Valkyrie
Goblin Barrel
Skeleton Army
Mirror Spear Goblins Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Valkyrie
Skeleton Army Cannon Goblin Gang Valkyrie
Cannon Goblin Gang Skeleton Army Valkyrie
Cannon Skeleton Army Goblin Gang Valkyrie
Arrows Valkyrie Skeleton Army
Arrows Goblin Gang Skeleton Army Spear Goblins Cannon Valkyrie
Spear Goblins Arrows Cannon Goblin Gang
Arrows Cannon Valkyrie
Cannon Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Cannon Valkyrie
Goblin Gang Valkyrie Skeleton Army Spear Goblins Arrows Cannon
Arrows Spear Goblins Goblin Gang
Cannon Skeleton Army Goblin Gang Valkyrie
Valkyrie Skeleton Army Arrows Cannon Goblin Gang
Skeleton Army Cannon Goblin Gang
Skeleton Army Cannon Goblin Gang
Arrows Cannon Goblin Gang Valkyrie Skeleton Army
Arrows Cannon Spear Goblins Goblin Gang Valkyrie Skeleton Army
Arrows Valkyrie Spear Goblins Cannon
Cannon
Goblin Gang Valkyrie Skeleton Army Spear Goblins Arrows Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Spear Goblins
Arrows Goblin Gang Valkyrie
Goblin Gang Skeleton Army Spear Goblins Valkyrie
Goblin Gang Valkyrie Skeleton Army
Cannon Goblin Gang Valkyrie Skeleton Army
Arrows Goblin Gang
Goblin Gang Skeleton Army Spear Goblins Valkyrie
Valkyrie Skeleton Army
Spear Goblins Valkyrie Skeleton Army
Cannon Goblin Gang Skeleton Army
Valkyrie
Skeleton Army Arrows Valkyrie
Skeleton Army Cannon Goblin Gang Valkyrie
Cannon Valkyrie Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Valkyrie
Arrows Valkyrie Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Spear Goblins
Arrows
Arrows
Arrows
Goblin Gang
Arrows Valkyrie
Arrows
Arrows
Arrows
Spear Goblins Arrows
Arrows
Arrows
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Spear Goblins Goblin Gang Skeleton Army
Arrows
Arrows
Goblin Gang Valkyrie
Arrows
Arrows
Goblin Gang

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