My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minions Hog Rider Goblin Barrel
Giant Snowball
Spear Goblins Archers Minions Musketeer Hog Rider Goblin Barrel
Zap
Spear Goblins Archers Minions Goblin Barrel
Barbarian Barrel
Spear Goblins Archers Musketeer Valkyrie Goblin Barrel
The Log
Spear Goblins Archers Musketeer Hog Rider Goblin Barrel
Earthquake
Spear Goblins Archers Hog Rider Goblin Barrel
Arrows
Spear Goblins Archers Minions Goblin Barrel
Royal Delivery
Spear Goblins Archers Minions Musketeer Valkyrie Hog Rider Goblin Barrel
Fireball
Archers Minions Musketeer Hog Rider Goblin Barrel
Poison
Spear Goblins Archers Minions Musketeer
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Minions Goblin Barrel Fireball Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Archers Minions Goblin Barrel

Attack Synergies 10 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Goblin Barrel
Archers
Valkyrie Hog Rider
Minions
Hog Rider Valkyrie
Fireball
Hog Rider
Musketeer
Valkyrie Hog Rider
Valkyrie
Spear Goblins Archers Musketeer Hog Rider Goblin Barrel Minions
Hog Rider
Spear Goblins Minions Fireball Musketeer Valkyrie Archers Goblin Barrel
Goblin Barrel
Spear Goblins Valkyrie Hog Rider

Defense Synergies 3 8

Spear Goblins
Archers Minions Musketeer Valkyrie
Archers
Valkyrie Spear Goblins Minions
Minions
Valkyrie Spear Goblins Archers Musketeer
Fireball
Musketeer Valkyrie
Musketeer
Valkyrie Spear Goblins Minions Fireball
Valkyrie
Archers Minions Musketeer Spear Goblins Fireball
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Fireball Musketeer Valkyrie
Minions Musketeer Valkyrie
Archers Minions Musketeer Valkyrie
Minions Musketeer Valkyrie
Fireball Valkyrie
Fireball Spear Goblins Archers Minions Musketeer Valkyrie
Minions Musketeer Spear Goblins Archers Fireball
Fireball Musketeer Valkyrie
Minions Musketeer
Spear Goblins Archers Musketeer Valkyrie
Archers Minions Valkyrie Spear Goblins Fireball Musketeer
Minions Musketeer Spear Goblins Archers Fireball
Minions Fireball Musketeer Valkyrie
Fireball Valkyrie Minions
Fireball
Minions Fireball Musketeer Valkyrie
Fireball Spear Goblins Archers Minions Musketeer Valkyrie
Valkyrie Spear Goblins Archers Minions Fireball Musketeer
Musketeer
Valkyrie Spear Goblins Archers Minions Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Archers Fireball
Fireball Archers Musketeer Valkyrie
Spear Goblins Minions Musketeer Valkyrie
Valkyrie Fireball Musketeer
Musketeer Valkyrie
Fireball Archers Minions Musketeer
Spear Goblins Archers Minions Fireball Musketeer Valkyrie
Valkyrie
Spear Goblins Minions Fireball Valkyrie
Musketeer
Minions Musketeer Valkyrie
Fireball Valkyrie
Fireball Valkyrie
Archers Fireball Musketeer Valkyrie
Spear Goblins Archers Minions Fireball Musketeer Valkyrie
Minions Valkyrie Archers Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Valkyrie
Fireball Spear Goblins Minions Musketeer
Archers Musketeer
Fireball
Fireball
Minions Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Archers Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Fireball Musketeer
Spear Goblins Fireball Musketeer
Fireball Musketeer
Fireball
Minions
Archers Fireball Musketeer
Fireball Valkyrie
Minions Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Archers Fireball Musketeer
Minions Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball
Spear Goblins Archers Minions Fireball Musketeer
Fireball Archers Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Musketeer
Minions Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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