My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Witch Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Balloon
Giant Snowball
Spear Goblins Minions Witch Balloon Lumberjack
Zap
Spear Goblins Minions Witch Balloon
Barbarian Barrel
Spear Goblins Witch Lumberjack
The Log
Spear Goblins Witch Lumberjack
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Minions Witch
Royal Delivery
Spear Goblins Minions Witch Balloon Lumberjack
Fireball
Minions Witch Balloon Lumberjack
Poison
Spear Goblins Minions Witch Balloon
Lightning
Witch Balloon Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Minions Freeze Lumberjack Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Minions Freeze

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Balloon Lumberjack Mega Knight
Arrows
Balloon Freeze Lumberjack Mega Knight
Minions
Mega Knight Balloon Lumberjack
Freeze
Balloon Arrows
Witch
Lumberjack Mega Knight
Balloon
Arrows Freeze Lumberjack Spear Goblins Minions Mega Knight
Lumberjack
Balloon Spear Goblins Arrows Minions Witch Mega Knight
Mega Knight
Minions Spear Goblins Arrows Witch Balloon Lumberjack

Defense Synergies 1 12

Spear Goblins
Arrows Minions Lumberjack Mega Knight
Arrows
Mega Knight Spear Goblins Lumberjack
Minions
Spear Goblins Freeze Lumberjack Mega Knight
Freeze
Minions Lumberjack Mega Knight
Witch
Lumberjack Mega Knight
Balloon
Lumberjack
Spear Goblins Arrows Minions Freeze Witch
Mega Knight
Arrows Spear Goblins Minions Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions
Lumberjack Minions Witch Mega Knight
Witch Lumberjack Mega Knight Minions Freeze
Witch Lumberjack Minions Mega Knight
Arrows Lumberjack Mega Knight
Arrows Freeze Spear Goblins Minions Lumberjack Mega Knight
Minions Spear Goblins Arrows Freeze Witch
Arrows Mega Knight
Witch Minions Lumberjack
Spear Goblins Lumberjack Mega Knight
Minions Witch Spear Goblins Arrows Freeze Lumberjack Mega Knight
Arrows Minions Spear Goblins Witch
Lumberjack Mega Knight Minions Freeze Witch
Mega Knight Arrows Minions Freeze Witch Lumberjack
Lumberjack Mega Knight
Freeze Lumberjack Mega Knight
Mega Knight Arrows Minions Witch Lumberjack
Arrows Mega Knight Spear Goblins Minions Witch Lumberjack
Arrows Freeze Witch Spear Goblins Minions Lumberjack Mega Knight
Lumberjack
Mega Knight Spear Goblins Arrows Minions Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Spear Goblins Witch
Arrows Lumberjack Mega Knight
Lumberjack Mega Knight Spear Goblins Minions Witch
Lumberjack Mega Knight
Witch Lumberjack Mega Knight
Arrows Minions Freeze Witch
Spear Goblins Minions Witch Lumberjack
Mega Knight Lumberjack
Freeze Mega Knight Spear Goblins Minions Witch
Witch
Mega Knight Minions Witch Lumberjack
Mega Knight Arrows
Mega Knight Witch Lumberjack
Witch Mega Knight
Witch Spear Goblins Minions Freeze Lumberjack
Arrows Minions Mega Knight Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows
Arrows
Arrows Freeze
Arrows Mega Knight
Arrows Spear Goblins Minions Freeze Witch
Arrows Witch
Arrows Freeze
Arrows
Minions Lumberjack
Arrows
Arrows
Arrows Minions Freeze
Arrows
Spear Goblins Arrows Witch
Arrows Mega Knight
Arrows Freeze
Minions
Arrows Mega Knight
Arrows Witch Mega Knight
Minions Mega Knight
Arrows
Arrows
Arrows Freeze Witch Mega Knight
Witch
Arrows Witch
Arrows Witch Mega Knight
Arrows
Arrows Witch
Minions Freeze Witch
Arrows Mega Knight
Arrows Freeze
Mega Knight
Arrows
Spear Goblins Minions Freeze Witch
Arrows Witch
Freeze
Arrows
Lumberjack Mega Knight
Arrows
Arrows
Mega Knight
Minions Freeze Witch
Witch
Freeze Witch Mega Knight

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